2022-08-05 13:32:29 +02:00
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/*
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* main.m, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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2022-08-07 07:58:04 +02:00
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#import "startSDL.h"
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2022-08-05 13:32:29 +02:00
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2022-08-07 07:58:04 +02:00
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#import <UIKit/UIKit.h>
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#import <objc/runtime.h>
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static void startSDLManually(int argc, char * argv[])
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{
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id<UIApplicationDelegate> appDelegate;
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@autoreleasepool {
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__auto_type sdlAppDelegateClass = NSClassFromString(@"SDLUIKitDelegate");
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NSCAssert(sdlAppDelegateClass != nil, @"SDL AppDelegate class doesn't exist");
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NSCAssert(class_conformsToProtocol(sdlAppDelegateClass, @protocol(UIApplicationDelegate)), @"SDL AppDelegate doesn't conform to UIApplicationDelegate");
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appDelegate = [sdlAppDelegateClass new];
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}
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UIApplication.sharedApplication.delegate = appDelegate;
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int result = startSDL(argc, argv, YES);
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exit(result);
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}
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int qt_main_wrapper(int argc, char * argv[]);
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int client_main(int argc, char * argv[])
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2022-08-05 13:32:29 +02:00
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{
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2022-08-07 07:58:04 +02:00
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NSInteger launchType;
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@autoreleasepool {
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launchType = [NSUserDefaults.standardUserDefaults integerForKey:@"LaunchType"];
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}
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if (launchType == 1)
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return startSDL(argc, argv, NO);
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2022-08-05 13:32:29 +02:00
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@autoreleasepool {
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2022-08-07 07:58:04 +02:00
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id __block startGameObserver = [NSNotificationCenter.defaultCenter addObserverForName:@"StartGame" object:nil queue:nil usingBlock:^(NSNotification * _Nonnull note) {
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[NSNotificationCenter.defaultCenter removeObserver:startGameObserver];
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startGameObserver = nil;
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startSDLManually(argc, argv);
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}];
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return qt_main_wrapper(argc, argv);
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2022-08-05 13:32:29 +02:00
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}
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}
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