2022-09-18 01:23:17 +02:00
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set(editor_SRCS
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StdInc.cpp
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main.cpp
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launcherdirs.cpp
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jsonutils.cpp
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mainwindow.cpp
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BitmapHandler.cpp
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maphandler.cpp
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Animation.cpp
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graphics.cpp
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windownewmap.cpp
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generatorprogress.cpp
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mapview.cpp
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objectbrowser.cpp
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mapsettings.cpp
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playersettings.cpp
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playerparams.cpp
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scenelayer.cpp
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mapcontroller.cpp
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validator.cpp
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inspector/inspector.cpp
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inspector/townbulidingswidget.cpp
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inspector/armywidget.cpp
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inspector/messagewidget.cpp
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inspector/rewardswidget.cpp
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2022-10-16 23:16:27 +02:00
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inspector/questwidget.cpp
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2022-11-14 21:32:29 +02:00
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resourceExtractor/ResourceConverter.cpp
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2022-09-18 01:23:17 +02:00
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)
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set(editor_HEADERS
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StdInc.h
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launcherdirs.h
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jsonutils.h
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mainwindow.h
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BitmapHandler.h
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maphandler.h
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Animation.h
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graphics.h
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windownewmap.h
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generatorprogress.h
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mapview.h
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objectbrowser.h
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mapsettings.h
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playersettings.h
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playerparams.h
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scenelayer.h
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mapcontroller.h
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validator.h
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inspector/inspector.h
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inspector/townbulidingswidget.h
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inspector/armywidget.h
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inspector/messagewidget.h
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inspector/rewardswidget.h
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2022-10-16 23:16:27 +02:00
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inspector/questwidget.h
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2022-11-14 21:32:29 +02:00
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resourceExtractor/ResourceConverter.h
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2022-09-18 01:23:17 +02:00
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)
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set(editor_FORMS
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mainwindow.ui
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windownewmap.ui
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generatorprogress.ui
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mapsettings.ui
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playersettings.ui
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playerparams.ui
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validator.ui
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inspector/townbulidingswidget.ui
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inspector/armywidget.ui
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inspector/messagewidget.ui
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inspector/rewardswidget.ui
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2022-10-16 23:16:27 +02:00
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inspector/questwidget.ui
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2022-09-18 01:23:17 +02:00
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)
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2022-12-26 23:29:42 +02:00
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set(editor_TS
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translation/english.ts
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translation/german.ts
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translation/polish.ts
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translation/russian.ts
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2023-03-16 18:36:51 +02:00
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translation/spanish.ts
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translation/ukrainian.ts
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)
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2022-12-26 23:29:42 +02:00
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2022-09-18 01:23:17 +02:00
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assign_source_group(${editor_SRCS} ${editor_HEADERS} mapeditor.rc)
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# Tell CMake to run moc when necessary:
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set(CMAKE_AUTOMOC ON)
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if(POLICY CMP0071)
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cmake_policy(SET CMP0071 NEW)
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endif()
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# As moc files are generated in the binary dir, tell CMake
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# to always look for includes there:
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set(CMAKE_INCLUDE_CURRENT_DIR ON)
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if(TARGET Qt6::Core)
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qt_wrap_ui(editor_UI_HEADERS ${editor_FORMS})
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else()
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qt5_wrap_ui(editor_UI_HEADERS ${editor_FORMS})
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2022-12-27 12:29:18 +02:00
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if(ENABLE_TRANSLATIONS)
