2017-07-13 10:26:03 +02:00
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/*
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* CMapGenerator.cpp, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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2013-01-06 22:30:12 +03:00
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#include "StdInc.h"
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#include "CMapGenerator.h"
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2013-04-07 13:48:07 +03:00
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#include "../mapping/CMap.h"
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2013-01-06 22:30:12 +03:00
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#include "../VCMI_Lib.h"
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#include "../CGeneralTextHandler.h"
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2013-04-07 13:48:07 +03:00
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#include "../mapping/CMapEditManager.h"
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2013-01-06 22:30:12 +03:00
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#include "../CTownHandler.h"
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#include "../StringConstants.h"
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2014-05-22 17:27:13 +03:00
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#include "../filesystem/Filesystem.h"
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2014-05-24 13:42:06 +03:00
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#include "CZonePlacer.h"
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2014-07-04 15:46:02 +03:00
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#include "../mapObjects/CObjectClassesHandler.h"
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2022-08-09 07:54:32 +02:00
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#include "TileInfo.h"
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#include "Zone.h"
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#include "Functions.h"
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#include "RmgMap.h"
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#include "ObjectManager.h"
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#include "TreasurePlacer.h"
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#include "RoadPlacer.h"
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2014-05-24 19:39:58 +03:00
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2022-07-26 15:07:42 +02:00
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VCMI_LIB_NAMESPACE_BEGIN
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2022-05-28 15:03:50 +02:00
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CMapGenerator::CMapGenerator(CMapGenOptions& mapGenOptions, int RandomSeed) :
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mapGenOptions(mapGenOptions), randomSeed(RandomSeed),
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2022-08-09 07:54:32 +02:00
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prisonsRemaining(0), monolithIndex(0)
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2014-05-22 17:27:13 +03:00
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{
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2022-06-05 08:02:58 +02:00
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loadConfig();
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2022-05-28 15:03:50 +02:00
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rand.setSeed(this->randomSeed);
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mapGenOptions.finalize(rand);
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2022-08-09 07:54:32 +02:00
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map = std::make_unique<RmgMap>(mapGenOptions);
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}
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int CMapGenerator::getRandomSeed() const
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{
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return randomSeed;
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2013-01-06 22:30:12 +03:00
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}
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2022-06-05 08:02:58 +02:00
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void CMapGenerator::loadConfig()
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{
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static const ResourceID path("config/randomMap.json");
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JsonNode randomMapJson(path);
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2022-09-22 18:23:31 +02:00
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2022-06-05 08:02:58 +02:00
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config.shipyardGuard = randomMapJson["waterZone"]["shipyard"]["value"].Integer();
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for(auto & treasure : randomMapJson["waterZone"]["treasure"].Vector())
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{
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config.waterTreasure.emplace_back(treasure["min"].Integer(), treasure["max"].Integer(), treasure["density"].Integer());
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}
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config.mineExtraResources = randomMapJson["mines"]["extraResourcesLimit"].Integer();
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config.minGuardStrength = randomMapJson["minGuardStrength"].Integer();
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2022-06-20 16:39:50 +02:00
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config.defaultRoadType = randomMapJson["defaultRoadType"].String();
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2022-09-04 08:54:06 +02:00
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config.secondaryRoadType = randomMapJson["secondaryRoadType"].String();
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2022-06-05 08:02:58 +02:00
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config.treasureValueLimit = randomMapJson["treasureValueLimit"].Integer();
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for(auto & i : randomMapJson["prisons"]["experience"].Vector())
