2014-06-22 13:39:40 +03:00
|
|
|
#pragma once
|
|
|
|
|
|
|
|
#include "../GameConstants.h"
|
|
|
|
#include "../ResourceSet.h"
|
|
|
|
|
|
|
|
/*
|
|
|
|
* JsonRandom.h, part of VCMI engine
|
|
|
|
*
|
|
|
|
* Authors: listed in file AUTHORS in main folder
|
|
|
|
*
|
|
|
|
* License: GNU General Public License v2.0 or later
|
|
|
|
* Full text of license available in license.txt file, in main folder
|
|
|
|
*
|
|
|
|
*/
|
|
|
|
|
|
|
|
class JsonNode;
|
|
|
|
typedef std::vector<JsonNode> JsonVector;
|
|
|
|
class CRandomGenerator;
|
|
|
|
|
|
|
|
class Bonus;
|
|
|
|
class Component;
|
|
|
|
class CStackBasicDescriptor;
|
|
|
|
|
|
|
|
namespace JsonRandom
|
|
|
|
{
|
2014-06-24 00:05:53 +03:00
|
|
|
struct DLL_LINKAGE RandomStackInfo
|
2014-06-22 13:39:40 +03:00
|
|
|
{
|
|
|
|
std::vector<const CCreature *> allowedCreatures;
|
|
|
|
si32 minAmount;
|
|
|
|
si32 maxAmount;
|
|
|
|
};
|
|
|
|
|
2014-06-24 00:05:53 +03:00
|
|
|
DLL_LINKAGE si32 loadValue(const JsonNode & value, CRandomGenerator & rng, si32 defaultValue = 0);
|
|
|
|
DLL_LINKAGE TResources loadResources(const JsonNode & value, CRandomGenerator & rng);
|
|
|
|
DLL_LINKAGE std::vector<si32> loadPrimary(const JsonNode & value, CRandomGenerator & rng);
|
|
|
|
DLL_LINKAGE std::map<SecondarySkill, si32> loadSecondary(const JsonNode & value, CRandomGenerator & rng);
|
2014-06-22 13:39:40 +03:00
|
|
|
|
2014-06-24 00:05:53 +03:00
|
|
|
DLL_LINKAGE ArtifactID loadArtifact(const JsonNode & value, CRandomGenerator & rng);
|
|
|
|
DLL_LINKAGE std::vector<ArtifactID> loadArtifacts(const JsonNode & value, CRandomGenerator & rng);
|
2014-06-22 13:39:40 +03:00
|
|
|
|
2014-06-24 00:05:53 +03:00
|
|
|
DLL_LINKAGE SpellID loadSpell(const JsonNode & value, CRandomGenerator & rng, std::vector<SpellID> spells);
|
|
|
|
DLL_LINKAGE std::vector<SpellID> loadSpells(const JsonNode & value, CRandomGenerator & rng, std::vector<SpellID> spells);
|
2014-06-22 13:39:40 +03:00
|
|
|
|
2014-06-24 00:05:53 +03:00
|
|
|
DLL_LINKAGE CStackBasicDescriptor loadCreature(const JsonNode & value, CRandomGenerator & rng);
|
|
|
|
DLL_LINKAGE std::vector<CStackBasicDescriptor> loadCreatures(const JsonNode & value, CRandomGenerator & rng);
|
|
|
|
DLL_LINKAGE std::vector<RandomStackInfo> evaluateCreatures(const JsonNode & value);
|
2014-06-22 13:39:40 +03:00
|
|
|
|
2014-06-24 00:05:53 +03:00
|
|
|
DLL_LINKAGE std::vector<Bonus> loadBonuses(const JsonNode & value);
|
2014-06-26 23:05:27 +03:00
|
|
|
//DLL_LINKAGE std::vector<Component> loadComponents(const JsonNode & value);
|
2014-06-22 13:39:40 +03:00
|
|
|
}
|