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vcmi/client/widgets/TextControls.cpp

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#include "StdInc.h"
#include "TextControls.h"
#include "Buttons.h"
#include "Images.h"
#include "../CMessage.h"
#include "../gui/CGuiHandler.h"
#include "../../lib/CGeneralTextHandler.h" //for Unicode related stuff
/*
* TextControls.cpp, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
std::string CLabel::visibleText()
{
return text;
}
void CLabel::showAll(SDL_Surface * to)
{
CIntObject::showAll(to);
if(!visibleText().empty())
blitLine(to, pos, visibleText());
}
CLabel::CLabel(int x, int y, EFonts Font /*= FONT_SMALL*/, EAlignment Align, const SDL_Color &Color /*= Colors::WHITE*/, const std::string &Text /*= ""*/)
:CTextContainer(Align, Font, Color), text(Text)
{
type |= REDRAW_PARENT;
autoRedraw = true;
pos.x += x;
pos.y += y;
pos.w = pos.h = 0;
bg = nullptr;
if (alignment == TOPLEFT) // causes issues for MIDDLE
{
pos.w = graphics->fonts[font]->getStringWidth(visibleText().c_str());
pos.h = graphics->fonts[font]->getLineHeight();
}
}
Point CLabel::getBorderSize()
{
return Point(0, 0);
}
std::string CLabel::getText()
{
return text;
}
void CLabel::setText(const std::string &Txt)
{
text = Txt;
if(autoRedraw)
{
if(bg || !parent)
redraw();
else
parent->redraw();
}
}
CMultiLineLabel::CMultiLineLabel(Rect position, EFonts Font, EAlignment Align, const SDL_Color &Color, const std::string &Text):
CLabel(position.x, position.y, Font, Align, Color, Text),
visibleSize(0, 0, position.w, position.h)
{
pos.w = position.w;
pos.h = position.h;
splitText(Text);
}
void CMultiLineLabel::setVisibleSize(Rect visibleSize)
{
this->visibleSize = visibleSize;
redraw();
}
void CMultiLineLabel::scrollTextBy(int distance)
{
scrollTextTo(visibleSize.y + distance);
}
void CMultiLineLabel::scrollTextTo(int distance)
{
Rect size = visibleSize;
size.y = distance;
setVisibleSize(size);
}
void CMultiLineLabel::setText(const std::string &Txt)
{
splitText(Txt);
CLabel::setText(Txt);
}
void CTextContainer::blitLine(SDL_Surface *to, Rect destRect, std::string what)
{
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const auto f = graphics->fonts[font];
Point where = destRect.topLeft();
// input is rect in which given text should be placed
// calculate proper position for top-left corner of the text
if (alignment == TOPLEFT)
{
where.x += getBorderSize().x;
where.y += getBorderSize().y;
}
if (alignment == CENTER)
{
where.x += (int(destRect.w) - int(f->getStringWidth(what))) / 2;
where.y += (int(destRect.h) - int(f->getLineHeight())) / 2;
}
if (alignment == BOTTOMRIGHT)
{
where.x += getBorderSize().x + destRect.w - f->getStringWidth(what);
where.y += getBorderSize().y + destRect.h - f->getLineHeight();
}
size_t begin = 0;
std::string delimeters = "{}";
size_t currDelimeter = 0;
do
{
size_t end = what.find_first_of(delimeters[currDelimeter % 2], begin);
if (begin != end)
{
std::string toPrint = what.substr(begin, end - begin);
if (currDelimeter % 2) // Enclosed in {} text - set to yellow
f->renderTextLeft(to, toPrint, Colors::YELLOW, where);
else // Non-enclosed text, use default color
f->renderTextLeft(to, toPrint, color, where);
begin = end;
where.x += f->getStringWidth(toPrint);
}
currDelimeter++;
}
while (begin++ != std::string::npos);
}
CTextContainer::CTextContainer(EAlignment alignment, EFonts font, SDL_Color color):
alignment(alignment),
font(font),
