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<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 1.1//EN"
"http://www.w3.org/Graphics/SVG/1.1/DTD/svg11.dtd">
<!-- Generated by graphviz version 2.43.0 (0)
-->
<!-- Title: mygraph Pages: 1 -->
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<svg width="1970pt" height="1540pt"
viewBox="0.00 0.00 1970.00 1540.00" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink">
<g id="graph0" class="graph" transform="scale(1 1) rotate(0) translate(4 1536)">
<title>mygraph</title>
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<polygon fill="white" stroke="transparent" points="-4,4 -4,-1536 1966,-1536 1966,4 -4,4"/>
<!-- Global -->
<g id="node1" class="node">
<title>Global</title>
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<polygon fill="#602000" fill-opacity="0.501961" stroke="transparent" points="1495,-1532 1005,-1532 1005,-1360 1495,-1360 1495,-1532"/>
<polygon fill="none" stroke="#000000" stroke-opacity="0.501961" points="1008,-1508 1008,-1529 1492,-1529 1492,-1508 1008,-1508"/>
<text text-anchor="start" x="1226.5" y="-1515.8" font-family="Noto Serif" font-weight="bold" font-size="14.00">Global</text>
<polygon fill="none" stroke="#000000" stroke-opacity="0.501961" points="1008,-1485 1008,-1506 1492,-1506 1492,-1485 1008,-1485"/>
<text text-anchor="start" x="1154" y="-1492.8" font-family="Noto Serif" font-size="14.00">Propagator: </text>
<text text-anchor="start" x="1238" y="-1492.8" font-family="monospace" font-weight="bold" font-size="14.00">GLOBAL_EFFECT</text>
<polygon fill="none" stroke="#000000" stroke-opacity="0.501961" points="1008,-1462 1008,-1483 1492,-1483 1492,-1462 1008,-1462"/>
<text text-anchor="start" x="1174.5" y="-1469.8" font-family="Noto Serif" font-size="14.00">C++ Class: </text>
<text text-anchor="start" x="1242.5" y="-1469.8" font-family="monospace" font-weight="bold" font-size="14.00">CGameState</text>
<polygon fill="none" stroke="#000000" stroke-opacity="0.501961" points="1008,-1424 1008,-1460 1492,-1460 1492,-1424 1008,-1424"/>
<text text-anchor="start" x="1178.5" y="-1445.8" font-family="Noto Serif" font-size="14.00">Global node to which</text>
<text text-anchor="start" x="1148.5" y="-1430.8" font-family="Noto Serif" font-size="14.00">all map entities are connected</text>
<polygon fill="none" stroke="#000000" stroke-opacity="0.501961" points="1008,-1386 1008,-1422 1492,-1422 1492,-1386 1008,-1386"/>
<text text-anchor="start" x="1097" y="-1407.8" font-family="Noto Serif" font-size="14.00">Note: Not recruited heroes (such as in tavern)</text>
<text text-anchor="start" x="1152.5" y="-1392.8" font-family="Noto Serif" font-size="14.00">are not attached to any node</text>
<polygon fill="none" stroke="#000000" stroke-opacity="0.501961" points="1008,-1363 1008,-1384 1492,-1384 1492,-1363 1008,-1363"/>
<text text-anchor="start" x="1011" y="-1369.8" font-family="Noto Serif" font-size="14.00">Contains global bonuses, global stack experience and difficulty bonuses</text>
<polygon fill="none" stroke="#000000" stroke-opacity="0.501961" points="1005,-1360 1005,-1532 1495,-1532 1495,-1360 1005,-1360"/>
</g>
<!-- Team -->
<g id="node2" class="node">
<title>Team</title>
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<polygon fill="#602000" fill-opacity="0.501961" stroke="transparent" points="1299.5,-1324 1044.5,-1324 1044.5,-1198 1299.5,-1198 1299.5,-1324"/>
<polygon fill="none" stroke="#000000" stroke-opacity="0.501961" points="1048,-1300 1048,-1321 1297,-1321 1297,-1300 1048,-1300"/>
<text text-anchor="start" x="1152.5" y="-1307.8" font-family="Noto Serif" font-weight="bold" font-size="14.00">Team</text>
<polygon fill="none" stroke="#000000" stroke-opacity="0.501961" points="1048,-1277 1048,-1298 1297,-1298 1297,-1277 1048,-1277"/>
<text text-anchor="start" x="1068.5" y="-1284.8" font-family="Noto Serif" font-size="14.00">Propagator: </text>
<text text-anchor="start" x="1152.5" y="-1284.8" font-family="monospace" font-weight="bold" font-size="14.00">TEAM_PROPAGATOR</text>
<polygon fill="none" stroke="#000000" stroke-opacity="0.501961" points="1048,-1254 1048,-1275 1297,-1275 1297,-1254 1048,-1254"/>
<text text-anchor="start" x="1101" y="-1261.8" font-family="Noto Serif" font-size="14.00">C++ Class: </text>
<text text-anchor="start" x="1169" y="-1261.8" font-family="monospace" font-weight="bold" font-size="14.00">TeamState</text>
<polygon fill="none" stroke="#000000" stroke-opacity="0.501961" points="1048,-1201 1048,-1252 1297,-1252 1297,-1201 1048,-1201"/>
<text text-anchor="start" x="1121" y="-1237.8" font-family="Noto Serif" font-size="14.00">Per&#45;team node.</text>
<text text-anchor="start" x="1051" y="-1222.8" font-family="Noto Serif" font-size="14.00">Game will put players without team</text>
<text text-anchor="start" x="1065.5" y="-1207.8" font-family="Noto Serif" font-size="14.00">into a team with a single player</text>
<polygon fill="none" stroke="#000000" stroke-opacity="0.501961" points="1044.5,-1198 1044.5,-1324 1299.5,-1324 1299.5,-1198 1044.5,-1198"/>
</g>
