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vcmi/lib/bonuses/BonusSelector.cpp

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/*
* BonusSelector.cpp, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#include "StdInc.h"
#include "BonusSelector.h"
VCMI_LIB_NAMESPACE_BEGIN
namespace Selector
{
DLL_LINKAGE const CSelectFieldEqual<BonusType> & type()
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{
static const CSelectFieldEqual<BonusType> stype(&Bonus::type);
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return stype;
}
DLL_LINKAGE const CSelectFieldEqual<BonusSubtypeID> & subtype()
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{
static const CSelectFieldEqual<BonusSubtypeID> ssubtype(&Bonus::subtype);
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return ssubtype;
}
DLL_LINKAGE const CSelectFieldEqual<CAddInfo> & info()
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{
static const CSelectFieldEqual<CAddInfo> sinfo(&Bonus::additionalInfo);
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return sinfo;
}
DLL_LINKAGE const CSelectFieldEqual<BonusSource> & sourceType()
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{
static const CSelectFieldEqual<BonusSource> ssourceType(&Bonus::source);
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return ssourceType;
}
DLL_LINKAGE const CSelectFieldEqual<BonusSource> & targetSourceType()
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{
static const CSelectFieldEqual<BonusSource> ssourceType(&Bonus::targetSourceType);
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return ssourceType;
}
DLL_LINKAGE const CSelectFieldEqual<BonusLimitEffect> & effectRange()
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{
static const CSelectFieldEqual<BonusLimitEffect> seffectRange(&Bonus::effectRange);
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return seffectRange;
}
DLL_LINKAGE CWillLastTurns turns(int turns)
{
return CWillLastTurns(turns);
}
DLL_LINKAGE CWillLastDays days(int days)
{
return CWillLastDays(days);
}
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CSelector DLL_LINKAGE typeSubtype(BonusType Type, BonusSubtypeID Subtype)
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{
return type()(Type).And(subtype()(Subtype));
}
CSelector DLL_LINKAGE typeSubtypeInfo(BonusType type, BonusSubtypeID subtype, const CAddInfo & info)
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{
return CSelectFieldEqual<BonusType>(&Bonus::type)(type)
.And(CSelectFieldEqual<BonusSubtypeID>(&Bonus::subtype)(subtype))
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.And(CSelectFieldEqual<CAddInfo>(&Bonus::additionalInfo)(info));
}
CSelector DLL_LINKAGE source(BonusSource source, BonusSourceID sourceID)
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{
return CSelectFieldEqual<BonusSource>(&Bonus::source)(source)
.And(CSelectFieldEqual<BonusSourceID>(&Bonus::sid)(sourceID));
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}
CSelector DLL_LINKAGE sourceTypeSel(BonusSource source)
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{
return CSelectFieldEqual<BonusSource>(&Bonus::source)(source);
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}
CSelector DLL_LINKAGE valueType(BonusValueType valType)
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{
return CSelectFieldEqual<BonusValueType>(&Bonus::valType)(valType);
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}
CSelector DLL_LINKAGE typeSubtypeValueType(BonusType Type, BonusSubtypeID Subtype, BonusValueType valType)
{
return type()(Type)
.And(subtype()(Subtype))
.And(valueType(valType));
}
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DLL_LINKAGE CSelector all([](const Bonus * b){return true;});
DLL_LINKAGE CSelector none([](const Bonus * b){return false;});
}
VCMI_LIB_NAMESPACE_END