color(color)
{}
void CMultiLineLabel::showAll(SDL_Surface * to)
{
CIntObject::showAll(to);
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const auto f = graphics->fonts[font];
// calculate which lines should be visible
int totalLines = lines.size();
int beginLine = visibleSize.y;
int endLine = getTextLocation().h + visibleSize.y;
if (beginLine < 0)
beginLine = 0;
else
beginLine /= f->getLineHeight();
if (endLine < 0)
endLine = 0;
else
endLine /= f->getLineHeight();
endLine++;
// and where they should be displayed
Point lineStart = getTextLocation().topLeft() - visibleSize + Point(0, beginLine * f->getLineHeight());
Point lineSize = Point(getTextLocation().w, f->getLineHeight());
CSDL_Ext::CClipRectGuard guard(to, getTextLocation()); // to properly trim text that is too big to fit
for (int i = beginLine; i < std::min(totalLines, endLine); i++)
{
if (!lines[i].empty()) //non-empty line
blitLine(to, Rect(lineStart, lineSize), lines[i]);
lineStart.y += f->getLineHeight();
}
}
void CMultiLineLabel::splitText(const std::string &Txt)
{
lines.clear();
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const auto f = graphics->fonts[font];
int lineHeight = f->getLineHeight();
lines = CMessage::breakText(Txt, pos.w, font);
textSize.y = lineHeight * lines.size();
textSize.x = 0;
for(const std::string &line : lines)
vstd::amax( textSize.x, f->getStringWidth(line.c_str()));
redraw();
}
Rect CMultiLineLabel::getTextLocation()
{
// this method is needed for vertical alignment alignment of text
// when height of available text is smaller than height of widget
// in this case - we should add proper offset to display text at required position
if (pos.h <= textSize.y)
return pos;
Point textSize(pos.w, graphics->fonts[font]->getLineHeight() * lines.size());
Point textOffset(pos.w - textSize.x, pos.h - textSize.y);
switch(alignment)
{
case TOPLEFT: return Rect(pos.topLeft(), textSize);
case CENTER: return Rect(pos.topLeft() + textOffset / 2, textSize);
case BOTTOMRIGHT: return Rect(pos.topLeft() + textOffset, textSize);
}
assert(0);
return Rect();
}
CLabelGroup::CLabelGroup(EFonts Font, EAlignment Align, const SDL_Color &Color):
font(Font), align(Align), color(Color)
{}
void CLabelGroup::add(int x, int y, const std::string &text)
{
OBJ_CONSTRUCTION_CAPTURING_ALL;
new CLabel(x, y, font, align, color, text);
}
CTextBox::CTextBox(std::string Text, const Rect &rect, int SliderStyle, EFonts Font /*= FONT_SMALL*/, EAlignment Align /*= TOPLEFT*/, const SDL_Color &Color /*= Colors::WHITE*/):
sliderStyle(SliderStyle),
slider(nullptr)
{
OBJ_CONSTRUCTION_CAPTURING_ALL;
label = new CMultiLineLabel(rect, Font, Align, Color);
type |= REDRAW_PARENT;
pos.x += rect.x;
pos.y += rect.y;
pos.h = rect.h;
pos.w = rect.w;
assert(pos.w >= 40); //we need some space
setText(Text);
}
void CTextBox::sliderMoved(int to)
{
label->scrollTextTo(to);
}
void CTextBox::resize(Point newSize)
{
pos.w = newSize.x;
pos.h = newSize.y;
label->pos.w = pos.w;
label->pos.h = pos.h;
if (slider)
vstd::clear_pointer(slider); // will be recreated if needed later
setText(label->getText()); // force refresh
}
void CTextBox::setText(const std::string &text)
{
label->pos.w = pos.w; // reset to default before textSize.y check
label->setText(text);
if(label->textSize.y <= label->pos.h && slider)
{
// slider is no longer needed
vstd::clear_pointer(slider);
}
else if(slider)
{
// decrease width again if slider still used
label->pos.w = pos.w - 32;