<!-- Global&#45;&gt;Team -->
<g id="edge1" class="edge">
<title>Global&#45;&gt;Team</title>
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<path fill="none" stroke="black" d="M1213.74,-1359.93C1209.97,-1351.09 1206.17,-1342.16 1202.47,-1333.49"/>
<polygon fill="black" stroke="black" points="1205.65,-1332.03 1198.51,-1324.2 1199.21,-1334.77 1205.65,-1332.03"/>
</g>
<!-- Neutral Army -->
<g id="node9" class="node">
<title>Neutral Army</title>
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<polygon fill="#808080" fill-opacity="0.501961" stroke="transparent" points="1962,-679 1682,-679 1682,-614 1962,-614 1962,-679"/>
<polygon fill="none" stroke="#000000" stroke-opacity="0.501961" points="1685,-654.5 1685,-675.5 1959,-675.5 1959,-654.5 1685,-654.5"/>
<text text-anchor="start" x="1772.5" y="-662.3" font-family="Noto Serif" font-weight="bold" font-size="14.00">Neutral Army</text>
<polygon fill="none" stroke="#000000" stroke-opacity="0.501961" points="1685,-616.5 1685,-652.5 1959,-652.5 1959,-616.5 1685,-616.5"/>
<text text-anchor="start" x="1688.5" y="-638.3" font-family="Noto Serif" font-size="14.00">Any army that is not owned by a player</text>
<text text-anchor="start" x="1688" y="-623.3" font-family="Noto Serif" font-size="14.00">Wandering monsters, Banks, Events, etc</text>
<polygon fill="none" stroke="#000000" stroke-opacity="0.501961" points="1682,-614 1682,-679 1962,-679 1962,-614 1682,-614"/>
</g>
<!-- Global&#45;&gt;Neutral Army -->
<g id="edge2" class="edge">
<title>Global&#45;&gt;Neutral Army</title>
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<path fill="none" stroke="black" d="M1495.07,-1396.94C1650.32,-1350.63 1822,-1262.65 1822,-1100 1822,-1100 1822,-1100 1822,-932 1822,-845.69 1822,-744.66 1822,-689.21"/>
<polygon fill="black" stroke="black" points="1825.5,-689.07 1822,-679.07 1818.5,-689.07 1825.5,-689.07"/>
</g>
<!-- Player -->
<g id="node3" class="node">
<title>Player</title>
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<polygon fill="#602000" fill-opacity="0.501961" stroke="transparent" points="796.5,-1162 559.5,-1162 559.5,-1036 796.5,-1036 796.5,-1162"/>
<polygon fill="none" stroke="#000000" stroke-opacity="0.501961" points="563,-1138 563,-1159 794,-1159 794,-1138 563,-1138"/>
<text text-anchor="start" x="655" y="-1145.8" font-family="Noto Serif" font-weight="bold" font-size="14.00">Player</text>
<polygon fill="none" stroke="#000000" stroke-opacity="0.501961" points="563,-1115 563,-1136 794,-1136 794,-1115 563,-1115"/>
<text text-anchor="start" x="566" y="-1122.8" font-family="Noto Serif" font-size="14.00">Propagator: </text>
<text text-anchor="start" x="650" y="-1122.8" font-family="monospace" font-weight="bold" font-size="14.00">PLAYER_PROPAGATOR</text>
<polygon fill="none" stroke="#000000" stroke-opacity="0.501961" points="563,-1092 563,-1113 794,-1113 794,-1092 563,-1092"/>
<text text-anchor="start" x="594.5" y="-1099.8" font-family="Noto Serif" font-size="14.00">C++ Class: </text>
<text text-anchor="start" x="662.5" y="-1099.8" font-family="monospace" font-weight="bold" font-size="14.00">CPlayerState</text>
<polygon fill="none" stroke="#000000" stroke-opacity="0.501961" points="563,-1039 563,-1090 794,-1090 794,-1039 563,-1039"/>
<text text-anchor="start" x="622.5" y="-1075.8" font-family="Noto Serif" font-size="14.00">Per&#45;player team.</text>
<text text-anchor="start" x="580" y="-1060.8" font-family="Noto Serif" font-size="14.00">All objects owned by a player</text>
<text text-anchor="start" x="611.5" y="-1045.8" font-family="Noto Serif" font-size="14.00">belong to such node</text>
<polygon fill="none" stroke="#000000" stroke-opacity="0.501961" points="559.5,-1036 559.5,-1162 796.5,-1162 796.5,-1036 559.5,-1036"/>
</g>
<!-- Team&#45;&gt;Player -->
<g id="edge3" class="edge">
<title>Team&#45;&gt;Player</title>
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<path fill="none" stroke="black" d="M1044.46,-1218.69C971.28,-1194.99 879.66,-1165.31 806.34,-1141.57"/>
<polygon fill="black" stroke="black" points="807.17,-1138.16 796.58,-1138.4 805.01,-1144.82 807.17,-1138.16"/>
</g>
<!-- Wandering Hero -->
<g id="node8" class="node">
<title>Wandering Hero</title>
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<polygon fill="#808080" fill-opacity="0.501961" stroke="transparent" points="1664,-679 1428,-679 1428,-614 1664,-614 1664,-679"/>
<polygon fill="none" stroke="#000000" stroke-opacity="0.501961" points="1431,-654.5 1431,-675.5 1661,-675.5 1661,-654.5 1431,-654.5"/>
<text text-anchor="start" x="1487" y="-662.3" font-family="Noto Serif" font-weight="bold" font-size="14.00">Wandering Hero</text>
<polygon fill="none" stroke="#000000" stroke-opacity="0.501961" points="1431,-616.5 1431,-652.5 1661,-652.5 1661,-616.5 1431,-616.5"/>
<text text-anchor="start" x="1472" y="-638.3" font-family="Noto Serif" font-size="14.00">Hero that is currently</text>
<text text-anchor="start" x="1434" y="-623.3" font-family="Noto Serif" font-size="14.00">moving on map, outside of towns</text>