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config.prisonExperience.push_back(i.Integer());
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for(auto & i : randomMapJson["prisons"]["value"].Vector())
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config.prisonValues.push_back(i.Integer());
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for(auto & i : randomMapJson["scrolls"]["value"].Vector())
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config.scrollValues.push_back(i.Integer());
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for(auto & i : randomMapJson["pandoras"]["creaturesValue"].Vector())
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config.pandoraCreatureValues.push_back(i.Integer());
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for(auto & i : randomMapJson["quests"]["value"].Vector())
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config.questValues.push_back(i.Integer());
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for(auto & i : randomMapJson["quests"]["rewardValue"].Vector())
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config.questRewardValues.push_back(i.Integer());
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config.pandoraMultiplierGold = randomMapJson["pandoras"]["valueMultiplierGold"].Integer();
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config.pandoraMultiplierExperience = randomMapJson["pandoras"]["valueMultiplierExperience"].Integer();
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config.pandoraMultiplierSpells = randomMapJson["pandoras"]["valueMultiplierSpells"].Integer();
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config.pandoraSpellSchool = randomMapJson["pandoras"]["valueSpellSchool"].Integer();
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config.pandoraSpell60 = randomMapJson["pandoras"]["valueSpell60"].Integer();
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2022-12-17 01:52:40 +02:00
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//override config with game options
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if(!mapGenOptions.isRoadEnabled(config.secondaryRoadType))
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config.secondaryRoadType = "";
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if(!mapGenOptions.isRoadEnabled(config.defaultRoadType))
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config.defaultRoadType = config.secondaryRoadType;
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2022-06-05 08:02:58 +02:00
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}
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const CMapGenerator::Config & CMapGenerator::getConfig() const
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{
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return config;
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}
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2023-02-11 18:05:02 +02:00
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//must be instantiated in .cpp file for access to complete types of all member fields
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CMapGenerator::~CMapGenerator() = default;
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2013-01-06 22:30:12 +03:00
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2022-08-09 07:54:32 +02:00
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const CMapGenOptions& CMapGenerator::getMapGenOptions() const
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2014-05-30 17:50:06 +03:00
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{
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2022-08-09 07:54:32 +02:00
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return mapGenOptions;
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2013-01-06 22:30:12 +03:00
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}
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2014-07-25 11:44:17 +03:00
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void CMapGenerator::initPrisonsRemaining()
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{
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prisonsRemaining = 0;
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2022-08-09 07:54:32 +02:00
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for (auto isAllowed : map->map().allowedHeroes)
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2014-07-25 11:44:17 +03:00
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{
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if (isAllowed)
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prisonsRemaining++;
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}
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2022-05-28 15:03:50 +02:00
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prisonsRemaining = std::max<int> (0, prisonsRemaining - 16 * mapGenOptions.getPlayerCount()); //so at least 16 heroes will be available for every player
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2014-07-25 11:44:17 +03:00
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}
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2015-02-28 22:14:45 +02:00
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void CMapGenerator::initQuestArtsRemaining()
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{
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Entities redesign and a few ERM features
* Made most Handlers derived from CHandlerBase and moved service API there.
* Declared existing Entity APIs.
* Added basic script context caching
* Started Lua script module
* Started Lua spell effect API
* Started script state persistence
* Started battle info callback binding
* CommitPackage removed
* Extracted spells::Caster to own header; Expanded Spell API.
* implemented !!MC:S, !!FU:E, !!FU:P, !!MA, !!VR:H, !!VR:C
* !!BU:C, !!BU:E, !!BU:G, !!BU:M implemented
* Allow use of "MC:S@varName@" to declare normal variable (technically v-variable with string key)
* Re-enabled VERM macros.
* !?GM0 added
* !?TM implemented
* Added !!MF:N
* Started !?OB, !!BM, !!HE, !!OW, !!UN
* Added basic support of w-variables
* Added support for ERM indirect variables
* Made !?FU regular trigger
* !!re (ERA loop receiver) implemented
* Fixed ERM receivers with zero args.
