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vcmi/config/obstacles.json

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// Defines battle obstacles. We have two vectors of them:
// * "obstacles" are usual obtacles, that are randomly placed in the battlefield.
// * "absoluteObstacles" are a little special: there can be only one such obstacle in the battlefield and its position is always the same.
//
// Their properties:
// * "allowedTerrain" vector of terrain types (TT format) where obstacle is appropriate
// * "specialBattlefields" vector of battlefield images (BI format) where obstacle is appropriate. If there is a special battlefield image, then only this list is checked. Otherwise it's ignored.
// * "blockedTiles": for absolute obstacles contains absolute coordinates. For usual obstacles contains offsets relative to the obstacle position (that is bottom left corner). If obstacle is placed in an odd row (counting from 0) and the blocked tile is in an even row, position will be shifted one tile to the left. Thanks to that ie. -16 is always top-right hex, no matter where the obstale will get placed.
// * "width" for usual obstacles it's count of tiles that must be free to the right for obstacle to be placed. For absolute obstacles, it's x offset for the graphics.
// * "height" for usual obstacles it's count of tiles that must be free to the top for obstacle to be placed. For absolute obstacles, it's y offset for the graphics.
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// * "animation" is name of the graphics. It's def file for usual obstacles and bitmap for the absolute ones.
{
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"0":
{
"allowedTerrain" : ["dirt"],
"specialBattlefields" : [],
"width" : 2,
"height" : 1,
"blockedTiles" : [0, 1],
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"animation" : "ObDino1.def",
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"unknown" : 1,
"absolute" : false
},
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"1":
{
"allowedTerrain" : ["dirt", "sand", "rough", "subterra"],
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"specialBattlefields" : ["sand_shore"],
"width" : 3,
"height" : 2,
"blockedTiles" : [0, 1, 2],
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"animation" : "ObDino2.def",
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"unknown" : 0,
"absolute" : false
},
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"2":
{
"allowedTerrain" : ["dirt"],
"specialBattlefields" : [],
"width" : 4,
"height" : 2,
"blockedTiles" : [0, 1, -14, -15, -16],
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"animation" : "ObDino3.def",
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"unknown" : 1,
"absolute" : false
},
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"3":
{
"allowedTerrain" : ["dirt", "rough"],
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"specialBattlefields" : ["cursed_ground"],
"width" : 2,
"height" : 1,
"blockedTiles" : [0, 1],
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"animation" : "ObSkel1.def",
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"unknown" : 1,
"absolute" : false
},
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"4":
{
"allowedTerrain" : ["dirt", "rough", "subterra"],
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"specialBattlefields" : ["sand_shore", "cursed_ground"],
"width" : 2,
"height" : 1,
"blockedTiles" : [0, 1],
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"animation" : "ObSkel2.def",
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"unknown" : 1,
"absolute" : false
},
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"5":
{
"allowedTerrain" : ["dirt"],
"specialBattlefields" : [],
"width" : 4,
"height" : 2,
"blockedTiles" : [1, 2, 3],
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"animation" : "ObBDT01.def",
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"unknown" : 1,
"absolute" : false
},
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"6":
{
"allowedTerrain" : ["dirt"],
"specialBattlefields" : [],
"width" : 3,
"height" : 2,
"blockedTiles" : [-15, -16],
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"animation" : "ObDRk01.def",
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"unknown" : 1,
"absolute" : false
},
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"7":
{
"allowedTerrain" : ["dirt"],
"specialBattlefields" : [],
"width" : 2,
"height" : 2,
"blockedTiles" : [0, 1],
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"animation" : "ObDRk02.def",
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"unknown" : 0,
"absolute" : false
},
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"8":
{
"allowedTerrain" : ["dirt"],
"specialBattlefields" : [],
"width" : 2,
"height" : 2,
"blockedTiles" : [-16],
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"animation" : "ObDRk03.def",
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"unknown" : 1,
"absolute" : false
},
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"9":
{
"allowedTerrain" : ["dirt"],