<polygon fill="none" stroke="#000000" stroke-opacity="0.501961" points="1428,-614 1428,-679 1664,-679 1664,-614 1428,-614"/>
</g>
<!-- Player&#45;&gt;Wandering Hero -->
<g id="edge5" class="edge">
<title>Player&#45;&gt;Wandering Hero</title>
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<path fill="none" stroke="black" d="M796.56,-1096.14C1064.93,-1090.69 1700.65,-1070.42 1765,-1000 1851.75,-905.07 1786.66,-810.2 1696,-719 1682.06,-704.97 1664.83,-693.33 1647.07,-683.81"/>
<polygon fill="black" stroke="black" points="1648.24,-680.47 1637.75,-679.01 1645.04,-686.7 1648.24,-680.47"/>
</g>
<!-- Owned Army -->
<g id="node10" class="node">
<title>Owned Army</title>
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<polygon fill="#808080" fill-opacity="0.501961" stroke="transparent" points="555.5,-679 356.5,-679 356.5,-614 555.5,-614 555.5,-679"/>
<polygon fill="none" stroke="#000000" stroke-opacity="0.501961" points="360,-654.5 360,-675.5 553,-675.5 553,-654.5 360,-654.5"/>
<text text-anchor="start" x="409.5" y="-662.3" font-family="Noto Serif" font-weight="bold" font-size="14.00">Owned Army</text>
<polygon fill="none" stroke="#000000" stroke-opacity="0.501961" points="360,-616.5 360,-652.5 553,-652.5 553,-616.5 360,-616.5"/>
<text text-anchor="start" x="373" y="-638.3" font-family="Noto Serif" font-size="14.00">Army owned by a player.</text>
<text text-anchor="start" x="363" y="-623.3" font-family="Noto Serif" font-size="14.00">Mines, Garrisons, Dwellings</text>
<polygon fill="none" stroke="#000000" stroke-opacity="0.501961" points="356.5,-614 356.5,-679 555.5,-679 555.5,-614 356.5,-614"/>
</g>
<!-- Player&#45;&gt;Owned Army -->
<g id="edge6" class="edge">
<title>Player&#45;&gt;Owned Army</title>
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<path fill="none" stroke="black" d="M559.38,-1065.77C526.78,-1051.05 494.95,-1029.97 475,-1000 411.22,-904.22 430.78,-759.31 445.74,-688.86"/>
<polygon fill="black" stroke="black" points="449.17,-689.54 447.9,-679.03 442.33,-688.04 449.17,-689.54"/>
</g>
<!-- Owned Object -->
<g id="node11" class="node">
<title>Owned Object</title>
<polygon fill="#602000" fill-opacity="0.501961" stroke="transparent" points="338,-683 0,-683 0,-610 338,-610 338,-683"/>
<polygon fill="none" stroke="#000000" stroke-opacity="0.501961" points="3,-658.5 3,-679.5 335,-679.5 335,-658.5 3,-658.5"/>
<text text-anchor="start" x="119" y="-666.3" font-family="Noto Serif" font-weight="bold" font-size="14.00">Owned Object</text>
<polygon fill="none" stroke="#000000" stroke-opacity="0.501961" points="3,-635.5 3,-656.5 335,-656.5 335,-635.5 3,-635.5"/>
<text text-anchor="start" x="6" y="-642.3" font-family="Noto Serif" font-size="14.00">Other objects owned by a player, like Lighthouse</text>
<polygon fill="none" stroke="#000000" stroke-opacity="0.501961" points="3,-612.5 3,-633.5 335,-633.5 335,-612.5 3,-612.5"/>
<text text-anchor="start" x="50" y="-619.3" font-family="Noto Serif" font-size="14.00">Contains Flaggable Objects bonuses</text>
<polygon fill="none" stroke="#000000" stroke-opacity="0.501961" points="0,-610 0,-683 338,-683 338,-610 0,-610"/>
</g>
<!-- Player&#45;&gt;Owned Object -->
<g id="edge7" class="edge">
<title>Player&#45;&gt;Owned Object</title>
<path fill="none" stroke="black" d="M559.41,-1066.51C515.59,-1051.13 467.31,-1029.44 429,-1000 316.53,-913.58 229.92,-765.96 191.2,-692.2"/>
<polygon fill="black" stroke="black" points="194.22,-690.41 186.5,-683.15 188.01,-693.64 194.22,-690.41"/>
</g>
<!-- Town and visiting hero -->
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<g id="node15" class="node">
<title>Town and visiting hero</title>
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<polygon fill="#602000" fill-opacity="0.501961" stroke="transparent" points="871.5,-1000 484.5,-1000 484.5,-866 871.5,-866 871.5,-1000"/>
<polygon fill="none" stroke="#000000" stroke-opacity="0.501961" points="488,-976 488,-997 869,-997 869,-976 488,-976"/>
<text text-anchor="start" x="595.5" y="-983.8" font-family="Noto Serif" font-weight="bold" font-size="14.00">Town and Visiting Hero</text>
<polygon fill="none" stroke="#000000" stroke-opacity="0.501961" points="488,-953 488,-974 869,-974 869,-953 488,-953"/>
<text text-anchor="start" x="537" y="-960.8" font-family="Noto Serif" font-size="14.00">Propagator: </text>
<text text-anchor="start" x="621" y="-960.8" font-family="monospace" font-weight="bold" font-size="14.00">VISITED_TOWN_AND_VISITOR</text>
<polygon fill="none" stroke="#000000" stroke-opacity="0.501961" points="488,-930 488,-951 869,-951 869,-930 488,-930"/>
<text text-anchor="start" x="561.5" y="-937.8" font-family="Noto Serif" font-size="14.00">C++ Class: </text>
<text text-anchor="start" x="629.5" y="-937.8" font-family="monospace" font-weight="bold" font-size="14.00">CTownAndVisitingHero</text>
<polygon fill="none" stroke="#000000" stroke-opacity="0.501961" points="488,-892 488,-928 869,-928 869,-892 488,-892"/>
<text text-anchor="start" x="579" y="-913.8" font-family="Noto Serif" font-size="14.00">Helper node that exists solely</text>