2018-03-17 16:58:30 +02:00
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for (auto art : VLC->arth->objects)
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2015-02-28 22:14:45 +02:00
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{
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2023-01-02 15:58:56 +02:00
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if (art->aClass == CArtifact::ART_TREASURE && VLC->arth->legalArtifact(art->getId()) && art->constituentOf.empty()) //don't use parts of combined artifacts
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questArtifacts.push_back(art->getId());
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2015-02-28 22:14:45 +02:00
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}
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}
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2022-05-28 15:03:50 +02:00
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std::unique_ptr<CMap> CMapGenerator::generate()
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{
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2022-09-17 13:04:01 +02:00
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Load::Progress::reset();
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Load::Progress::setupStepsTill(5, 30);
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2014-05-23 18:12:31 +03:00
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try
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{
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addHeaderInfo();
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2022-08-09 07:54:32 +02:00
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map->initTiles(*this);
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2022-09-17 13:04:01 +02:00
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Load::Progress::step();
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2014-07-25 11:44:17 +03:00
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initPrisonsRemaining();
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2015-02-28 22:14:45 +02:00
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initQuestArtsRemaining();
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2014-05-23 18:12:31 +03:00
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genZones();
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2022-09-17 13:04:01 +02:00
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Load::Progress::step();
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2022-08-09 07:54:32 +02:00
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map->map().calculateGuardingGreaturePositions(); //clear map so that all tiles are unguarded
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map->addModificators();
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2022-09-17 13:04:01 +02:00
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Load::Progress::step(3);
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2014-05-23 18:12:31 +03:00
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fillZones();
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2014-07-27 14:59:53 +03:00
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//updated guarded tiles will be calculated in CGameState::initMapObjects()
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2022-08-09 07:54:32 +02:00
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map->getZones().clear();
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2014-05-23 18:12:31 +03:00
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}
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catch (rmgException &e)
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{
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2017-08-11 19:03:05 +02:00
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logGlobal->error("Random map generation received exception: %s", e.what());
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2014-05-23 18:12:31 +03:00
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}
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2022-09-17 13:04:01 +02:00
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Load::Progress::finish();
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2022-08-09 07:54:32 +02:00
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return std::move(map->mapInstance);
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2013-01-06 22:30:12 +03:00
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}
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std::string CMapGenerator::getMapDescription() const
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{
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2014-09-18 15:29:57 +03:00
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assert(map);
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2013-01-06 22:30:12 +03:00
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const std::string waterContentStr[3] = { "none", "normal", "islands" };
