1
0
mirror of https://github.com/vcmi/vcmi.git synced 2024-12-26 22:57:00 +02:00
vcmi/lib/battle/BattleStateInfoForRetreat.h

40 lines
787 B
C++
Raw Normal View History

2022-10-14 10:24:29 +02:00
/*
* BattleStateInfoForRetreat.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#pragma once
VCMI_LIB_NAMESPACE_BEGIN
namespace battle
{
class Unit;
}
class CGHeroInstance;
class DLL_LINKAGE BattleStateInfoForRetreat
{
public:
bool canFlee;
bool canSurrender;
bool isLastTurnBeforeDie;
ui8 ourSide;
std::vector<const battle::Unit *> ourStacks;
std::vector<const battle::Unit *> enemyStacks;
const CGHeroInstance * ourHero;
const CGHeroInstance * enemyHero;
2023-04-08 13:05:47 +02:00
int turnsSkippedByDefense;
2022-10-14 10:24:29 +02:00
BattleStateInfoForRetreat();
uint64_t getOurStrength() const;
uint64_t getEnemyStrength() const;
};
VCMI_LIB_NAMESPACE_END