<text text-anchor="start" x="502.5" y="-898.8" font-family="Noto Serif" font-size="14.00">to propagate bonuses to both town and visiting hero</text>
<polygon fill="none" stroke="#000000" stroke-opacity="0.501961" points="488,-869 488,-890 869,-890 869,-869 488,-869"/>
<text text-anchor="start" x="491" y="-875.8" font-family="Noto Serif" font-size="14.00">Note: Neutral towns are attached to global node instead</text>
<polygon fill="none" stroke="#000000" stroke-opacity="0.501961" points="484.5,-866 484.5,-1000 871.5,-1000 871.5,-866 484.5,-866"/>
</g>
<!-- Player&#45;&gt;Town and visiting hero -->
<g id="edge4" class="edge">
<title>Player&#45;&gt;Town and visiting hero</title>
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<path fill="none" stroke="black" d="M678,-1036C678,-1027.59 678,-1018.88 678,-1010.26"/>
<polygon fill="black" stroke="black" points="681.5,-1010.19 678,-1000.19 674.5,-1010.19 681.5,-1010.19"/>
</g>
<!-- Hero -->
<g id="node4" class="node">
<title>Hero</title>
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<polygon fill="#808080" fill-opacity="0.501961" stroke="transparent" points="1435.5,-574 966.5,-574 966.5,-410 1435.5,-410 1435.5,-574"/>
<polygon fill="none" stroke="#000000" stroke-opacity="0.501961" points="970,-550 970,-571 1433,-571 1433,-550 970,-550"/>
<text text-anchor="start" x="1183.5" y="-557.8" font-family="Noto Serif" font-weight="bold" font-size="14.00">Hero</text>
<polygon fill="none" stroke="#000000" stroke-opacity="0.501961" points="970,-527 970,-548 1433,-548 1433,-527 970,-527"/>
<text text-anchor="start" x="1142.5" y="-534.8" font-family="Noto Serif" font-size="14.00">Propagator: </text>
<text text-anchor="start" x="1226.5" y="-534.8" font-family="monospace" font-weight="bold" font-size="14.00">HERO</text>
<polygon fill="none" stroke="#000000" stroke-opacity="0.501961" points="970,-504 970,-525 1433,-525 1433,-504 970,-504"/>
<text text-anchor="start" x="1109.5" y="-511.8" font-family="Noto Serif" font-size="14.00">C++ Class: </text>
<text text-anchor="start" x="1177.5" y="-511.8" font-family="monospace" font-weight="bold" font-size="14.00">CGHeroInstance</text>
<polygon fill="none" stroke="#000000" stroke-opacity="0.501961" points="970,-451 970,-502 1433,-502 1433,-451 970,-451"/>
<text text-anchor="start" x="1016.5" y="-487.8" font-family="Noto Serif" font-size="14.00">Represents a hero, either owned by player or in prison.</text>
<text text-anchor="start" x="1054" y="-472.8" font-family="Noto Serif" font-size="14.00">Bonuses from specialty and secondary skills</text>
<text text-anchor="start" x="1090" y="-457.8" font-family="Noto Serif" font-size="14.00">are attached directly to this node</text>
<polygon fill="none" stroke="#000000" stroke-opacity="0.501961" points="970,-413 970,-449 1433,-449 1433,-413 970,-413"/>
<text text-anchor="start" x="1023.5" y="-434.8" font-family="Noto Serif" font-size="14.00">Contains per&#45;hero global bonuses, specialty bonuses, </text>
<text text-anchor="start" x="973" y="-419.8" font-family="Noto Serif" font-size="14.00">primary and secondary skill bonuses, campaign primary skill bonus</text>
<polygon fill="none" stroke="#000000" stroke-opacity="0.501961" points="966.5,-410 966.5,-574 1435.5,-574 1435.5,-410 966.5,-410"/>
</g>
<!-- Army -->
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<g id="node19" class="node">
<title>Army</title>
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<polygon fill="#602000" fill-opacity="0.501961" stroke="transparent" points="1052,-374 604,-374 604,-263 1052,-263 1052,-374"/>
<polygon fill="none" stroke="#000000" stroke-opacity="0.501961" points="607,-349.5 607,-370.5 1049,-370.5 1049,-349.5 607,-349.5"/>
<text text-anchor="start" x="808" y="-357.3" font-family="Noto Serif" font-weight="bold" font-size="14.00">Army</text>
<polygon fill="none" stroke="#000000" stroke-opacity="0.501961" points="607,-326.5 607,-347.5 1049,-347.5 1049,-326.5 607,-326.5"/>
<text text-anchor="start" x="736" y="-334.3" font-family="Noto Serif" font-size="14.00">C++ Class: </text>
<text text-anchor="start" x="804" y="-334.3" font-family="monospace" font-weight="bold" font-size="14.00">CArmedInstance</text>
<polygon fill="none" stroke="#000000" stroke-opacity="0.501961" points="607,-288.5 607,-324.5 1049,-324.5 1049,-288.5 607,-288.5"/>
<text text-anchor="start" x="687" y="-310.3" font-family="Noto Serif" font-size="14.00">Represents any object that can hold army,</text>
<text text-anchor="start" x="632.5" y="-295.3" font-family="Noto Serif" font-size="14.00">such as town, hero, mines, garrisons, wandering monsters</text>
<polygon fill="none" stroke="#000000" stroke-opacity="0.501961" points="607,-265.5 607,-286.5 1049,-286.5 1049,-265.5 607,-265.5"/>
<text text-anchor="start" x="610" y="-272.3" font-family="Noto Serif" font-size="14.00">Contain anti&#45;magic garrison bonus, faction mixing morale bonus</text>
<polygon fill="none" stroke="#000000" stroke-opacity="0.501961" points="604,-263 604,-374 1052,-374 1052,-263 604,-263"/>
</g>
<!-- Hero&#45;&gt;Army -->
