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vcmi/mapeditor/inspector/heroskillswidget.h

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2023-09-10 23:39:54 +02:00
/*
* heroskillswidget.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#pragma once
#include <QDialog>
#include "../../lib/mapObjects/CGHeroInstance.h"
namespace Ui {
class HeroSkillsWidget;
}
class HeroSkillsWidget : public QDialog
{
Q_OBJECT
public:
explicit HeroSkillsWidget(CGHeroInstance &, QWidget *parent = nullptr);
~HeroSkillsWidget();
void obtainData();
void commitChanges();
private slots:
void on_addButton_clicked();
void on_removeButton_clicked();
void on_checkBox_toggled(bool checked);
private:
Ui::HeroSkillsWidget *ui;
CGHeroInstance & hero;
std::set<int> occupiedSkills;
};
class HeroSkillsDelegate : public QStyledItemDelegate
{
Q_OBJECT
public:
using QStyledItemDelegate::QStyledItemDelegate;
HeroSkillsDelegate(CGHeroInstance &);
QWidget * createEditor(QWidget *parent, const QStyleOptionViewItem &option, const QModelIndex &index) const override;
void setEditorData(QWidget *editor, const QModelIndex &index) const override;
void setModelData(QWidget *editor, QAbstractItemModel *model, const QModelIndex &index) const override;
private:
CGHeroInstance & hero;
};