"specialBattlefields" : [],
"width" : 2,
"height" : 2,
"blockedTiles" : [0, 1],
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"animation" : "ObDRk04.def",
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"unknown" : 0,
"absolute" : false
},
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"10":
{
"allowedTerrain" : ["dirt"],
"specialBattlefields" : [],
"width" : 2,
"height" : 2,
"blockedTiles" : [0, 1],
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"animation" : "ObDSh01.def",
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"unknown" : 0,
"absolute" : false
},
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"11":
{
"allowedTerrain" : ["dirt"],
"specialBattlefields" : [],
"width" : 2,
"height" : 1,
"blockedTiles" : [0, 1],
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"animation" : "ObDTF03.def",
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"unknown" : 0,
"absolute" : false
},
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"12":
{
"allowedTerrain" : ["dirt", "rough"],
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"specialBattlefields" : ["cursed_ground"],
"width" : 3,
"height" : 3,
"blockedTiles" : [0, 1, 2, 3],
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"animation" : "ObDtS03.def",
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"unknown" : 0,
"absolute" : false
},
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"13":
{
"allowedTerrain" : ["dirt", "rough"],
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"specialBattlefields" : ["cursed_ground"],
"width" : 3,
"height" : 2,
"blockedTiles" : [1, 2, -15],
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"animation" : "ObDtS04.def",
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"unknown" : 1,
"absolute" : false
},
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"14":
{
"allowedTerrain" : ["dirt", "rough"],
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"specialBattlefields" : ["cursed_ground"],
"width" : 3,
"height" : 2,
"blockedTiles" : [2, -15, -16],
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"animation" : "ObDtS14.def",
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"unknown" : 1,
"absolute" : false
},
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"15":
{
"allowedTerrain" : ["dirt", "rough"],
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"specialBattlefields" : ["cursed_ground"],
"width" : 3,
"height" : 3,
"blockedTiles" : [1, -16, -33],
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"animation" : "ObDtS15.def",
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"unknown" : 1,
"absolute" : false
},
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"16":
{
"allowedTerrain" : ["sand"],
"specialBattlefields" : [],
"width" : 4,
"height" : 4,
"blockedTiles" : [-15, -16, -32, -33, -48, -49],
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"animation" : "ObDsM01.def",
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"unknown" : 1,
"absolute" : false
},
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"17":
{
"allowedTerrain" : ["sand"],
"specialBattlefields" : [],
"width" : 3,
"height" : 2,
"blockedTiles" : [1, -15, -16],
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"animation" : "ObDsS02.def",
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"unknown" : 1,
"absolute" : false
},
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"18":
{
"allowedTerrain" : ["sand"],
"specialBattlefields" : [],
"width" : 4,
"height" : 2,
"blockedTiles" : [1, 2, 3, -15, -16],
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"animation" : "ObDsS17.def",
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"unknown" : 1,
"absolute" : false
},
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"19":
{
"allowedTerrain" : ["grass", "swamp"],
"specialBattlefields" : [],
"width" : 2,
"height" : 1,
"blockedTiles" : [0, 1],
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"animation" : "ObGLg01.def",
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"unknown" : 1,
"absolute" : false
},
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"20":
{
"allowedTerrain" : ["grass", "swamp"],
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"specialBattlefields" : ["magic_plains"],
"width" : 2,
"height" : 2,
"blockedTiles" : [0, 1],
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"animation" : "ObGRk01.def",
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"unknown" : 0,
"absolute" : false
},
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"21":
{
"allowedTerrain" : ["grass", "swamp"],
"specialBattlefields" : [],
"width" : 1,
"height" : 1,
"blockedTiles" : [0],
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"animation" : "ObGSt01.def",
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"unknown" : 1,
"absolute" : false
},
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"22":
{
"allowedTerrain" : ["grass"],
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"specialBattlefields" : ["magic_plains"],
"width" : 6,
"height" : 2,
"blockedTiles" : [1, 2, 3, 4, -13, -14, -15, -16],
