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vcmi/scripting/lua/api/Creature.cpp

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/*
* api/Creature.cpp, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#include "StdInc.h"
#include "Creature.h"
#include "Registry.h"
#include "../LuaStack.h"
#include "../LuaCallWrapper.h"
#include "../../../lib/HeroBonus.h"
namespace scripting
{
namespace api
{
VCMI_REGISTER_CORE_SCRIPT_API(CreatureProxy, "Creature");
const std::vector<CreatureProxy::CustomRegType> CreatureProxy::REGISTER_CUSTOM =
{
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{"getIconIndex", LuaMethodWrapper<Creature, decltype(&Entity::getIconIndex), &Entity::getIconIndex>::invoke, false},
{"getIndex", LuaMethodWrapper<Creature, decltype(&Entity::getIndex), &Entity::getIndex>::invoke, false},
{"getJsonKey", LuaMethodWrapper<Creature, decltype(&Entity::getJsonKey), &Entity::getJsonKey>::invoke, false},
{"getName", LuaMethodWrapper<Creature, decltype(&Entity::getName), &Entity::getName>::invoke, false},
{"accessBonuses", LuaMethodWrapper<Creature, decltype(&EntityWithBonuses<CreatureID>::accessBonuses), &EntityWithBonuses<CreatureID>::accessBonuses>::invoke, false},
{"getMaxHealth", LuaMethodWrapper<Creature,decltype(&Creature::getMaxHealth), &Creature::getMaxHealth>::invoke, false},
{"getPluralName", LuaMethodWrapper<Creature, decltype(&Creature::getPluralName), &Creature::getPluralName>::invoke, false},
{"getSingularName", LuaMethodWrapper<Creature, decltype(&Creature::getSingularName), &Creature::getSingularName>::invoke, false},
{"getAdvMapAmountMin", LuaMethodWrapper<Creature, decltype(&Creature::getAdvMapAmountMin), &Creature::getAdvMapAmountMin>::invoke, false},
{"getAdvMapAmountMax", LuaMethodWrapper<Creature, decltype(&Creature::getAdvMapAmountMax), &Creature::getAdvMapAmountMax>::invoke, false},
{"getAIValue", LuaMethodWrapper<Creature, decltype(&Creature::getAIValue), &Creature::getAIValue>::invoke, false},
{"getFightValue", LuaMethodWrapper<Creature, decltype(&Creature::getFightValue), &Creature::getFightValue>::invoke, false},
{"getLevel", LuaMethodWrapper<Creature, decltype(&Creature::getLevel), &Creature::getLevel>::invoke, false},
{"getGrowth", LuaMethodWrapper<Creature, decltype(&Creature::getGrowth), &Creature::getGrowth>::invoke, false},
{"getHorde", LuaMethodWrapper<Creature, decltype(&Creature::getHorde), &Creature::getHorde>::invoke, false},
{"getFactionIndex", LuaMethodWrapper<Creature, decltype(&Creature::getFactionIndex), &Creature::getFactionIndex>::invoke, false},
{"getBaseAttack", LuaMethodWrapper<Creature, decltype(&Creature::getBaseAttack), &Creature::getBaseAttack>::invoke, false},
{"getBaseDefense", LuaMethodWrapper<Creature, decltype(&Creature::getBaseDefense), &Creature::getBaseDefense>::invoke, false},
{"getBaseDamageMin", LuaMethodWrapper<Creature, decltype(&Creature::getBaseDamageMin), &Creature::getBaseDamageMin>::invoke, false},
{"getBaseDamageMax", LuaMethodWrapper<Creature, decltype(&Creature::getBaseDamageMax), &Creature::getBaseDamageMax>::invoke, false},
{"getBaseHitPoints", LuaMethodWrapper<Creature, decltype(&Creature::getBaseHitPoints), &Creature::getBaseHitPoints>::invoke, false},
{"getBaseSpellPoints", LuaMethodWrapper<Creature, decltype(&Creature::getBaseSpellPoints), &Creature::getBaseSpellPoints>::invoke, false},
{"getBaseSpeed", LuaMethodWrapper<Creature, decltype(&Creature::getBaseSpeed), &Creature::getBaseSpeed>::invoke, false},
{"getBaseShots", LuaMethodWrapper<Creature, decltype(&Creature::getBaseShots), &Creature::getBaseShots>::invoke, false},
{"getCost", LuaMethodWrapper<Creature, decltype(&Creature::getCost), &Creature::getCost>::invoke, false},
{"isDoubleWide", LuaMethodWrapper<Creature, decltype(&Creature::isDoubleWide), &Creature::isDoubleWide>::invoke, false},
};
}
}