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const std::string monsterStrengthStr[3] = { "weak", "normal", "strong" };
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2022-05-28 15:03:50 +02:00
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int monsterStrengthIndex = mapGenOptions.getMonsterStrength() - EMonsterStrength::GLOBAL_WEAK; //does not start from 0
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const auto * mapTemplate = mapGenOptions.getMapTemplate();
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2021-02-12 23:24:14 +02:00
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if(!mapTemplate)
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throw rmgException("Map template for Random Map Generator is not found. Could not start the game.");
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2014-09-18 15:29:57 +03:00
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2013-05-21 22:08:06 +03:00
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std::stringstream ss;
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ss << boost::str(boost::format(std::string("Map created by the Random Map Generator.\nTemplate was %s, Random seed was %d, size %dx%d") +
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2022-09-18 16:39:10 +02:00
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", levels %d, players %d, computers %d, water %s, monster %s, VCMI map") % mapTemplate->getName() %
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randomSeed % map->map().width % map->map().height % map->map().levels() % static_cast<int>(mapGenOptions.getPlayerCount()) %
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2022-05-28 15:03:50 +02:00
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static_cast<int>(mapGenOptions.getCompOnlyPlayerCount()) % waterContentStr[mapGenOptions.getWaterContent()] %
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2014-09-18 15:29:57 +03:00
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monsterStrengthStr[monsterStrengthIndex]);
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2013-01-06 22:30:12 +03:00
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2022-05-28 15:03:50 +02:00
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for(const auto & pair : mapGenOptions.getPlayersSettings())
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2013-01-06 22:30:12 +03:00
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{
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2013-04-14 22:24:31 +03:00
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const auto & pSettings = pair.second;
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if(pSettings.getPlayerType() == EPlayerType::HUMAN)
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2013-01-06 22:30:12 +03:00
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{
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2013-03-03 20:06:03 +03:00
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ss << ", " << GameConstants::PLAYER_COLOR_NAMES[pSettings.getColor().getNum()] << " is human";
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2013-01-06 22:30:12 +03:00
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}
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2013-04-14 22:24:31 +03:00
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if(pSettings.getStartingTown() != CMapGenOptions::CPlayerSettings::RANDOM_TOWN)
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2013-01-06 22:30:12 +03:00
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{
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2013-03-03 20:06:03 +03:00
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ss << ", " << GameConstants::PLAYER_COLOR_NAMES[pSettings.getColor().getNum()]
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2023-01-04 15:17:50 +02:00
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<< " town choice is " << (*VLC->townh)[pSettings.getStartingTown()]->getNameTranslated();
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2013-01-06 22:30:12 +03:00
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}
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}
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return ss.str();
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}
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void CMapGenerator::addPlayerInfo()
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{
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// Calculate which team numbers exist
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2015-06-01 21:57:43 +02:00
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enum ETeams {CPHUMAN = 0, CPUONLY = 1, AFTER_LAST = 2};
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std::array<std::list<int>, 2> teamNumbers;
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2022-12-17 06:19:16 +02:00
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std::set<int> teamsTotal;
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2015-06-01 21:57:43 +02:00