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"animation" : "ObGrS01.def",
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"unknown" : 1,
"absolute" : false
},
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"23":
{
"allowedTerrain" : ["grass"],
"specialBattlefields" : [],
"width" : 7,
"height" : 1,
"blockedTiles" : [1, 2],
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"animation" : "OBGrS02.def",
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"unknown" : 1,
"absolute" : false
},
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"24":
{
"allowedTerrain" : ["snow"],
"specialBattlefields" : [],
"width" : 3,
"height" : 1,
"blockedTiles" : [0, 1, 2],
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"animation" : "ObSnS01.def",
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"unknown" : 1,
"absolute" : false
},
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"25":
{
"allowedTerrain" : ["snow"],
"specialBattlefields" : [],
"width" : 5,
"height" : 1,
"blockedTiles" : [1, 2, 3, 4],
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"animation" : "ObSnS02.def",
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"unknown" : 1,
"absolute" : false
},
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"26":
{
"allowedTerrain" : ["snow"],
"specialBattlefields" : [],
"width" : 3,
"height" : 3,
"blockedTiles" : [0, -16, -33],
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"animation" : "ObSnS03.def",
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"unknown" : 1,
"absolute" : false
},
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"27":
{
"allowedTerrain" : ["snow"],
"specialBattlefields" : [],
"width" : 3,
"height" : 1,
"blockedTiles" : [0, 1, 2],
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"animation" : "ObSnS04.def",
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"unknown" : 1,
"absolute" : false
},
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"28":
{
"allowedTerrain" : ["snow"],
"specialBattlefields" : [],
"width" : 3,
"height" : 1,
"blockedTiles" : [1],
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"animation" : "ObSnS05.def",
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"unknown" : 1,
"absolute" : false
},
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"29":
{
"allowedTerrain" : ["snow"],
"specialBattlefields" : [],
"width" : 3,
"height" : 2,
"blockedTiles" : [1, 2],
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"animation" : "ObSnS06.def",
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"unknown" : 0,
"absolute" : false
},
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"30":
{
"allowedTerrain" : ["snow"],
"specialBattlefields" : [],
"width" : 2,
"height" : 1,
"blockedTiles" : [0, 1],
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"animation" : "ObSnS07.def",
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"unknown" : 1,
"absolute" : false
},
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"31":
{
"allowedTerrain" : ["snow"],
"specialBattlefields" : [],
"width" : 3,
"height" : 2,
"blockedTiles" : [0, 1, 2],
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"animation" : "ObSnS08.def",
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"unknown" : 0,
"absolute" : false
},
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"32":
{
"allowedTerrain" : ["snow"],
"specialBattlefields" : [],
"width" : 7,
"height" : 2,
"blockedTiles" : [2, 3, 4, 5, -13, -14, -15, -16],
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"animation" : "ObSnS09.def",
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"unknown" : 1,
"absolute" : false
},
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"33":
{
"allowedTerrain" : ["snow"],
"specialBattlefields" : [],
"width" : 5,
"height" : 5,
"blockedTiles" : [3, -13, -14, -15, -33, -49, -66],
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"animation" : "ObSnS10.def",
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"unknown" : 1,
"absolute" : false
},
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"34":
{
"allowedTerrain" : ["swamp"],
"specialBattlefields" : [],
"width" : 2,
"height" : 2,
"blockedTiles" : [0],
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"animation" : "ObSwS01.def",
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"unknown" : 0,
"absolute" : false
},
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"35":
{
"allowedTerrain" : ["swamp"],
"specialBattlefields" : [],
"width" : 8,
"height" : 3,
"blockedTiles" : [-10, -11, -12, -13, -14, -15, -16],
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"animation" : "ObSwS02.def",
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"unknown" : 1,
"absolute" : false
},
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"36":
{
"allowedTerrain" : ["swamp"],
"specialBattlefields" : [],
"width" : 2,
"height" : 1,
"blockedTiles" : [0, 1],
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"animation" : "ObSwS03.def",
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"unknown" : 0,
"absolute" : false
},
