1
0
mirror of https://github.com/vcmi/vcmi.git synced 2024-12-24 22:14:36 +02:00
vcmi/lib/events/PlayerGotTurn.h

37 lines
675 B
C
Raw Normal View History

/*
* PlayerGotTurn.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#pragma once
#include <vcmi/events/PlayerGotTurn.h>
#include "../GameConstants.h"
namespace events
{
class DLL_LINKAGE CPlayerGotTurn : public PlayerGotTurn
{
public:
CPlayerGotTurn();
bool isEnabled() const override;
PlayerColor getPlayer() const override;
void setPlayer(const PlayerColor & value) override;
int32_t getPlayerIndex() const override;
void setPlayerIndex(int32_t value) override;
private:
PlayerColor player;
};
}