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2013-01-06 22:30:12 +03:00
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int teamOffset = 0;
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2015-06-01 21:57:43 +02:00
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int playerCount = 0;
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int teamCount = 0;
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2013-01-06 22:30:12 +03:00
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2015-06-01 21:57:43 +02:00
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for (int i = CPHUMAN; i < AFTER_LAST; ++i)
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{
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if (i == CPHUMAN)
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{
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2022-05-28 15:03:50 +02:00
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playerCount = mapGenOptions.getPlayerCount();
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teamCount = mapGenOptions.getTeamCount();
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2015-06-01 21:57:43 +02:00
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}
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else
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{
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2022-05-28 15:03:50 +02:00
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playerCount = mapGenOptions.getCompOnlyPlayerCount();
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teamCount = mapGenOptions.getCompOnlyTeamCount();
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2015-06-01 21:57:43 +02:00
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}
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2015-11-14 15:50:29 +02:00
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2013-05-21 22:08:06 +03:00
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if(playerCount == 0)
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2013-01-06 22:30:12 +03:00
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{
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continue;
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}
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2015-06-01 21:57:43 +02:00
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int playersPerTeam = playerCount / (teamCount == 0 ? playerCount : teamCount);
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2013-05-21 22:08:06 +03:00
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int teamCountNorm = teamCount;
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if(teamCountNorm == 0)
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2013-01-06 22:30:12 +03:00
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{
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2013-05-21 22:08:06 +03:00
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teamCountNorm = playerCount;
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2013-01-06 22:30:12 +03:00
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}
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2013-05-21 22:08:06 +03:00
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for(int j = 0; j < teamCountNorm; ++j)
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2013-01-06 22:30:12 +03:00
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{
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for(int k = 0; k < playersPerTeam; ++k)
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{
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teamNumbers[i].push_back(j + teamOffset);
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}
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}
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2013-05-21 22:08:06 +03:00
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for(int j = 0; j < playerCount - teamCountNorm * playersPerTeam; ++j)
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2013-01-06 22:30:12 +03:00
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{
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teamNumbers[i].push_back(j + teamOffset);
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}
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2013-05-21 22:08:06 +03:00
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teamOffset += teamCountNorm;
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2013-01-06 22:30:12 +03:00
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}
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// Team numbers are assigned randomly to every player
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2015-06-01 21:57:43 +02:00
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//TODO: allow customize teams in rmg template
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2022-05-28 15:03:50 +02:00
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for(const auto & pair : mapGenOptions.getPlayersSettings())
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2013-01-06 22:30:12 +03:00