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"37":
{
"allowedTerrain" : ["swamp"],
"specialBattlefields" : [],
"width" : 3,
"height" : 1,
"blockedTiles" : [0, 1, 2],
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"animation" : "ObSwS04.def",
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"unknown" : 0,
"absolute" : false
},
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"38":
{
"allowedTerrain" : ["swamp"],
"specialBattlefields" : [],
"width" : 5,
"height" : 4,
"blockedTiles" : [-13, -14, -15, -16, -30, -31, -32, -33],
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"animation" : "ObSwS11b.def",
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"unknown" : 1,
"absolute" : false
},
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"39":
{
"allowedTerrain" : ["swamp"],
"specialBattlefields" : [],
"width" : 4,
"height" : 3,
"blockedTiles" : [-16, -17, -31, -32, -33, -34],
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"animation" : "ObSwS13a.def",
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"unknown" : 1,
"absolute" : false
},
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"40":
{
"allowedTerrain" : ["rough"],
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"specialBattlefields" : ["cursed_ground"],
"width" : 2,
"height" : 2,
"blockedTiles" : [0, 1, -16],
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"animation" : "ObRgS01.def",
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"unknown" : 1,
"absolute" : false
},
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"41":
{
"allowedTerrain" : ["rough"],
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"specialBattlefields" : ["cursed_ground"],
"width" : 4,
"height" : 3,
"blockedTiles" : [-14, -15, -16, -32, -33],
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"animation" : "ObRgS02.def",
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"unknown" : 1,
"absolute" : false
},
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"42":
{
"allowedTerrain" : ["rough"],
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"specialBattlefields" : ["cursed_ground"],
"width" : 3,
"height" : 2,
"blockedTiles" : [1, 2, -15, -16],
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"animation" : "ObRgS03.def",
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"unknown" : 1,
"absolute" : false
},
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"43":
{
"allowedTerrain" : ["rough"],
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"specialBattlefields" : ["cursed_ground"],
"width" : 3,
"height" : 3,
"blockedTiles" : [-16, -32, -33],
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"animation" : "ObRgS04.def",
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"unknown" : 1,
"absolute" : false
},
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"44":
{
"allowedTerrain" : ["rough"],
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"specialBattlefields" : ["cursed_ground"],
"width" : 3,
"height" : 3,
"blockedTiles" : [-15, -16, -32],
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"animation" : "ObRgS05.def",
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"unknown" : 1,
"absolute" : false
},
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"45":
{
"allowedTerrain" : ["subterra"],
"specialBattlefields" : [],
"width" : 3,
"height" : 3,
"blockedTiles" : [0, 1, 2, -15, -16],
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"animation" : "ObSuS01.def",
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"unknown" : 0,
"absolute" : false
},
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"46":
{
"allowedTerrain" : ["subterra"],
"specialBattlefields" : [],
"width" : 3,
"height" : 2,
"blockedTiles" : [0, 1, 2],
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"animation" : "ObSuS02.def",
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"unknown" : 0,
"absolute" : false
},
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"47":
{
"allowedTerrain" : ["subterra"],
"specialBattlefields" : [],
"width" : 4,
"height" : 3,
"blockedTiles" : [0, 1, 2, 3, -14, -15, -16],
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"animation" : "ObSuS11b.def",
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"unknown" : 0,
"absolute" : false
},
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"48":
{
"allowedTerrain" : ["lava"],
"specialBattlefields" : [],
"width" : 4,
"height" : 3,
"blockedTiles" : [-14, -32, -33],
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"animation" : "ObLvS01.def",
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"unknown" : 1,
"absolute" : false
},
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"49":
{
"allowedTerrain" : ["lava"],
"specialBattlefields" : [],
"width" : 4,
"height" : 2,
"blockedTiles" : [0, 1, 2, -14, -15, -16],
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"animation" : "ObLvS02.def",
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"unknown" : 1,
"absolute" : false
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2022-08-28 02:27:08 +02:00
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