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2023-01-16 18:02:11 +02:00
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set_source_files_properties(${editor_TS} PROPERTIES OUTPUT_LOCATION ${CMAKE_CURRENT_BINARY_DIR}/translation)
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2022-12-26 23:29:42 +02:00
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qt5_add_translation( editor_QM ${editor_TS} )
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endif()
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2022-09-18 01:23:17 +02:00
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endif()
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if(WIN32)
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set(editor_ICON mapeditor.rc)
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endif()
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2022-12-26 23:29:42 +02:00
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add_executable(vcmieditor WIN32 ${editor_QM} ${editor_SRCS} ${editor_HEADERS} ${editor_UI_HEADERS} ${editor_ICON})
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2022-09-18 01:23:17 +02:00
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2023-01-29 19:41:55 +02:00
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if(TARGET Qt6::Core)
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if(ENABLE_TRANSLATIONS)
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set_source_files_properties(${editor_TS} PROPERTIES OUTPUT_LOCATION ${CMAKE_CURRENT_BINARY_DIR}/translation)
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qt_add_translations(vcmieditor
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TS_FILES ${editor_TS}
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QM_FILES_OUTPUT_VARIABLE editor_QM
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INCLUDE_DIRECTORIES
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${CMAKE_CURRENT_BINARY_DIR})
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endif()
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endif()
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2022-09-18 01:23:17 +02:00
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if(WIN32)
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set_target_properties(vcmieditor
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PROPERTIES
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OUTPUT_NAME "VCMI_mapeditor"
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PROJECT_LABEL "VCMI_mapeditor"
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)
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# FIXME: Can't to get CMP0020 working with Vcpkg and CMake 3.8.2
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# So far I tried:
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# - cmake_minimum_required set to 2.8.11 globally and in this file
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# - cmake_policy in all possible places
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# - used NO_POLICY_SCOPE to make sure no other parts reset policies
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# Still nothing worked, warning kept appearing and WinMain didn't link automatically
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target_link_libraries(vcmieditor Qt${QT_VERSION_MAJOR}::WinMain)
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endif()
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if(APPLE)
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2022-11-30 00:58:43 +02:00
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# This makes Xcode project prettier by moving mapeditor_autogen directory into vcmiclient subfolder
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2022-09-18 01:23:17 +02:00
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set_property(GLOBAL PROPERTY AUTOGEN_TARGETS_FOLDER vcmieditor)
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endif()
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2022-12-05 22:28:01 +02:00
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target_link_libraries(vcmieditor ${VCMI_LIB_TARGET} Qt${QT_VERSION_MAJOR}::Widgets Qt${QT_VERSION_MAJOR}::Network)
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2022-09-18 01:23:17 +02:00
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target_include_directories(vcmieditor
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PUBLIC ${CMAKE_CURRENT_SOURCE_DIR}
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)
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vcmi_set_output_dir(vcmieditor "")
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enable_pch(vcmieditor)
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# Copy to build directory for easier debugging
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add_custom_command(TARGET vcmieditor POST_BUILD
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2023-01-16 18:02:11 +02:00
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COMMAND ${CMAKE_COMMAND} -E make_directory ${CMAKE_BINARY_DIR}/bin/${CMAKE_CFG_INTDIR}/mapeditor/
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COMMAND ${CMAKE_COMMAND} -E create_symlink ${CMAKE_SOURCE_DIR}/mapeditor/icons ${CMAKE_BINARY_DIR}/bin/${CMAKE_CFG_INTDIR}/mapeditor/icons
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COMMAND ${CMAKE_COMMAND} -E create_symlink ${CMAKE_CURRENT_BINARY_DIR}/translation ${CMAKE_BINARY_DIR}/bin/${CMAKE_CFG_INTDIR}/mapeditor/translation
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2022-09-18 01:23:17 +02:00
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)
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install(TARGETS vcmieditor DESTINATION ${BIN_DIR})
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# copy whole directory
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install(DIRECTORY icons DESTINATION ${DATA_DIR}/mapeditor)
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2023-01-16 18:02:11 +02:00
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install(FILES ${editor_QM} DESTINATION ${DATA_DIR}/mapeditor/translation)
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2022-09-18 01:23:17 +02:00
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# Install icons and desktop file on Linux
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if(NOT WIN32 AND NOT APPLE)
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2022-10-22 16:08:55 +02:00
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install(FILES "vcmieditor.desktop" DESTINATION share/applications)
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2022-10-22 18:04:44 +02:00
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install(FILES "icons/mapeditor.32x32.png" DESTINATION share/icons/hicolor/32x32/apps RENAME vcmieditor.png)
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install(FILES "icons/mapeditor.48x48.png" DESTINATION share/icons/hicolor/48x48/apps RENAME vcmieditor.png)
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install(FILES "icons/mapeditor.64x64.png" DESTINATION share/icons/hicolor/64x64/apps RENAME vcmieditor.png)
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install(FILES "icons/mapeditor.128x128.png" DESTINATION share/icons/hicolor/128x128/apps RENAME vcmieditor.png)
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install(FILES "icons/mapeditor.256x256.png" DESTINATION share/icons/hicolor/256x256/apps RENAME vcmieditor.png)
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2022-09-18 01:23:17 +02:00
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endif()
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