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vcmi/test/erm/ERMPersistenceTest.cpp

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/*
* ERMPersistenceTest.cpp, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#include "StdInc.h"
#include "../scripting/ScriptFixture.h"
namespace test
{
using namespace ::testing;
using namespace ::scripting;
class ERMPersistenceTest : public Test, public ScriptFixture
{
public:
ERMPersistenceTest()
: ScriptFixture()
{
}
protected:
void SetUp() override
{
ScriptFixture::setUp();
}
};
TEST_F(ERMPersistenceTest, Empty)
{
std::stringstream source;
source << "VERM" << std::endl;
source << "!#VRj:S2;" << std::endl;
loadScript(VLC->scriptHandler->erm, source.str());
JsonNode actualState = runClientServer();
SCOPED_TRACE("\n" + subject->code);
JsonNode state;
state["ERM"]["Q"]["j"].Float() = 2;
state["ERM"]["instructionsCalled"].Bool() = true;
JsonComparer c(false);
c.compare("state", actualState, state);
}
TEST_F(ERMPersistenceTest, QuickVar)
{
const int VALUE = 5678;
JsonNode state;
state["foo"].String() = "foo";
state["ERM"]["Q"]["m"].Integer() = VALUE;
std::stringstream source;
source << "VERM" << std::endl;
source << "!#VRm:+2;" << std::endl;
loadScript(VLC->scriptHandler->erm, source.str());
JsonNode actualState = runClientServer(state);
SCOPED_TRACE("\n" + subject->code);
state["ERM"]["Q"]["m"].Float() = VALUE + 2;
state["ERM"]["instructionsCalled"].Bool() = true;
JsonComparer c(false);
c.compare("state", actualState, state);
}
TEST_F(ERMPersistenceTest, RegularVar)
{
const int VALUE = 4242;
JsonNode state;
state["ERM"]["v"]["57"].Integer() = VALUE;
std::stringstream builder;
builder << "VERM" << std::endl;
builder << "!#VRv57:-28;" << std::endl;
loadScript(VLC->scriptHandler->erm, builder.str());
JsonNode actualState = runClientServer(state);
SCOPED_TRACE("\n" + subject->code);
state["ERM"]["v"]["57"].Float() = VALUE - 28;
state["ERM"]["instructionsCalled"].Bool() = true;
JsonComparer c(false);
c.compare("state", actualState, state);
}
}