2007-08-04 00:47:34 +03:00
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#include "stdafx.h"
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#include "CAdvmapInterface.h"
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2007-08-07 14:54:50 +03:00
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extern TTF_Font * TNRB16, *TNR, *GEOR13, *GEORXX; //fonts
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2007-08-04 00:47:34 +03:00
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CAdvMapInt::~CAdvMapInt()
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{
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SDL_FreeSurface(bg);
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}
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2007-08-06 07:03:34 +03:00
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AdventureMapButton::AdventureMapButton ()
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{
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type=2;
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abs=true;
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active=false;
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ourObj=NULL;
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state=0;
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}
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AdventureMapButton::AdventureMapButton
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2007-08-08 22:28:56 +03:00
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( std::string Name, std::string HelpBox, void(CAdvMapInt::*Function)(), int x, int y, std::string defName, bool activ, std::vector<std::string> * add )
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2007-08-06 07:03:34 +03:00
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{
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type=2;
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abs=true;
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active=false;
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ourObj=NULL;
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state=0;
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2007-08-07 14:54:50 +03:00
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name=Name;
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helpBox=HelpBox;
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2007-08-06 07:03:34 +03:00
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int est = LOCPLINT->playerID;
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CDefHandler * temp = CGI->spriteh->giveDef(defName); //todo: moze cieknac
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for (int i=0;i<temp->ourImages.size();i++)
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{
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2007-08-08 22:28:56 +03:00
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imgs.resize(1);
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imgs[0].push_back(temp->ourImages[i].bitmap);
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blueToPlayersAdv(imgs[curimg][i],LOCPLINT->playerID);
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}
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if (add)
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{
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imgs.resize(imgs.size()+add->size());
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for (int i=0; i<add->size();i++)
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{
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temp = CGI->spriteh->giveDef((*add)[i]);
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for (int j=0;j<temp->ourImages.size();j++)
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{
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imgs[i+1].push_back(temp->ourImages[j].bitmap);
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blueToPlayersAdv(imgs[1+i][j],LOCPLINT->playerID);
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}
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}
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delete add;
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2007-08-06 07:03:34 +03:00
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}
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function = Function;
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pos.x=x;
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pos.y=y;
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2007-08-08 22:28:56 +03:00
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pos.w = imgs[curimg][0]->w;
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pos.h = imgs[curimg][0]->h -1;
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2007-08-06 07:03:34 +03:00
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if (activ)
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activate();
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}
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2007-08-04 00:47:34 +03:00
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void AdventureMapButton::clickLeft (tribool down)
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{
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if (down)
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2007-08-06 07:03:34 +03:00
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{
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2007-08-04 00:47:34 +03:00
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state=1;
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2007-08-06 07:03:34 +03:00
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}
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else
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{
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state=0;
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}
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2007-08-04 00:47:34 +03:00
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show();
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2007-08-06 07:03:34 +03:00
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if (pressedL && (down==false))
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(LOCPLINT->adventureInt->*function)();
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pressedL=state;
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2007-08-04 00:47:34 +03:00
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}
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void AdventureMapButton::clickRight (tribool down)
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{
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//TODO: show/hide infobox
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}
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void AdventureMapButton::hover (bool on)
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{
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2007-08-07 14:54:50 +03:00
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Hoverable::hover(on);
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if (on)
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LOCPLINT->adventureInt->statusbar.print(name);
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else if (LOCPLINT->adventureInt->statusbar.current==name)
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LOCPLINT->adventureInt->statusbar.clear();
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2007-08-04 00:47:34 +03:00
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}
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void AdventureMapButton::activate()
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{
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2007-08-06 07:03:34 +03:00
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if (active) return;
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active=true;
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2007-08-04 00:47:34 +03:00
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ClickableL::activate();
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Hoverable::activate();
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KeyInterested::activate();
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}
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void AdventureMapButton::keyPressed (SDL_KeyboardEvent & key)
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{
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//TODO: check if it's shortcut
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}
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void AdventureMapButton::deactivate()
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{
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2007-08-06 07:03:34 +03:00