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<g id="edge30" class="edge">
<title>Hero&#45;&gt;Army</title>
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<path fill="none" stroke="black" d="M1024.6,-409.9C1001.41,-399.23 978.02,-388.47 955.85,-378.28"/>
<polygon fill="black" stroke="black" points="957.31,-375.1 946.76,-374.1 954.38,-381.46 957.31,-375.1"/>
</g>
<!-- Combat -->
<g id="node5" class="node">
<title>Combat</title>
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<polygon fill="#602000" fill-opacity="0.501961" stroke="transparent" points="800,-559 350,-559 350,-425 800,-425 800,-559"/>
<polygon fill="none" stroke="#000000" stroke-opacity="0.501961" points="353,-535 353,-556 797,-556 797,-535 353,-535"/>
<text text-anchor="start" x="547.5" y="-542.8" font-family="Noto Serif" font-weight="bold" font-size="14.00">Combat</text>
<polygon fill="none" stroke="#000000" stroke-opacity="0.501961" points="353,-512 353,-533 797,-533 797,-512 353,-512"/>
<text text-anchor="start" x="487.5" y="-519.8" font-family="Noto Serif" font-size="14.00">Propagator: </text>
<text text-anchor="start" x="571.5" y="-519.8" font-family="monospace" font-weight="bold" font-size="14.00">BATTLE_WIDE</text>
<polygon fill="none" stroke="#000000" stroke-opacity="0.501961" points="353,-489 353,-510 797,-510 797,-489 353,-489"/>
<text text-anchor="start" x="499.5" y="-496.8" font-family="Noto Serif" font-size="14.00">C++ Class: </text>
<text text-anchor="start" x="567.5" y="-496.8" font-family="monospace" font-weight="bold" font-size="14.00">BattleInfo</text>
<polygon fill="none" stroke="#000000" stroke-opacity="0.501961" points="353,-451 353,-487 797,-487 797,-451 353,-451"/>
<text text-anchor="start" x="434.5" y="-472.8" font-family="Noto Serif" font-size="14.00">Node that contains both sides of a combat</text>
<text text-anchor="start" x="356" y="-457.8" font-family="Noto Serif" font-size="14.00">Anything propagated to this node will affect both sides in combat</text>
<polygon fill="none" stroke="#000000" stroke-opacity="0.501961" points="353,-428 353,-449 797,-449 797,-428 353,-428"/>
<text text-anchor="start" x="417" y="-434.8" font-family="Noto Serif" font-size="14.00">Contains battlefield and native terrain bonuses</text>
<polygon fill="none" stroke="#000000" stroke-opacity="0.501961" points="350,-425 350,-559 800,-559 800,-425 350,-425"/>
</g>
<!-- Combat&#45;&gt;Army -->
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<g id="edge11" class="edge">
<title>Combat&#45;&gt;Army</title>
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<path fill="none" stroke="black" d="M672.45,-424.94C694.33,-410.11 717.43,-394.45 738.94,-379.87"/>
<polygon fill="black" stroke="black" points="741.1,-382.63 747.42,-374.13 737.17,-376.84 741.1,-382.63"/>
</g>
<!-- Visiting Hero -->
<g id="node6" class="node">
<title>Visiting Hero</title>
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<polygon fill="#808080" fill-opacity="0.501961" stroke="transparent" points="1371.5,-679 1162.5,-679 1162.5,-614 1371.5,-614 1371.5,-679"/>
<polygon fill="none" stroke="#000000" stroke-opacity="0.501961" points="1166,-654.5 1166,-675.5 1369,-675.5 1369,-654.5 1166,-654.5"/>
<text text-anchor="start" x="1220.5" y="-662.3" font-family="Noto Serif" font-weight="bold" font-size="14.00">Visiting Hero</text>
<polygon fill="none" stroke="#000000" stroke-opacity="0.501961" points="1166,-616.5 1166,-652.5 1369,-652.5 1369,-616.5 1166,-616.5"/>
<text text-anchor="start" x="1193.5" y="-638.3" font-family="Noto Serif" font-size="14.00">Hero that is currently</text>
<text text-anchor="start" x="1169" y="-623.3" font-family="Noto Serif" font-size="14.00">visiting owned or allied town</text>
<polygon fill="none" stroke="#000000" stroke-opacity="0.501961" points="1162.5,-614 1162.5,-679 1371.5,-679 1371.5,-614 1162.5,-614"/>
</g>
<!-- Visiting Hero&#45;&gt;Hero -->
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<g id="edge27" class="edge">
<title>Visiting Hero&#45;&gt;Hero</title>
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<path fill="none" stroke="black" d="M1253.32,-613.9C1249.37,-604.77 1244.85,-594.32 1240.15,-583.46"/>
<polygon fill="black" stroke="black" points="1243.36,-582.06 1236.18,-574.28 1236.94,-584.84 1243.36,-582.06"/>
</g>
<!-- Garrisoned Hero -->
<g id="node7" class="node">
<title>Garrisoned Hero</title>
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<polygon fill="#808080" fill-opacity="0.501961" stroke="transparent" points="1106,-679 856,-679 856,-614 1106,-614 1106,-679"/>
<polygon fill="none" stroke="#000000" stroke-opacity="0.501961" points="859,-654.5 859,-675.5 1103,-675.5 1103,-654.5 859,-654.5"/>
<text text-anchor="start" x="921" y="-662.3" font-family="Noto Serif" font-weight="bold" font-size="14.00">Garrisoned Hero</text>
<polygon fill="none" stroke="#000000" stroke-opacity="0.501961" points="859,-616.5 859,-652.5 1103,-652.5 1103,-616.5 859,-616.5"/>
<text text-anchor="start" x="907" y="-638.3" font-family="Noto Serif" font-size="14.00">Hero that is currently</text>
