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vcmi/CAbilityHandler.h

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#ifndef CABILITYHANDLER_H
#define CABILITYHANDLER_H
#include <string>
#include <vector>
class CAbility
{
public:
std::string name;
std::string basicText, basicText2;
std::string advText, advText2;
std::string expText, expText2;
int idNumber;
bool isAllowed; //true if we can use this hero's ability (map information)
};
class CAbilityHandler
{
public:
std::vector<CAbility> abilities;
void loadAbilities();
};
#endif CABILITYHANDLER_H