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{
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2013-04-14 22:24:31 +03:00
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const auto & pSettings = pair.second;
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2013-01-06 22:30:12 +03:00
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PlayerInfo player;
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player.canComputerPlay = true;
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2015-06-01 21:57:43 +02:00
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int j = (pSettings.getPlayerType() == EPlayerType::COMP_ONLY) ? CPUONLY : CPHUMAN;
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if (j == CPHUMAN)
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2013-01-06 22:30:12 +03:00
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{
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player.canHumanPlay = true;
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}
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2014-05-29 18:34:46 +03:00
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2022-12-17 01:52:40 +02:00
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if(pSettings.getTeam() != TeamID::NO_TEAM)
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2015-06-01 21:57:43 +02:00
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{
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2022-12-17 01:52:40 +02:00
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player.team = pSettings.getTeam();
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}
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else
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{
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if (teamNumbers[j].empty())
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{
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logGlobal->error("Not enough places in team for %s player", ((j == CPUONLY) ? "CPU" : "CPU or human"));
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assert (teamNumbers[j].size());
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}
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auto itTeam = RandomGeneratorUtil::nextItem(teamNumbers[j], rand);
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|
|
|
player.team = TeamID(*itTeam);
|
|
|
|
teamNumbers[j].erase(itTeam);
|
2015-06-01 21:57:43 +02:00
|
|
|
}
|
2022-12-17 06:19:16 +02:00
|
|
|
teamsTotal.insert(player.team.getNum());
|
2022-08-09 07:54:32 +02:00
|
|
|
map->map().players[pSettings.getColor().getNum()] = player;
|
2013-01-06 22:30:12 +03:00
|
|
|
}
|
|
|
|
|
2022-12-17 06:19:16 +02:00
|
|
|
map->map().howManyTeams = teamsTotal.size();
|
2013-01-06 22:30:12 +03:00
|
|
|
}
|
|
|
|
|
2014-05-22 17:27:13 +03:00
|
|
|
void CMapGenerator::genZones()
|
2013-01-06 22:30:12 +03:00
|
|
|
{
|
2022-08-09 07:54:32 +02:00
|
|
|
CZonePlacer placer(*map);
|
2022-05-28 15:03:50 +02:00
|
|
|
placer.placeZones(&rand);
|
2022-08-09 07:54:32 +02:00
|
|
|
placer.assignZones(&rand);
|
2014-05-24 13:42:06 +03:00
|
|
|
|
2017-08-10 18:39:27 +02:00
|
|
|
logGlobal->info("Zones generated successfully");
|
2014-05-22 17:27:13 +03:00
|
|
|
}
|
|
|
|
|
2022-05-31 11:25:39 +02:00
|
|
|
void CMapGenerator::createWaterTreasures()
|
|
|
|
{
|
2022-08-09 07:54:32 +02:00
|
|
|
if(!getZoneWater())
|
|
|
|
return;
|
|
|
|
|
2022-05-31 11:25:39 +02:00
|
|
|
//add treasures on water
|
2023-02-11 18:05:02 +02:00
|
|
|
for(const auto & treasureInfo : getConfig().waterTreasure)
|
2022-06-05 08:02:58 +02:00
|
|
|
{
|
2022-08-09 07:54:32 +02:00
|
|
|
getZoneWater()->addTreasureInfo(treasureInfo);
|
2022-06-05 08:02:58 +02:00
|
|
|
}
|
2022-05-31 11:25:39 +02:00
|
|
|
}
|
|
|
|
|
2014-05-22 17:27:13 +03:00
|
|
|
void CMapGenerator::fillZones()
|
2015-11-14 15:50:29 +02:00
|
|
|
{
|
2016-08-15 21:37:38 +02:00
|
|
|
findZonesForQuestArts();
|
2022-08-09 07:54:32 +02:00
|
|
|
createWaterTreasures();
|
2016-08-15 21:37:38 +02:00
|
|
|
|
2017-08-10 18:39:27 +02:00
|
|
|
logGlobal->info("Started filling zones");
|
2014-05-31 11:56:14 +03:00
|
|
|
|
2016-12-20 16:23:47 +02:00
|
|
|
//we need info about all town types to evaluate dwellings and pandoras with creatures properly
|
|
|
|
//place main town in the middle
|
2022-09-17 13:04:01 +02:00
|
|
|
Load::Progress::setupStepsTill(map->getZones().size(), 50);
|
2023-02-11 18:05:02 +02:00
|
|
|
for(const auto & it : map->getZones())
|
2022-08-09 07:54:32 +02:00
|
|
|
{
|
2017-11-03 22:03:51 +02:00
|
|
|
it.second->initFreeTiles();
|
2022-08-20 12:17:27 +02:00
|
|
|
it.second->initModificators();
|
2022-09-17 13:04:01 +02:00
|
|
|
Progress::Progress::step();
|
2022-08-09 07:54:32 +02:00
|
|
|
}
|
2022-05-31 11:25:39 +02:00
|
|
|
|
2022-09-17 13:04:01 +02:00
|
|
|
Load::Progress::setupStepsTill(map->getZones().size(), 240);
|
2022-08-09 07:54:32 +02:00
|
|
|
std::vector<std::shared_ptr<Zone>> treasureZones;
|
2023-02-11 18:05:02 +02:00
|
|
|
for(const auto & it : map->getZones())
|
2014-07-23 20:17:07 +03:00
|
|
|
{