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if (!active) return;
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active=false;
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2007-08-04 00:47:34 +03:00
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ClickableL::deactivate();
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Hoverable::deactivate();
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KeyInterested::deactivate();
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}
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2007-08-06 07:03:34 +03:00
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2007-08-04 00:47:34 +03:00
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void CList::activate()
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{
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ClickableL::activate();
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ClickableR::activate();
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Hoverable::activate();
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KeyInterested::activate();
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};
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void CList::deactivate()
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{
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ClickableL::deactivate();
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ClickableR::deactivate();
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Hoverable::deactivate();
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KeyInterested::deactivate();
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};
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void CList::clickLeft(tribool down)
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{
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2007-08-04 22:01:22 +03:00
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};
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2007-08-07 14:54:50 +03:00
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CStatusBar::CStatusBar(int x, int y)
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{
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bg=CGI->bitmaph->loadBitmap("ADROLLVR.bmp");
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SDL_SetColorKey(bg,SDL_SRCCOLORKEY,SDL_MapRGB(bg->format,0,255,255));
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pos.x=x;
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pos.y=y;
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pos.w=bg->w;
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pos.h=bg->h;
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middlex=(bg->w/2)+x;
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middley=(bg->h/2)+y;
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}
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CStatusBar::~CStatusBar()
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{
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SDL_FreeSurface(bg);
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}
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void CStatusBar::clear()
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{
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current="";
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blitAtWR(bg,pos.x,pos.y);
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}
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2007-08-06 07:03:34 +03:00
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void CStatusBar::print(std::string text)
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{
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2007-08-07 14:54:50 +03:00
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current=text;
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blitAtWR(bg,pos.x,pos.y);
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printAtMiddle(current,middlex,middley,GEOR13,zwykly);
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2007-08-06 07:03:34 +03:00
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}
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void CStatusBar::show()
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{
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2007-08-07 14:54:50 +03:00
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blitAtWR(bg,pos.x,pos.y);
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printAtMiddle(current,middlex,middley,GEOR13,zwykly);
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2007-08-06 07:03:34 +03:00
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}
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2007-08-04 22:01:22 +03:00
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void CTerrainRect::activate()
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{
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ClickableL::activate();
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ClickableR::activate();
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Hoverable::activate();
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KeyInterested::activate();
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};
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void CTerrainRect::deactivate()
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{
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ClickableL::deactivate();
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ClickableR::deactivate();
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Hoverable::deactivate();
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KeyInterested::deactivate();
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};
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void CTerrainRect::clickLeft(tribool down){}
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void CTerrainRect::clickRight(tribool down){}
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void CTerrainRect::hover(bool on){}
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void CTerrainRect::keyPressed (SDL_KeyboardEvent & key){}
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void CTerrainRect::show()
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{
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SDL_Surface * teren = CGI->mh->terrainRect
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2007-08-06 07:03:34 +03:00
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(LOCPLINT->adventureInt->position.x,LOCPLINT->adventureInt->position.y,
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19,18,LOCPLINT->adventureInt->position.z,LOCPLINT->adventureInt->anim);
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2007-08-04 22:01:22 +03:00
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SDL_BlitSurface(teren,&genRect(547,594,0,0),ekran,&genRect(547,594,7,6));
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SDL_FreeSurface(teren);
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}
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2007-08-06 07:03:34 +03:00
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CAdvMapInt::CAdvMapInt(int Player)
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:player(Player),
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2007-08-07 14:54:50 +03:00
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statusbar(7,556),
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2007-08-06 07:03:34 +03:00
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kingOverview(CGI->preth->advKingdomOverview.first,CGI->preth->advKingdomOverview.second,
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&CAdvMapInt::fshowOverview, 679, 196, "IAM002.DEF"),
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2007-08-08 22:28:56 +03:00
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underground(CGI->preth->advSurfaceSwitch.first,CGI->preth->advSurfaceSwitch.second,
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&CAdvMapInt::fswitchLevel, 711, 196, "IAM010.DEF", false, new std::vector<std::string>(1,std::string("IAM003.DEF"))),
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2007-08-06 07:03:34 +03:00
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questlog(CGI->preth->advQuestlog.first,CGI->preth->advQuestlog.second,
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&CAdvMapInt::fshowQuestlog, 679, 228, "IAM004.DEF"),
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sleepWake(CGI->preth->advSleepWake.first,CGI->preth->advSleepWake.second,
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&CAdvMapInt::fsleepWake, 711, 228, "IAM005.DEF"),
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moveHero(CGI->preth->advMoveHero.first,CGI->preth->advMoveHero.second,
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&CAdvMapInt::fmoveHero, 679, 260, "IAM006.DEF"),