<text text-anchor="start" x="862" y="-623.3" font-family="Noto Serif" font-size="14.00">placed in a garrison of owned town</text>
<polygon fill="none" stroke="#000000" stroke-opacity="0.501961" points="856,-614 856,-679 1106,-679 1106,-614 856,-614"/>
</g>
<!-- Garrisoned Hero&#45;&gt;Hero -->
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<g id="edge28" class="edge">
<title>Garrisoned Hero&#45;&gt;Hero</title>
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<path fill="none" stroke="black" d="M1026.58,-613.9C1041.08,-603.86 1057.87,-592.21 1075.21,-580.2"/>
<polygon fill="black" stroke="black" points="1077.52,-582.85 1083.75,-574.28 1073.54,-577.1 1077.52,-582.85"/>
</g>
<!-- Wandering Hero&#45;&gt;Hero -->
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<g id="edge29" class="edge">
<title>Wandering Hero&#45;&gt;Hero</title>
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<path fill="none" stroke="black" d="M1474.52,-613.9C1450.56,-603.31 1422.6,-590.95 1393.87,-578.25"/>
<polygon fill="black" stroke="black" points="1395.08,-574.96 1384.51,-574.12 1392.25,-581.36 1395.08,-574.96"/>
</g>
<!-- Neutral Army&#45;&gt;Army -->
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<g id="edge25" class="edge">
<title>Neutral Army&#45;&gt;Army</title>
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<path fill="none" stroke="black" d="M1784.91,-613.89C1720.6,-561.13 1582.08,-456.33 1445,-410 1285.7,-356.16 1232.22,-399.85 1062.07,-374.08"/>
<polygon fill="black" stroke="black" points="1062.45,-370.6 1052.03,-372.5 1061.36,-377.51 1062.45,-370.6"/>
</g>
<!-- Owned Army&#45;&gt;Army -->
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<g id="edge26" class="edge">
<title>Owned Army&#45;&gt;Army</title>
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<path fill="none" stroke="black" d="M380.63,-613.89C364.79,-603.59 350.14,-590.44 341,-574 305.59,-510.29 294.41,-466.05 341,-410 374.42,-369.8 485.94,-347.37 593.84,-334.9"/>
<polygon fill="black" stroke="black" points="594.38,-338.36 603.93,-333.76 593.6,-331.41 594.38,-338.36"/>
</g>
<!-- Town -->
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<g id="node12" class="node">
<title>Town</title>
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<polygon fill="#808080" fill-opacity="0.501961" stroke="transparent" points="925,-822.5 699,-822.5 699,-726.5 925,-726.5 925,-822.5"/>
<polygon fill="none" stroke="#000000" stroke-opacity="0.501961" points="702,-798.5 702,-819.5 922,-819.5 922,-798.5 702,-798.5"/>
<text text-anchor="start" x="792.5" y="-806.3" font-family="Noto Serif" font-weight="bold" font-size="14.00">Town</text>
<polygon fill="none" stroke="#000000" stroke-opacity="0.501961" points="702,-775.5 702,-796.5 922,-796.5 922,-775.5 702,-775.5"/>
<text text-anchor="start" x="720" y="-783.3" font-family="Noto Serif" font-size="14.00">C++ Class: </text>
<text text-anchor="start" x="788" y="-783.3" font-family="monospace" font-weight="bold" font-size="14.00">CGTownInstance</text>
<polygon fill="none" stroke="#000000" stroke-opacity="0.501961" points="702,-752.5 702,-773.5 922,-773.5 922,-752.5 702,-752.5"/>
<text text-anchor="start" x="721" y="-759.3" font-family="Noto Serif" font-size="14.00">Represents a town on map.</text>
<polygon fill="none" stroke="#000000" stroke-opacity="0.501961" points="702,-729.5 702,-750.5 922,-750.5 922,-729.5 702,-729.5"/>
<text text-anchor="start" x="705" y="-736.3" font-family="Noto Serif" font-size="14.00">Contains town building bonuses</text>
<polygon fill="none" stroke="#000000" stroke-opacity="0.501961" points="699,-726.5 699,-822.5 925,-822.5 925,-726.5 699,-726.5"/>
</g>
<!-- Town&#45;&gt;Garrisoned Hero -->
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<g id="edge23" class="edge">
<title>Town&#45;&gt;Garrisoned Hero</title>
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<path fill="none" stroke="black" d="M875.41,-726.22C893.52,-712.72 913.01,-698.19 930.26,-685.33"/>
<polygon fill="black" stroke="black" points="932.6,-687.95 938.53,-679.17 928.42,-682.34 932.6,-687.95"/>
</g>
<!-- Town&#45;&gt;Army -->
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<g id="edge24" class="edge">
<title>Town&#45;&gt;Army</title>
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<path fill="none" stroke="black" d="M813.67,-726.2C816.55,-644.44 822.46,-476.58 825.72,-384.13"/>
<polygon fill="black" stroke="black" points="829.22,-384.18 826.08,-374.06 822.23,-383.93 829.22,-384.18"/>
</g>
<!-- Artifact Instance -->
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<g id="node13" class="node">
<title>Artifact Instance</title>
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<polygon fill="#00ffff" fill-opacity="0.501961" stroke="transparent" points="1687,-830 1311,-830 1311,-719 1687,-719 1687,-830"/>
<polygon fill="none" stroke="#000000" stroke-opacity="0.501961" points="1314,-805.5 1314,-826.5 1684,-826.5 1684,-805.5 1314,-805.5"/>
<text text-anchor="start" x="1438.5" y="-813.3" font-family="Noto Serif" font-weight="bold" font-size="14.00">Artifact Instance</text>