label->setText(text);
slider->setAmount(label->textSize.y);
}
else if(label->textSize.y > label->pos.h)
{
// create slider and update widget
label->pos.w = pos.w - 32;
label->setText(text);
OBJ_CONSTRUCTION_CAPTURING_ALL;
slider = new CSlider(Point(pos.w - 32, 0), pos.h, std::bind(&CTextBox::sliderMoved, this, _1),
label->pos.h, label->textSize.y, 0, false, CSlider::EStyle(sliderStyle));
slider->setScrollStep(graphics->fonts[label->font]->getLineHeight());
}
}
void CGStatusBar::setText(const std::string & Text)
{
if(!textLock)
CLabel::setText(Text);
}
void CGStatusBar::clear()
{
setText("");
}
CGStatusBar::CGStatusBar(CPicture *BG, EFonts Font /*= FONT_SMALL*/, EAlignment Align /*= CENTER*/, const SDL_Color &Color /*= Colors::WHITE*/)
: CLabel(BG->pos.x, BG->pos.y, Font, Align, Color, "")
{
init();
bg = BG;
addChild(bg);
pos = bg->pos;
getBorderSize();
textLock = false;
}
CGStatusBar::CGStatusBar(int x, int y, std::string name/*="ADROLLVR.bmp"*/, int maxw/*=-1*/)
: CLabel(x, y, FONT_SMALL, CENTER)
{
OBJ_CONSTRUCTION_CAPTURING_ALL;
init();
bg = new CPicture(name);
pos = bg->pos;
if((unsigned int)maxw < pos.w)
{
vstd::amin(pos.w, maxw);
bg->srcRect = new Rect(0, 0, maxw, pos.h);
}
textLock = false;
}
CGStatusBar::~CGStatusBar()
{
GH.statusbar = oldStatusBar;
}
void CGStatusBar::show(SDL_Surface * to)
{
showAll(to);
}
void CGStatusBar::init()
{
oldStatusBar = GH.statusbar;
GH.statusbar = this;
}
Point CGStatusBar::getBorderSize()
{
//Width of borders where text should not be printed
static const Point borderSize(5,1);
switch(alignment)
{
case TOPLEFT: return Point(borderSize.x, borderSize.y);
case CENTER: return Point(pos.w/2, pos.h/2);
case BOTTOMRIGHT: return Point(pos.w - borderSize.x, pos.h - borderSize.y);
}
assert(0);
return Point();
}
void CGStatusBar::lock(bool shouldLock)
{
textLock = shouldLock;
}
CTextInput::CTextInput(const Rect &Pos, EFonts font, const CFunctionList<void(const std::string &)> &CB):
CLabel(Pos.x, Pos.y, font, CENTER),
cb(CB)
{
type |= REDRAW_PARENT;
focus = false;
pos.h = Pos.h;
pos.w = Pos.w;
captureAllKeys = true;
bg = nullptr;
addUsedEvents(LCLICK | KEYBOARD | TEXTINPUT);
giveFocus();
}
CTextInput::CTextInput( const Rect &Pos, const Point &bgOffset, const std::string &bgName, const CFunctionList<void(const std::string &)> &CB )
:cb(CB)
{
focus = false;
pos += Pos;
captureAllKeys = true;
OBJ_CONSTRUCTION;
bg = new CPicture(bgName, bgOffset.x, bgOffset.y);
addUsedEvents(LCLICK | KEYBOARD | TEXTINPUT);
giveFocus();
}
CTextInput::CTextInput(const Rect &Pos, SDL_Surface *srf)
{
focus = false;
pos += Pos;
captureAllKeys = true;
OBJ_CONSTRUCTION;
bg = new CPicture(Pos, 0, true);
Rect hlp = Pos;
if(srf)
CSDL_Ext::blitSurface(srf, &hlp, *bg, nullptr);
else
SDL_FillRect(*bg, nullptr, 0);
pos.w = bg->pos.w;
pos.h = bg->pos.h;
bg->pos = pos;
addUsedEvents(LCLICK | KEYBOARD | TEXTINPUT);
giveFocus();
}
void CTextInput::focusGot()
{
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CSDL_Ext::startTextInput(&pos);
}
void CTextInput::focusLost()
{
CSDL_Ext::stopTextInput();
}
std::string CTextInput::visibleText()
{
return focus ? text + newText + "_" : text;
}
void CTextInput::clickLeft( tribool down, bool previousState )
{
if(down && !focus)
giveFocus();
}
void CTextInput::keyPressed( const SDL_KeyboardEvent & key )
{
if(!focus || key.state != SDL_PRESSED)
return;
if(key.keysym.sym == SDLK_TAB)
{
moveFocus();
GH.breakEventHandling();
return;
