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vcmi/lib/Languages.h

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/*
* Languages.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#pragma once
namespace Languages
{
enum class ELanguages
{
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CHINESE,
ENGLISH,
FRENCH,
GERMAN,
KOREAN, // currently has no translations or detection
POLISH,
RUSSIAN,
SPANISH,
UKRAINIAN,
// Pseudo-languages, that have no translations but can define H3 encoding to use
OTHER_CP1250,
OTHER_CP1251,
OTHER_CP1252,
COUNT
};
struct Options
{
/// string identifier (ascii, lower-case), e.g. "english"
std::string identifier;
/// human-readable name of language in English
std::string nameEnglish;
/// human-readable name of language in its own language
std::string nameNative;
/// encoding that is used by H3 for this language
std::string encoding;
/// VCMI is capable of detecting H3 install in this language
bool hasDetection = false;
/// VCMI supports translations into this language
bool hasTranslation = false;
};
inline const auto & getLanguageList()
{
static const std::array<Options, 12> languages
{ {
{ "chinese", "Chinese", "简体中文", "GBK", true, true }, // Note: actually Simplified Chinese
{ "english", "English", "English", "CP1252", true, true },
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{ "french", "French", "Français", "CP1252", true, true },
{ "german", "German", "Deutsch", "CP1252", true, true },
{ "korean", "Korean", "한국어", "CP949", false, false },
{ "polish", "Polish", "Polski", "CP1250", true, true },
{ "russian", "Russian", "Русский", "CP1251", true, true },
{ "spanish", "Spanish", "Español", "CP1252", false, true },
{ "ukrainian", "Ukrainian", "Українська", "CP1251", true, true },
{ "other_cp1250", "Other (East European)", "", "CP1251", false, false },
{ "other_cp1251", "Other (Cyrillic Script)", "", "CP1250", false, false },
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{ "other_cp1252", "Other (West European)", "", "CP1252", false, false }
} };
static_assert(languages.size() == static_cast<size_t>(ELanguages::COUNT), "Languages array is missing a value!");
return languages;
}
inline const Options & getLanguageOptions(ELanguages language)
{
assert(language < ELanguages::COUNT);
return getLanguageList()[static_cast<size_t>(language)];
}
inline const Options & getLanguageOptions(const std::string & language)
{
for(const auto & entry : getLanguageList())
if(entry.identifier == language)
return entry;
static const Options emptyValue;
assert(0);
return emptyValue;
}
}