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spellbook(CGI->preth->advCastSpell.first,CGI->preth->advCastSpell.second,
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&CAdvMapInt::fshowSpellbok, 711, 260, "IAM007.DEF"),
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advOptions(CGI->preth->advAdvOptions.first,CGI->preth->advAdvOptions.second,
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&CAdvMapInt::fadventureOPtions, 679, 292, "IAM008.DEF"),
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sysOptions(CGI->preth->advSystemOptions.first,CGI->preth->advSystemOptions.second,
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&CAdvMapInt::fsystemOptions, 711, 292, "IAM009.DEF"),
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nextHero(CGI->preth->advNextHero.first,CGI->preth->advNextHero.second,
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&CAdvMapInt::fnextHero, 679, 324, "IAM000.DEF"),
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endTurn(CGI->preth->advEndTurn.first,CGI->preth->advEndTurn.second,
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&CAdvMapInt::fendTurn, 679, 356, "IAM001.DEF")
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{
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bg = CGI->bitmaph->loadBitmap("ADVMAP.bmp");
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blueToPlayersAdv(bg,player);
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scrollingLeft = false;
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scrollingRight = false;
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scrollingUp = false ;
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scrollingDown = false ;
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updateScreen = false;
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anim=0;
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animValHitCount=0; //animation frame
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gems.push_back(CGI->spriteh->giveDef("agemLL.def"));
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gems.push_back(CGI->spriteh->giveDef("agemLR.def"));
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gems.push_back(CGI->spriteh->giveDef("agemUL.def"));
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gems.push_back(CGI->spriteh->giveDef("agemUR.def"));
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}
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void CAdvMapInt::fshowOverview()
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{
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}
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void CAdvMapInt::fswitchLevel()
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{
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if(!CGI->ac->map.twoLevel)
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return;
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if (position.z)
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2007-08-08 22:28:56 +03:00
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{
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2007-08-06 07:03:34 +03:00
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position.z--;
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2007-08-08 22:28:56 +03:00
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underground.curimg=0;
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underground.show();
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}
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else
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{
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underground.curimg=1;
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position.z++;
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underground.show();
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}
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2007-08-06 07:03:34 +03:00
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updateScreen = true;
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}
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void CAdvMapInt::fshowQuestlog()
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{
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}
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void CAdvMapInt::fsleepWake()
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{
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}
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void CAdvMapInt::fmoveHero()
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{
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}
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void CAdvMapInt::fshowSpellbok()
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{
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}
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void CAdvMapInt::fadventureOPtions()
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{
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}
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void CAdvMapInt::fsystemOptions()
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{
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}
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void CAdvMapInt::fnextHero()
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{
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}
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void CAdvMapInt::fendTurn()
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{
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}
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2007-08-04 22:01:22 +03:00
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void CAdvMapInt::show()
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{
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blitAt(bg,0,0);
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2007-08-06 07:03:34 +03:00
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kingOverview.show();
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kingOverview.activate();
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2007-08-08 22:28:56 +03:00
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underground.show();
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underground.activate();
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2007-08-06 07:03:34 +03:00
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questlog.show();
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questlog.activate();
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sleepWake.show();
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sleepWake.activate();
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moveHero.show();
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moveHero.activate();
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spellbook.show();
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spellbook.activate();
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advOptions.show();
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advOptions.activate();
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sysOptions.show();
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sysOptions.activate();
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nextHero.show();
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nextHero.activate();
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endTurn.show();
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endTurn.activate();
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2007-08-07 14:54:50 +03:00
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statusbar.show();
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2007-08-04 22:01:22 +03:00
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SDL_Flip(ekran);
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}
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void CAdvMapInt::update()
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{
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terrain.show();
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2007-08-06 07:03:34 +03:00
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blitAt(gems[2]->ourImages[LOCPLINT->playerID].bitmap,6,6);
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blitAt(gems[0]->ourImages[LOCPLINT->playerID].bitmap,6,508);
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blitAt(gems[1]->ourImages[LOCPLINT->playerID].bitmap,556,508);
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blitAt(gems[3]->ourImages[LOCPLINT->playerID].bitmap,556,6);
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2007-08-04 22:01:22 +03:00
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updateRect(&genRect(550,600,6,6));
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}
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