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vcmi/client/windows/settings/ShortcutsWindow.h

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/*
* ShortcutsWindow.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#pragma once
#include "../CWindowObject.h"
#include "../../../lib/json/JsonNode.h"
class CFilledTexture;
class CButton;
class CLabel;
class TransparentFilledRectangle;
class CSlider;
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class CTextBox;
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const int MAX_LINES = 11;
const int LINE_HEIGHT = 30;
class ShortcutElement : public CIntObject
{
private:
std::shared_ptr<CButton> buttonEdit;
std::shared_ptr<CLabel> labelName;
std::shared_ptr<CLabel> labelKeys;
std::shared_ptr<TransparentFilledRectangle> seperationLine; // rectangle is cleaner than line...
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std::function<void(const std::string & id, const std::string & keyName)> func;
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public:
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ShortcutElement(std::string id, JsonNode keys, int elem, std::function<void(const std::string & id, const std::string & keyName)> func);
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ShortcutElement(std::string group, int elem);
};
class ShortcutsWindow : public CWindowObject
{
private:
std::shared_ptr<CFilledTexture> backgroundTexture;
std::shared_ptr<CButton> buttonOk;
std::shared_ptr<CLabel> labelTitle;
std::shared_ptr<TransparentFilledRectangle> backgroundRect;
std::shared_ptr<CSlider> slider;
std::vector<std::shared_ptr<ShortcutElement>> listElements;
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std::shared_ptr<CButton> buttonReset;
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void fillList(int start);
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void setKeyBinding(const std::string & id, const std::string & group, const std::string & keyName, bool append);
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void resetKeyBinding();
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public:
ShortcutsWindow();
};
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class ShortcutsEditWindow : public CWindowObject
{
private:
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std::shared_ptr<CFilledTexture> backgroundTexture;
std::shared_ptr<CTextBox> text;
std::string id;
std::function<void(const std::string & id, const std::string & keyName)> func;
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void keyPressed(const std::string & keyName) override;
public:
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ShortcutsEditWindow(const std::string & id, std::function<void(const std::string & id, const std::string & keyName)> func);
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};