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vcmi/Makefile.am

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ACLOCAL_AMFLAGS = -I aclocal/m4
EXTRA_DIST = aclocal/m4
#bin_PROGRAMS = vcmi
#vcmi_LDADD = $(BOOST_SYSTEM_LIB) $(BOOST_FILESYSTEM_LIB) $(BOOST_THREAD_LIB)
AM_CXXFLAGS = $(BOOST_CPPFLAGS)
SUBDIRS = lib client server AI
#vcmi_SOURCES = \
# AdventureMapButton.cpp CGameState.cpp \
# AdventureMapButton.h CGameState.h global.h \
# AI_Base.h CHeroWindow.cpp int3.h \
# CAdvmapInterface.cpp CHeroWindow.h map.cpp \
# CAdvmapInterface.h CLua.cpp map.h \
# CBattleInterface.cpp CLua.h mapHandler.cpp \
# CBattleInterface.h CLuaHandler.cpp mapHandler.h \
# CCallback.cpp CLuaHandler.h nodrze.h \
# CCallback.h CMessage.cpp SDL_Extensions.cpp \
# CCastleInterface.cpp CMessage.h SDL_Extensions.h \
# CCastleInterface.h CMT.cpp SDL_framerate.cpp \
# CConsoleHandler.cpp SDL_framerate.h \
# CConsoleHandler.h CPathfinder.cpp \
# CCursorHandler.cpp CPathfinder.h \
# CCursorHandler.h CPlayerInterface.cpp StartInfo.h \
# CGameInfo.cpp CPlayerInterface.h stdafx.cpp \
# CGameInfo.h CPreGame.cpp stdafx.h \
# CGameInterface.cpp CPreGame.h tchar_amigaos4.h \
# CGameInterface.h timeHandler.h \
# hch/CAbilityHandler.cpp hch/CDefObjInfoHandler.cpp \
# hch/CAbilityHandler.h hch/CDefObjInfoHandler.h \
# hch/CAmbarCendamo.cpp hch/CGeneralTextHandler.cpp \
# hch/CAmbarCendamo.h hch/CGeneralTextHandler.h \
# hch/CArtHandler.cpp hch/CHeroHandler.cpp hch/CSndHandler.cpp \
# hch/CArtHandler.h hch/CHeroHandler.h hch/CSndHandler.h \
# hch/CBuildingHandler.cpp hch/CLodHandler.cpp hch/CSpellHandler.cpp \
# hch/CBuildingHandler.h hch/CLodHandler.h hch/CSpellHandler.h \
# hch/CMusicHandler.cpp hch/CTownHandler.cpp \
# hch/CMusicHandler.h hch/CTownHandler.h \
# hch/CCreatureHandler.cpp hch/CObjectHandler.cpp hch/CVideoHandler.cpp \
# hch/CCreatureHandler.h hch/CObjectHandler.h hch/CVideoHandler.h \
# hch/CDefHandler.cpp hch/CPreGameTextHandler.cpp \
# hch/CDefHandler.h hch/CPreGameTextHandler.h \
#client/CBitmapHandler.cpp client/CCreatureAnimation.cpp client/Client.cpp client/Graphics.cpp \
#client/CBitmapHandler.h client/CCreatureAnimation.h client/Client.h client/Graphics.h \
#lib/VCMI_Lib.h lib/VCMI_Lib.cpp \
# server/CScriptCallback.h server/CScriptCallback.cpp \
# lib/Connection.cpp lib/Connection.h \
# CThreadHelper.cpp CThreadHelper.h
#
#