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vcmi/test/entity/CCreatureTest.cpp

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/*
* CCreatureTest.cpp, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#include "StdInc.h"
#include "../../lib/CCreatureHandler.h"
namespace test
{
using namespace ::testing;
class CCreatureTest : public Test
{
public:
MOCK_METHOD4(registarCb, void(int32_t, int32_t, const std::string &, const std::string &));
protected:
std::shared_ptr<CCreature> subject;
void SetUp() override
{
subject = std::make_shared<CCreature>();
}
};
TEST_F(CCreatureTest, RegistersIcons)
{
subject->iconIndex = 4242;
subject->smallIconName = "Test1";
subject->largeIconName = "Test2";
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auto cb = [this](auto && PH1, auto && PH2, auto && PH3, auto && PH4)
{
registarCb(std::forward<decltype(PH1)>(PH1), std::forward<decltype(PH2)>(PH2), std::forward<decltype(PH3)>(PH3), std::forward<decltype(PH4)>(PH4));
};
EXPECT_CALL(*this, registarCb(Eq(4242), Eq(0), "CPRSMALL", "Test1"));
EXPECT_CALL(*this, registarCb(Eq(4242), Eq(0), "TWCRPORT", "Test2"));
subject->registerIcons(cb);
}
TEST_F(CCreatureTest, JsonUpdate)
{
JsonNode data(JsonNode::JsonType::DATA_STRUCT);
JsonNode & config = data["config"];
config["cost"]["gold"].Integer() = 750;
config["attack"].Integer() = 17;
config["defense"].Integer() = 15;
config["hitPoints"].Integer() = 50;
config["speed"].Integer() = 9;
config["damage"]["min"].Integer() = 12;
config["damage"]["max"].Integer() = 20;
config["shots"].Integer() = 100;
config["growth"].Integer() = 1;
config["spellPoints"].Integer() = 2;
config["horde"].Integer() = 123;
config["aiValue"].Integer() = 3388;
config["fightValue"].Integer() = 2420;
config["level"].Integer() = 6;
config["faction"].Integer() = 55;
config["doubleWide"].Bool() = true;
subject->updateFrom(data);
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EXPECT_EQ(subject->getRecruitCost(EGameResID::GOLD), 750);
EXPECT_EQ(subject->getBaseAttack(), 17);
EXPECT_EQ(subject->getAttack(false), 17);
EXPECT_EQ(subject->getAttack(true), 17);
EXPECT_EQ(subject->getBaseDefense(), 15);
EXPECT_EQ(subject->getDefense(false), 15);
EXPECT_EQ(subject->getDefense(true), 15);
EXPECT_EQ(subject->getBaseHitPoints(), 50);
EXPECT_EQ(subject->getBaseSpeed(), 9);
EXPECT_EQ(subject->getBaseDamageMin(), 12);
EXPECT_EQ(subject->getMinDamage(false), 12);
EXPECT_EQ(subject->getMinDamage(true), 12);
EXPECT_EQ(subject->getBaseDamageMax(), 20);
EXPECT_EQ(subject->getMaxDamage(false), 20);
EXPECT_EQ(subject->getMaxDamage(true), 20);
EXPECT_EQ(subject->getBaseShots(), 100);
EXPECT_EQ(subject->getGrowth(), 1);
EXPECT_EQ(subject->getBaseSpellPoints(), 2);
EXPECT_EQ(subject->getHorde(), 123);
EXPECT_EQ(subject->getAIValue(), 3388);
EXPECT_EQ(subject->getFightValue(), 2420);
EXPECT_EQ(subject->getLevel(), 6);
EXPECT_EQ(subject->getFaction().getNum(), 55);
EXPECT_TRUE(subject->isDoubleWide());
}
TEST_F(CCreatureTest, JsonAddBonus)
{
JsonNode data(JsonNode::JsonType::DATA_STRUCT);
std::shared_ptr<Bonus> b = std::make_shared<Bonus>(BonusDuration::PERMANENT, BonusType::BLOCKS_RETALIATION, BonusSource::CREATURE_ABILITY, 17, 42, 43, BonusValueType::BASE_NUMBER);
JsonNode & toAdd = data["bonuses"]["toAdd"];
toAdd.Vector().push_back(b->toJsonNode());
subject->updateFrom(data);
auto selector = [](const Bonus * bonus)
{
return (bonus->duration == BonusDuration::PERMANENT)
&& (bonus->type == BonusType::BLOCKS_RETALIATION)
&& (bonus->source == BonusSource::CREATURE_ABILITY)
&& (bonus->val == 17)
&& (bonus->sid == 42)
&& (bonus->subtype == 43)
&& (bonus->valType == BonusValueType::BASE_NUMBER);
};
EXPECT_TRUE(subject->hasBonus(selector));
}
TEST_F(CCreatureTest, JsonRemoveBonus)
{
JsonNode data(JsonNode::JsonType::DATA_STRUCT);
std::shared_ptr<Bonus> b1 = std::make_shared<Bonus>(BonusDuration::PERMANENT, BonusType::BLOCKS_RETALIATION, BonusSource::CREATURE_ABILITY, 17, 42, 43, BonusValueType::BASE_NUMBER);
subject->addNewBonus(b1);
std::shared_ptr<Bonus> b2 = std::make_shared<Bonus>(BonusDuration::PERMANENT, BonusType::BLOCKS_RETALIATION, BonusSource::CREATURE_ABILITY, 18, 42, 43, BonusValueType::BASE_NUMBER);
subject->addNewBonus(b2);
JsonNode & toRemove = data["bonuses"]["toRemove"];
toRemove.Vector().push_back(b2->toJsonNode());
subject->updateFrom(data);
auto selector1 = [](const Bonus * bonus)
{
return (bonus->duration == BonusDuration::PERMANENT)
&& (bonus->type == BonusType::BLOCKS_RETALIATION)
&& (bonus->source == BonusSource::CREATURE_ABILITY)
&& (bonus->val == 17)
&& (bonus->sid == 42)
&& (bonus->subtype == 43)
&& (bonus->valType == BonusValueType::BASE_NUMBER);
};
EXPECT_TRUE(subject->hasBonus(selector1));
auto selector2 = [](const Bonus * bonus)
{
return (bonus->duration == BonusDuration::PERMANENT)
&& (bonus->type == BonusType::BLOCKS_RETALIATION)
&& (bonus->source == BonusSource::CREATURE_ABILITY)
&& (bonus->val == 18)
&& (bonus->sid == 42)
&& (bonus->subtype == 43)
&& (bonus->valType == BonusValueType::BASE_NUMBER);
};
EXPECT_FALSE(subject->hasBonus(selector2));
}
}