<polygon fill="none" stroke="#000000" stroke-opacity="0.501961" points="1314,-782.5 1314,-803.5 1684,-803.5 1684,-782.5 1314,-782.5"/>
<text text-anchor="start" x="1394.5" y="-790.3" font-family="Noto Serif" font-size="14.00">C++ Class: </text>
<text text-anchor="start" x="1462.5" y="-790.3" font-family="monospace" font-weight="bold" font-size="14.00">CArtifactInstance</text>
<polygon fill="none" stroke="#000000" stroke-opacity="0.501961" points="1314,-744.5 1314,-780.5 1684,-780.5 1684,-744.5 1314,-744.5"/>
<text text-anchor="start" x="1344" y="-766.3" font-family="Noto Serif" font-size="14.00">Represents a particular instance of an artifact</text>
<text text-anchor="start" x="1402" y="-751.3" font-family="Noto Serif" font-size="14.00"> that hero can equip or trade</text>
<polygon fill="none" stroke="#000000" stroke-opacity="0.501961" points="1314,-721.5 1314,-742.5 1684,-742.5 1684,-721.5 1314,-721.5"/>
<text text-anchor="start" x="1317" y="-728.3" font-family="Noto Serif" font-size="14.00">Contains bonuses of spell scrolls and growing artifacts</text>
<polygon fill="none" stroke="#000000" stroke-opacity="0.501961" points="1311,-719 1311,-830 1687,-830 1687,-719 1311,-719"/>
</g>
<!-- Artifact Instance&#45;&gt;Hero -->
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<g id="edge19" class="edge">
<title>Artifact Instance&#45;&gt;Hero</title>
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<path fill="none" stroke="black" d="M1446.84,-718.76C1437.06,-707.35 1427.31,-695.1 1419,-683 1398.29,-652.85 1405.59,-637.08 1381,-610 1371.53,-599.57 1360.94,-589.68 1349.76,-580.38"/>
<polygon fill="black" stroke="black" points="1351.91,-577.62 1341.93,-574.04 1347.5,-583.06 1351.91,-577.62"/>
</g>
<!-- Boat -->
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<g id="node14" class="node">
<title>Boat</title>
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<polygon fill="#00ffff" fill-opacity="0.501961" stroke="transparent" points="1254.5,-822.5 943.5,-822.5 943.5,-726.5 1254.5,-726.5 1254.5,-822.5"/>
<polygon fill="none" stroke="#000000" stroke-opacity="0.501961" points="947,-798.5 947,-819.5 1252,-819.5 1252,-798.5 947,-798.5"/>
<text text-anchor="start" x="1083" y="-806.3" font-family="Noto Serif" font-weight="bold" font-size="14.00">Boat</text>
<polygon fill="none" stroke="#000000" stroke-opacity="0.501961" points="947,-775.5 947,-796.5 1252,-796.5 1252,-775.5 947,-775.5"/>
<text text-anchor="start" x="1040.5" y="-783.3" font-family="Noto Serif" font-size="14.00">C++ Class: </text>
<text text-anchor="start" x="1108.5" y="-783.3" font-family="monospace" font-weight="bold" font-size="14.00">CGBoat</text>
<polygon fill="none" stroke="#000000" stroke-opacity="0.501961" points="947,-752.5 947,-773.5 1252,-773.5 1252,-752.5 947,-752.5"/>
<text text-anchor="start" x="950" y="-759.3" font-family="Noto Serif" font-size="14.00">Represents a boat or other type of transport.</text>
<polygon fill="none" stroke="#000000" stroke-opacity="0.501961" points="947,-729.5 947,-750.5 1252,-750.5 1252,-729.5 947,-729.5"/>
<text text-anchor="start" x="953.5" y="-736.3" font-family="Noto Serif" font-size="14.00">Contains bonuses provided to boarded hero</text>
<polygon fill="none" stroke="#000000" stroke-opacity="0.501961" points="943.5,-726.5 943.5,-822.5 1254.5,-822.5 1254.5,-726.5 943.5,-726.5"/>
</g>
<!-- Boat&#45;&gt;Hero -->
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<g id="edge10" class="edge">
<title>Boat&#45;&gt;Hero</title>
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<path fill="none" stroke="black" d="M1114.06,-726.38C1124.73,-693.58 1139.65,-648.92 1154,-610 1157.14,-601.48 1160.5,-592.65 1163.92,-583.83"/>
<polygon fill="black" stroke="black" points="1167.27,-584.86 1167.65,-574.28 1160.75,-582.32 1167.27,-584.86"/>
</g>
<!-- Town and visiting hero&#45;&gt;Visiting Hero -->
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<g id="edge9" class="edge">
<title>Town and visiting hero&#45;&gt;Visiting Hero</title>
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<path fill="none" stroke="black" d="M871.69,-868C874.81,-867.31 877.92,-866.64 881,-866 964.71,-848.68 1205.93,-892.74 1264,-830 1298.6,-792.62 1290.93,-730.23 1280.43,-688.97"/>
<polygon fill="black" stroke="black" points="1283.79,-687.96 1277.8,-679.22 1277.03,-689.79 1283.79,-687.96"/>
</g>
<!-- Town and visiting hero&#45;&gt;Town -->
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<g id="edge8" class="edge">
<title>Town and visiting hero&#45;&gt;Town</title>
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<path fill="none" stroke="black" d="M734.83,-865.63C744.91,-853.85 755.31,-841.71 765.08,-830.29"/>
<polygon fill="black" stroke="black" points="767.89,-832.4 771.74,-822.52 762.57,-827.84 767.89,-832.4"/>
</g>
<!-- Creature Type -->
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<g id="node16" class="node">
<title>Creature Type</title>
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<polygon fill="#00ffff" fill-opacity="0.501961" stroke="transparent" points="1494,-366.5 1070,-366.5 1070,-270.5 1494,-270.5 1494,-366.5"/>
