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vcmi/lib/json/JsonBonus.h

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/*
* JsonBonus.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#pragma once
#include "JsonNode.h"
#include "../GameConstants.h"
VCMI_LIB_NAMESPACE_BEGIN
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struct Bonus;
class ILimiter;
class CSelector;
class CAddInfo;
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namespace JsonUtils
{
std::shared_ptr<Bonus> parseBonus(const JsonVector & ability_vec);
std::shared_ptr<Bonus> parseBonus(const JsonNode & ability);
bool parseBonus(const JsonNode & ability, Bonus * placement);
std::shared_ptr<ILimiter> parseLimiter(const JsonNode & limiter);
CSelector parseSelector(const JsonNode &ability);
void resolveAddInfo(CAddInfo & var, const JsonNode & node);
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}
VCMI_LIB_NAMESPACE_END