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32 lines
471 B
C++
32 lines
471 B
C++
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/*
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* NetPackFixture.cpp, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#include "StdInc.h"
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#include "NetPackFixture.h"
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namespace test
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{
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NetPackFixture::NetPackFixture()
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{
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}
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NetPackFixture::~NetPackFixture() = default;
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void NetPackFixture::setUp()
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{
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gameState = std::make_shared<GameStateFake>();
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}
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}
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