2011-03-06 14:12:22 +02:00
|
|
|
Bonus Name (30 characters?) Description (30)
|
|
|
|
ADDITIONAL_RETALIATION Additional retaliations May Retaliate %d extra times
|
|
|
|
ATTACKS_ALL_ADJACENT Attack all around Attacks all adjacent enemies
|
|
|
|
RETURN_AFTER_STRIKE Attack and Return Returns after melee attack
|
|
|
|
SPELL_RESISTANCE_AURA Aura of Resistance Nearby stacks get %d% resistance
|
|
|
|
TWO_HEX_ATTACK_BREATH Breath Breath Attack (2-hex range)
|
|
|
|
SPELL_AFTER_ATTACK Caster - %s %d% chance to cast after attack
|
2011-07-16 09:42:44 +03:00
|
|
|
SPELL_BEFORE_ATTACK Caster - %s %d% chance to cast before attack
|
2011-03-06 14:12:22 +02:00
|
|
|
CATAPULT Catapult Attacks siege walls
|
|
|
|
JOUSTING Champion Charge +5% damage per hex travelled
|
|
|
|
DOUBLE_DAMAGE_CHANCE Death Blow %d% chance for double damage
|
|
|
|
ADDITIONAL_ATTACK Double Strike Attacks twice
|
|
|
|
DRAGON_NATURE Dragon Creature has a Dragon Nature
|
|
|
|
LIFE_DRAIN Drain life Drains life equal to damage dealt
|
|
|
|
FEAR Fear Causes Fear on an enemy stack
|
|
|
|
FEARLESS Fearless Immune to Fear ability
|
|
|
|
FLYING Fly Can Fly (ignores obstacles)
|
|
|
|
HATE Hates %s Does %d% more damage
|
|
|
|
HEALER Healer Heals allied units
|
|
|
|
SPELL_IMMUNITY Immune to %s
|
|
|
|
CHARGE_IMMUNITY Immune to Charge Immune to Champion charge
|
|
|
|
MANA_CHANNELING Magic Channel %d% Gives mana spent by enemy
|
|
|
|
CHANGES_SPELL_COST_FOR_ENEMY Magic Damper (%d) Increase Cost of enemy spells
|
|
|
|
MAGIC_MIRROR Magic Mirror (%d%) Redirects offensive spell to enemy
|
|
|
|
MAGIC_RESISTANCE Magic Resistance %d% chance to resist enemy spell
|
|
|
|
NO_DISTANCE_PENALTY No distance penalty Full damage from any distance
|
2011-02-02 20:49:48 +02:00
|
|
|
NO_MELEE_PENALTY No melee penalty Creature has no Melee Penalty
|
|
|
|
NO_OBSTACLES_PENALTY No obstacle penalty Creature has no Obstacle Penalty
|
|
|
|
BLOCKS_RETALIATION No retaliation Enemy cannot Retaliate
|
2011-03-06 14:12:22 +02:00
|
|
|
NON_LIVING Non living Immunity to many effects
|
2011-02-02 20:49:48 +02:00
|
|
|
SELF_LUCK Positive luck Always has Positive Luck
|
2011-03-06 14:12:22 +02:00
|
|
|
SELF_MORALE Positive morale Always has Positive Morale
|
|
|
|
SHOOTER Ranged Creature can shoot
|
|
|
|
CHANGES_SPELL_COST_FOR_ALLY Reduce Casting Cost (%d) Reduce Casting Cost for hero
|
|
|
|
ENEMY_DEFENCE_REDUCTION Reduce Enemy Defense (%d%) Reduces Defense for one attack
|
|
|
|
FULL_HP_REGENERATION Regeneration May Regenerate full Health
|
2011-02-02 20:49:48 +02:00
|
|
|
HP_REGENERATION Regeneration Heals %d hit points every round
|
2011-03-06 14:12:22 +02:00
|
|
|
FREE_SHOOTING Shoot Close Can shoot in Close Combat
|
|
|
|
LEVEL_SPELL_IMMUNITY Spell immunity 1-%d Immune to spells levels 1-%d
|
2011-03-08 09:53:09 +02:00
|
|
|
SPELL_DAMAGE_REDUCTION Spell Resistance Damage from spells reduced %d%.
|
2011-03-06 14:12:22 +02:00
|
|
|
THREE_HEADED_ATTACK Three-headed attack Attacks three adjacent units
|
|
|
|
UNDEAD Undead Creature is Undead
|
|
|
|
UNLIMITED_RETALIATIONS Unlimited retaliations Retaliate any number of attacks
|
2011-04-23 20:12:11 +03:00
|
|
|
DEATH_STARE Death Stare (%d%) Chance to kill single creature
|
2011-05-21 19:10:14 +03:00
|
|
|
FIRE_IMMUNITY Immune to Fire
|
|
|
|
WATER_IMMUNITY Immune to Water
|
|
|
|
AIR_IMMUNITY Immune to Air
|
|
|
|
EARTH_IMMUNITY Immune to Earth
|
|
|
|
DIRECT_DAMAGE_IMMUNITY Direct Damage Immunity Immune to direct damage spells
|
|
|
|
RECEPTIVE Receptive No Immunity to Friendly Spells
|
2011-07-10 12:03:46 +03:00
|
|
|
REBIRTH Rebirth (%d%) Stack will rise after death
|