Entities redesign and a few ERM features
* Made most Handlers derived from CHandlerBase and moved service API there.
* Declared existing Entity APIs.
* Added basic script context caching
* Started Lua script module
* Started Lua spell effect API
* Started script state persistence
* Started battle info callback binding
* CommitPackage removed
* Extracted spells::Caster to own header; Expanded Spell API.
* implemented !!MC:S, !!FU:E, !!FU:P, !!MA, !!VR:H, !!VR:C
* !!BU:C, !!BU:E, !!BU:G, !!BU:M implemented
* Allow use of "MC:S@varName@" to declare normal variable (technically v-variable with string key)
* Re-enabled VERM macros.
* !?GM0 added
* !?TM implemented
* Added !!MF:N
* Started !?OB, !!BM, !!HE, !!OW, !!UN
* Added basic support of w-variables
* Added support for ERM indirect variables
* Made !?FU regular trigger
* !!re (ERA loop receiver) implemented
* Fixed ERM receivers with zero args.
2018-03-17 16:58:30 +02:00
|
|
|
/*
|
|
|
|
* Registry.cpp, part of VCMI engine
|
|
|
|
*
|
|
|
|
* Authors: listed in file AUTHORS in main folder
|
|
|
|
*
|
|
|
|
* License: GNU General Public License v2.0 or later
|
|
|
|
* Full text of license available in license.txt file, in main folder
|
|
|
|
*
|
|
|
|
*/
|
|
|
|
#include "StdInc.h"
|
|
|
|
|
|
|
|
#include "api/Registry.h"
|
|
|
|
|
2022-08-15 13:38:17 +02:00
|
|
|
VCMI_LIB_NAMESPACE_BEGIN
|
|
|
|
|
Entities redesign and a few ERM features
* Made most Handlers derived from CHandlerBase and moved service API there.
* Declared existing Entity APIs.
* Added basic script context caching
* Started Lua script module
* Started Lua spell effect API
* Started script state persistence
* Started battle info callback binding
* CommitPackage removed
* Extracted spells::Caster to own header; Expanded Spell API.
* implemented !!MC:S, !!FU:E, !!FU:P, !!MA, !!VR:H, !!VR:C
* !!BU:C, !!BU:E, !!BU:G, !!BU:M implemented
* Allow use of "MC:S@varName@" to declare normal variable (technically v-variable with string key)
* Re-enabled VERM macros.
* !?GM0 added
* !?TM implemented
* Added !!MF:N
* Started !?OB, !!BM, !!HE, !!OW, !!UN
* Added basic support of w-variables
* Added support for ERM indirect variables
* Made !?FU regular trigger
* !!re (ERA loop receiver) implemented
* Fixed ERM receivers with zero args.
2018-03-17 16:58:30 +02:00
|
|
|
namespace scripting
|
|
|
|
{
|
|
|
|
namespace api
|
|
|
|
{
|
|
|
|
|
|
|
|
Registry::Registry() = default;
|
|
|
|
|
|
|
|
Registry * Registry::get()
|
|
|
|
{
|
2024-01-17 14:50:00 +02:00
|
|
|
static auto Instance = std::unique_ptr<Registry>(new Registry());
|
Entities redesign and a few ERM features
* Made most Handlers derived from CHandlerBase and moved service API there.
* Declared existing Entity APIs.
* Added basic script context caching
* Started Lua script module
* Started Lua spell effect API
* Started script state persistence
* Started battle info callback binding
* CommitPackage removed
* Extracted spells::Caster to own header; Expanded Spell API.
* implemented !!MC:S, !!FU:E, !!FU:P, !!MA, !!VR:H, !!VR:C
* !!BU:C, !!BU:E, !!BU:G, !!BU:M implemented
* Allow use of "MC:S@varName@" to declare normal variable (technically v-variable with string key)
* Re-enabled VERM macros.
* !?GM0 added
* !?TM implemented
* Added !!MF:N
* Started !?OB, !!BM, !!HE, !!OW, !!UN
* Added basic support of w-variables
* Added support for ERM indirect variables
* Made !?FU regular trigger
* !!re (ERA loop receiver) implemented
* Fixed ERM receivers with zero args.
2018-03-17 16:58:30 +02:00
|
|
|
return Instance.get();
|
|
|
|
}
|
|
|
|
|
|
|
|
void Registry::add(const std::string & name, std::shared_ptr<Registar> item)
|
|
|
|
{
|
2023-02-05 18:24:34 +02:00
|
|
|
data[name] = std::move(item);
|
Entities redesign and a few ERM features
* Made most Handlers derived from CHandlerBase and moved service API there.
* Declared existing Entity APIs.
* Added basic script context caching
* Started Lua script module
* Started Lua spell effect API
* Started script state persistence
* Started battle info callback binding
* CommitPackage removed
* Extracted spells::Caster to own header; Expanded Spell API.
