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vcmi/lib/Languages.h

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/*
* Languages.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#pragma once
namespace Languages
{
enum class ELanguages
{
CZECH,
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CHINESE,
ENGLISH,
FINNISH,
FRENCH,
GERMAN,
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HUNGARIAN,
ITALIAN,
KOREAN,
POLISH,
PORTUGUESE,
RUSSIAN,
SPANISH,
SWEDISH,
TURKISH,
UKRAINIAN,
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VIETNAMESE,
// Pseudo-languages, that have no translations but can define H3 encoding to use
OTHER_CP1250,
OTHER_CP1251,
OTHER_CP1252,
COUNT
};
struct Options
{
/// string identifier (ascii, lower-case), e.g. "english"
std::string identifier;
/// human-readable name of language in English
std::string nameEnglish;
/// human-readable name of language in its own language
std::string nameNative;
/// encoding that is used by H3 for this language
std::string encoding;
/// primary IETF language tag
std::string tagIETF;
/// VCMI supports translations into this language
bool hasTranslation = false;
};
inline const auto & getLanguageList()
{
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static const std::array<Options, 20> languages
{ {
{ "czech", "Czech", "Čeština", "CP1250", "cs", true },
{ "chinese", "Chinese", "简体中文", "GBK", "zh", true }, // Note: actually Simplified Chinese
{ "english", "English", "English", "CP1252", "en", true },
{ "finnish", "Finnish", "Suomi", "CP1252", "fi", true },
{ "french", "French", "Français", "CP1252", "fr", true },
{ "german", "German", "Deutsch", "CP1252", "de", true },
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{ "hungarian", "Hungarian", "Magyar", "CP1250", "hu", true },
{ "italian", "Italian", "Italiano", "CP1250", "it", true },
{ "korean", "Korean", "한국어", "CP949", "ko", true },
{ "polish", "Polish", "Polski", "CP1250", "pl", true },
{ "portuguese", "Portuguese", "Português", "CP1252", "pt", true }, // Note: actually Brazilian Portuguese
{ "russian", "Russian", "Русский", "CP1251", "ru", true },
{ "spanish", "Spanish", "Español", "CP1252", "es", true },
{ "swedish", "Swedish", "Svenska", "CP1252", "sv", true },
{ "turkish", "Turkish", "Türkçe", "CP1254", "tr", true },
{ "ukrainian", "Ukrainian", "Українська", "CP1251", "uk", true },
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{ "vietnamese", "Vietnamese", "Tiếng Việt", "UTF-8", "vi", true }, // Fan translation uses special encoding
{ "other_cp1250", "Other (East European)", "", "CP1250", "", false },
{ "other_cp1251", "Other (Cyrillic Script)", "", "CP1251", "", false },
{ "other_cp1252", "Other (West European)", "", "CP1252", "", false }
} };
static_assert(languages.size() == static_cast<size_t>(ELanguages::COUNT), "Languages array is missing a value!");
return languages;
}
inline const Options & getLanguageOptions(ELanguages language)
{
assert(language < ELanguages::COUNT);
return getLanguageList()[static_cast<size_t>(language)];
}
inline const Options & getLanguageOptions(const std::string & language)
{
for(const auto & entry : getLanguageList())
if(entry.identifier == language)
return entry;
static const Options emptyValue;
assert(0);
return emptyValue;
}
}