|
2022-08-09 07:54:32 +02:00
|
|
|
it.second->processModificators();
|
|
|
|
|
2014-09-21 22:51:51 +03:00
|
|
|
if (it.second->getType() == ETemplateZoneType::TREASURE)
|
|
|
|
treasureZones.push_back(it.second);
|
2022-09-17 13:04:01 +02:00
|
|
|
|
|
|
|
Progress::Progress::step();
|
2014-09-21 22:51:51 +03:00
|
|
|
}
|
2015-03-28 19:56:28 +02:00
|
|
|
|
2014-09-21 22:51:51 +03:00
|
|
|
//find place for Grail
|
2022-05-31 11:25:39 +02:00
|
|
|
if(treasureZones.empty())
|
2014-09-21 22:51:51 +03:00
|
|
|
{
|
2023-02-11 18:05:02 +02:00
|
|
|
for(const auto & it : map->getZones())
|
2022-08-09 07:54:32 +02:00
|
|
|
if(it.second->getType() != ETemplateZoneType::WATER)
|
|
|
|
treasureZones.push_back(it.second);
|
2014-09-21 22:51:51 +03:00
|
|
|
}
|
|
|
|
auto grailZone = *RandomGeneratorUtil::nextItem(treasureZones, rand);
|
|
|
|
|
2022-08-09 07:54:32 +02:00
|
|
|
map->map().grailPos = *RandomGeneratorUtil::nextItem(grailZone->freePaths().getTiles(), rand);
|
2014-09-21 22:51:51 +03:00
|
|
|
|
2017-08-10 18:39:27 +02:00
|
|
|
logGlobal->info("Zones filled successfully");
|
2022-09-17 13:04:01 +02:00
|
|
|
|
|
|
|
Load::Progress::set(250);
|
2013-01-06 22:30:12 +03:00
|
|
|
}
|
|
|
|
|
2015-03-01 11:20:49 +02:00
|
|
|
void CMapGenerator::findZonesForQuestArts()
|
|
|
|
{
|
|
|
|
//we want to place arties in zones that were not yet filled (higher index)
|
|
|
|
|
2022-05-28 15:03:50 +02:00
|
|
|
for (auto connection : mapGenOptions.getMapTemplate()->getConnections())
|
2015-03-01 11:20:49 +02:00
|
|
|
{
|
2022-08-09 07:54:32 +02:00
|
|
|
auto zoneA = map->getZones()[connection.getZoneA()];
|
|
|
|
auto zoneB = map->getZones()[connection.getZoneB()];
|
2015-03-01 11:20:49 +02:00
|
|
|
|
|
|
|
if (zoneA->getId() > zoneB->getId())
|
|
|
|
{
|
2022-08-09 07:54:32 +02:00
|
|
|
if(auto * m = zoneB->getModificator<TreasurePlacer>())
|
2022-12-07 18:05:47 +02:00
|
|
|
m->setQuestArtZone(zoneA.get());
|
2015-03-01 11:20:49 +02:00
|
|
|
}
|
|
|
|
else if (zoneA->getId() < zoneB->getId())
|
|
|
|
{
|
2022-08-09 07:54:32 +02:00
|
|
|
if(auto * m = zoneA->getModificator<TreasurePlacer>())
|
2022-12-07 18:05:47 +02:00
|
|
|
m->setQuestArtZone(zoneB.get());
|
2015-11-14 15:50:29 +02:00
|
|
|
}
|
2014-06-01 17:31:15 +03:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2013-01-06 22:30:12 +03:00
|
|
|
void CMapGenerator::addHeaderInfo()
|
|
|
|
{
|
2022-08-09 07:54:32 +02:00
|
|
|
map->map().version = EMapFormat::VCMI;
|
|
|
|
map->map().width = mapGenOptions.getWidth();
|
|
|
|
map->map().height = mapGenOptions.getHeight();
|
|
|
|
map->map().twoLevel = mapGenOptions.getHasTwoLevels();
|
|
|
|
map->map().name = VLC->generaltexth->allTexts[740];
|
|
|
|
map->map().description = getMapDescription();
|
|
|
|
map->map().difficulty = 1;
|
2013-01-06 22:30:12 +03:00
|
|
|
addPlayerInfo();
|
2014-05-24 13:42:06 +03:00
|
|
|
}
|
|
|
|
|
2014-06-01 13:02:43 +03:00
|
|
|
int CMapGenerator::getNextMonlithIndex()
|
|
|
|
{
|
2023-03-16 07:58:25 +02:00
|
|
|
while (true)
|
|
|
|
{
|
|
|
|
if (monolithIndex >= VLC->objtypeh->knownSubObjects(Obj::MONOLITH_TWO_WAY).size())
|
|
|
|
throw rmgException(boost::to_string(boost::format("There is no Monolith Two Way with index %d available!") % monolithIndex));
|
|
|
|
else
|
|
|
|
{
|
|
|
|
//Skip modded Monoliths which can't beplaced on every terrain
|
|
|
|
auto templates = VLC->objtypeh->getHandlerFor(Obj::MONOLITH_TWO_WAY, monolithIndex)->getTemplates();
|
|
|
|
if (templates.empty() || !templates[0]->canBePlacedAtAnyTerrain())
|
|
|
|
{
|
|
|
|
monolithIndex++;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
return monolithIndex++;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
2014-06-01 22:53:00 +03:00
|
|
|
}
|
2014-07-07 17:20:48 +03:00
|
|
|
|
2014-07-25 11:44:17 +03:00
|
|
|
int CMapGenerator::getPrisonsRemaning() const
|
|
|
|
{
|
|
|
|
return prisonsRemaining;
|
|
|
|
}
|
2022-08-09 07:54:32 +02:00
|
|
|
|
2014-07-25 11:44:17 +03:00
|
|
|
void CMapGenerator::decreasePrisonsRemaining()
|
|
|
|
{
|
2014-07-26 09:12:45 +03:00
|
|
|
prisonsRemaining = std::max (0, prisonsRemaining - 1);
|
2014-07-25 11:44:17 +03:00
|
|
|
}
|
|
|
|
|
2022-08-09 07:54:32 +02:00
|
|
|
const std::vector<ArtifactID> & CMapGenerator::getQuestArtsRemaning() const
|
2015-02-28 22:14:45 +02:00
|
|
|
{
|
2015-02-28 23:37:04 +02:00
|
|
|
return questArtifacts;
|
2015-02-28 22:14:45 +02:00
|
|
|
}
|
|
|
|
|
2023-02-11 18:05:02 +02:00
|
|
|
void CMapGenerator::banQuestArt(const ArtifactID & id)
|
2022-05-31 11:25:39 +02:00
|
|
|
{
|
2022-08-09 07:54:32 +02:00
|
|
|
map->map().allowedArtifact[id] = false;
|
|
|
|
vstd::erase_if_present(questArtifacts, id);
|
2022-05-31 11:25:39 +02:00
|
|
|
}
|
|
|
|
|
2022-08-09 07:54:32 +02:00
|
|
|
Zone * CMapGenerator::getZoneWater() const
|
2022-05-31 11:25:39 +02:00
|
|
|
{
|
2022-08-09 07:54:32 +02:00
|
|
|
for(auto & z : map->getZones())
|
|
|
|
if(z.second->getType() == ETemplateZoneType::WATER)
|
|
|
|
return z.second.get();
|
|
|
|
return nullptr;
|
2022-05-31 11:25:39 +02:00
|
|
|
}
|
2022-07-26 15:07:42 +02:00
|
|
|
|
|
|
|
VCMI_LIB_NAMESPACE_END
|