}
bool redrawNeeded = false;
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switch(key.keysym.sym)
{
case SDLK_DELETE: // have index > ' ' so it won't be filtered out by default section
return;
case SDLK_BACKSPACE:
if(!newText.empty())
{
Unicode::trimRight(newText);
redrawNeeded = true;
}
else if(!text.empty())
{
Unicode::trimRight(text);
redrawNeeded = true;
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}
break;
default:
break;
}
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if (redrawNeeded)
{
redraw();
cb(text);
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}
}
void CTextInput::setText( const std::string &nText, bool callCb )
{
CLabel::setText(nText);
if(callCb)
cb(text);
}
bool CTextInput::captureThisEvent(const SDL_KeyboardEvent & key)
{
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if(key.keysym.sym == SDLK_RETURN || key.keysym.sym == SDLK_KP_ENTER || key.keysym.sym == SDLK_ESCAPE)
return false;
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return true;
}
void CTextInput::textInputed(const SDL_TextInputEvent & event)
{
if(!focus)
return;
std::string oldText = text;
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text += event.text;
filters(text,oldText);
if (text != oldText)
{
redraw();
cb(text);
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}
newText = "";
}
void CTextInput::textEdited(const SDL_TextEditingEvent & event)
{
if(!focus)
return;
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newText = event.text;
redraw();
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cb(text+newText);
}
void CTextInput::filenameFilter(std::string & text, const std::string &)
{
static const std::string forbiddenChars = "<>:\"/\\|?*\r\n"; //if we are entering a filename, some special characters won't be allowed
size_t pos;
while ((pos = text.find_first_of(forbiddenChars)) != std::string::npos)
text.erase(pos, 1);
}
void CTextInput::numberFilter(std::string & text, const std::string & oldText, int minValue, int maxValue)
{
assert(minValue < maxValue);
if (text.empty())
text = "0";
size_t pos = 0;
if (text[0] == '-') //allow '-' sign as first symbol only
pos++;
while (pos < text.size())
{
if (text[pos] < '0' || text[pos] > '9')
{
text = oldText;
return; //new text is not number.
}
pos++;
}
try
{
int value = boost::lexical_cast<int>(text);
if (value < minValue)
text = boost::lexical_cast<std::string>(minValue);
else if (value > maxValue)
text = boost::lexical_cast<std::string>(maxValue);
}
catch(boost::bad_lexical_cast &)
{
//Should never happen. Unless I missed some cases
logGlobal->warnStream() << "Warning: failed to convert "<< text << " to number!";
text = oldText;
}
}
CFocusable::CFocusable()
{
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focus = false;
focusables.push_back(this);
}
CFocusable::~CFocusable()
{
if(inputWithFocus == this)
{
focusLost();
inputWithFocus = nullptr;
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}
focusables -= this;
}
void CFocusable::giveFocus()
{
if(inputWithFocus)
{
inputWithFocus->focus = false;
inputWithFocus->focusLost();
inputWithFocus->redraw();
}
focus = true;
inputWithFocus = this;
focusGot();
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redraw();
}
void CFocusable::moveFocus()
{
auto i = vstd::find(focusables, this),
ourIt = i;
for(i++; i != ourIt; i++)
{
if(i == focusables.end())
i = focusables.begin();
if((*i)->active)
{
(*i)->giveFocus();
break;;
}
}
}