* implemented !!MC:S, !!FU:E, !!FU:P, !!MA, !!VR:H, !!VR:C
* !!BU:C, !!BU:E, !!BU:G, !!BU:M implemented
* Allow use of "MC:S@varName@" to declare normal variable (technically v-variable with string key)
* Re-enabled VERM macros.
* !?GM0 added
* !?TM implemented
* Added !!MF:N
* Started !?OB, !!BM, !!HE, !!OW, !!UN
* Added basic support of w-variables
* Added support for ERM indirect variables
* Made !?FU regular trigger
* !!re (ERA loop receiver) implemented
* Fixed ERM receivers with zero args.
2018-03-17 16:58:30 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
void Registry::addCore(const std::string & name, std::shared_ptr<Registar> item)
|
|
|
|
{
|
2023-02-05 18:24:34 +02:00
|
|
|
coreData[name] = std::move(item);
|
Entities redesign and a few ERM features
* Made most Handlers derived from CHandlerBase and moved service API there.
* Declared existing Entity APIs.
* Added basic script context caching
* Started Lua script module
* Started Lua spell effect API
* Started script state persistence
* Started battle info callback binding
* CommitPackage removed
* Extracted spells::Caster to own header; Expanded Spell API.
* implemented !!MC:S, !!FU:E, !!FU:P, !!MA, !!VR:H, !!VR:C
* !!BU:C, !!BU:E, !!BU:G, !!BU:M implemented
* Allow use of "MC:S@varName@" to declare normal variable (technically v-variable with string key)
* Re-enabled VERM macros.
* !?GM0 added
* !?TM implemented
* Added !!MF:N
* Started !?OB, !!BM, !!HE, !!OW, !!UN
* Added basic support of w-variables
* Added support for ERM indirect variables
* Made !?FU regular trigger
* !!re (ERA loop receiver) implemented
* Fixed ERM receivers with zero args.
2018-03-17 16:58:30 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
const Registar * Registry::find(const std::string & name) const
|
|
|
|
{
|
|
|
|
auto iter = data.find(name);
|
|
|
|
if(iter == data.end())
|
|
|
|
return nullptr;
|
|
|
|
else
|
|
|
|
return iter->second.get();
|
|
|
|
}
|
|
|
|
|
|
|
|
TypeRegistry::TypeRegistry()
|
|
|
|
: nextIndex(0)
|
|
|
|
{
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
TypeRegistry * TypeRegistry::get()
|
|
|
|
{
|
2024-01-17 14:50:00 +02:00
|
|
|
static auto Instance = std::unique_ptr<TypeRegistry>(new TypeRegistry());
|
Entities redesign and a few ERM features
* Made most Handlers derived from CHandlerBase and moved service API there.
* Declared existing Entity APIs.
* Added basic script context caching
* Started Lua script module
* Started Lua spell effect API
* Started script state persistence
* Started battle info callback binding
* CommitPackage removed
* Extracted spells::Caster to own header; Expanded Spell API.
* implemented !!MC:S, !!FU:E, !!FU:P, !!MA, !!VR:H, !!VR:C
* !!BU:C, !!BU:E, !!BU:G, !!BU:M implemented
* Allow use of "MC:S@varName@" to declare normal variable (technically v-variable with string key)
* Re-enabled VERM macros.
* !?GM0 added
* !?TM implemented
* Added !!MF:N
* Started !?OB, !!BM, !!HE, !!OW, !!UN
* Added basic support of w-variables
* Added support for ERM indirect variables
* Made !?FU regular trigger
* !!re (ERA loop receiver) implemented
* Fixed ERM receivers with zero args.
2018-03-17 16:58:30 +02:00
|
|
|
return Instance.get();
|
|
|
|
}
|
|
|
|
|
|
|
|
const char * TypeRegistry::getKeyForType(const std::type_info & type)
|
|
|
|
{
|
|
|
|
//std::type_index is unique and stable (because all bindings are in vcmiLua shared lib), but there is no way to convert it to Lua value
|
|
|
|
//there is no guarantee that name is unique, but it is at least somewhat human readable, so we append unique number to name
|
|
|
|
//TODO: name demangle
|
|
|
|
|
|
|
|
std::type_index typeIndex(type);
|
|
|
|
|
|
|
|
boost::unique_lock<boost::mutex> lock(mutex);
|
|
|
|
|
|
|
|
auto iter = keys.find(typeIndex);
|
|
|
|
|
|
|
|
if(iter == std::end(keys))
|
|
|
|
{
|
|
|
|
std::string newKey = type.name();
|
|
|
|
newKey += "_";
|
|
|
|
newKey += std::to_string(nextIndex++);
|
|
|
|
|
|
|
|
keys[typeIndex] = std::move(newKey);
|
|
|
|
|
|
|
|
return keys[typeIndex].c_str();
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
return iter->second.c_str();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
}
|
|
|
|
}
|
2022-08-15 13:38:17 +02:00
|
|
|
|
|
|
|
VCMI_LIB_NAMESPACE_END
|