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vcmi/AI/Nullkiller/Pathfinding/Actions/TownPortalAction.h

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/*
* TownPortalAction.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#pragma once
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#include "SpecialAction.h"
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#include "../../../../lib/mapping/CMap.h"
#include "../../../../lib/mapObjects/MapObjects.h"
#include "../../Goals/AdventureSpellCast.h"
namespace AIPathfinding
{
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class TownPortalAction : public SpecialAction
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{
private:
const CGTownInstance * target;
public:
TownPortalAction(const CGTownInstance * target)
:target(target)
{
}
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virtual void execute(const CGHeroInstance * hero) const override;
virtual std::string toString() const override;
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};
}