<polygon fill="none" stroke="#000000" stroke-opacity="0.501961" points="1073,-342.5 1073,-363.5 1491,-363.5 1491,-342.5 1073,-342.5"/>
<text text-anchor="start" x="1230.5" y="-350.3" font-family="Noto Serif" font-weight="bold" font-size="14.00">Creature Type</text>
<polygon fill="none" stroke="#000000" stroke-opacity="0.501961" points="1073,-319.5 1073,-340.5 1491,-340.5 1491,-319.5 1073,-319.5"/>
<text text-anchor="start" x="1210.5" y="-327.3" font-family="Noto Serif" font-size="14.00">C++ Class: </text>
<text text-anchor="start" x="1278.5" y="-327.3" font-family="monospace" font-weight="bold" font-size="14.00">CCreature</text>
<polygon fill="none" stroke="#000000" stroke-opacity="0.501961" points="1073,-296.5 1073,-317.5 1491,-317.5 1491,-296.5 1073,-296.5"/>
<text text-anchor="start" x="1098" y="-303.3" font-family="Noto Serif" font-size="14.00">Represents a creature type, such as Pikeman or Archer</text>
<polygon fill="none" stroke="#000000" stroke-opacity="0.501961" points="1073,-273.5 1073,-294.5 1491,-294.5 1491,-273.5 1073,-273.5"/>
<text text-anchor="start" x="1076" y="-280.3" font-family="Noto Serif" font-size="14.00">Contains creature abilities bonuses, stack experience bonuses</text>
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</g>
<!-- Unit in Army -->
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<g id="node20" class="node">
<title>Unit in Army</title>
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<polygon fill="#602000" fill-opacity="0.501961" stroke="transparent" points="1198,-227 922,-227 922,-124 1198,-124 1198,-227"/>
<polygon fill="none" stroke="#000000" stroke-opacity="0.501961" points="925,-202.5 925,-223.5 1195,-223.5 1195,-202.5 925,-202.5"/>
<text text-anchor="start" x="1013.5" y="-210.3" font-family="Noto Serif" font-weight="bold" font-size="14.00">Unit in Army</text>
<polygon fill="none" stroke="#000000" stroke-opacity="0.501961" points="925,-179.5 925,-200.5 1195,-200.5 1195,-179.5 925,-179.5"/>
<text text-anchor="start" x="968" y="-187.3" font-family="Noto Serif" font-size="14.00">C++ Class: </text>
<text text-anchor="start" x="1036" y="-187.3" font-family="monospace" font-weight="bold" font-size="14.00">CStackInstance</text>
<polygon fill="none" stroke="#000000" stroke-opacity="0.501961" points="925,-126.5 925,-177.5 1195,-177.5 1195,-126.5 925,-126.5"/>
<text text-anchor="start" x="928" y="-163.3" font-family="Noto Serif" font-size="14.00">Represents a unit that is part of a army</text>
<text text-anchor="start" x="945.5" y="-148.3" font-family="Noto Serif" font-size="14.00">A unit always has a creature type,</text>
<text text-anchor="start" x="933.5" y="-133.3" font-family="Noto Serif" font-size="14.00">belongs to an army and has stack size</text>
<polygon fill="none" stroke="#000000" stroke-opacity="0.501961" points="922,-124 922,-227 1198,-227 1198,-124 922,-124"/>
</g>
<!-- Creature Type&#45;&gt;Unit in Army -->
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<g id="edge22" class="edge">
<title>Creature Type&#45;&gt;Unit in Army</title>
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<path fill="none" stroke="black" d="M1207.77,-270.35C1188.77,-258.29 1168.16,-245.2 1148.52,-232.72"/>
<polygon fill="black" stroke="black" points="1150.2,-229.64 1139.88,-227.23 1146.44,-235.55 1150.2,-229.64"/>
</g>
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<!-- Commander -->
<g id="node21" class="node">
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<title>Commander</title>
<polygon fill="#602000" fill-opacity="0.501961" stroke="transparent" points="1524,-212 1216,-212 1216,-139 1524,-139 1524,-212"/>
<polygon fill="none" stroke="#000000" stroke-opacity="0.501961" points="1219,-187.5 1219,-208.5 1521,-208.5 1521,-187.5 1219,-187.5"/>
<text text-anchor="start" x="1326.5" y="-195.3" font-family="Noto Serif" font-weight="bold" font-size="14.00">Commander</text>
<polygon fill="none" stroke="#000000" stroke-opacity="0.501961" points="1219,-164.5 1219,-185.5 1521,-185.5 1521,-164.5 1219,-164.5"/>
<text text-anchor="start" x="1261.5" y="-172.3" font-family="Noto Serif" font-size="14.00">C++ Class: </text>
<text text-anchor="start" x="1329.5" y="-172.3" font-family="monospace" font-weight="bold" font-size="14.00">CCommanderInstance</text>
<polygon fill="none" stroke="#000000" stroke-opacity="0.501961" points="1219,-141.5 1219,-162.5 1521,-162.5 1521,-141.5 1219,-141.5"/>
<text text-anchor="start" x="1222" y="-148.3" font-family="Noto Serif" font-size="14.00">Represents a hero commander, WoG feature</text>
<polygon fill="none" stroke="#000000" stroke-opacity="0.501961" points="1216,-139 1216,-212 1524,-212 1524,-139 1216,-139"/>
</g>
<!-- Creature Type&#45;&gt;Commander -->
<g id="edge20" class="edge">
<title>Creature Type&#45;&gt;Commander</title>
<path fill="none" stroke="black" d="M1311.55,-270.16C1321.49,-254.23 1332.54,-236.52 1342.33,-220.83"/>
<polygon fill="black" stroke="black" points="1345.3,-222.68 1347.63,-212.35 1339.36,-218.98 1345.3,-222.68"/>
</g>
<!-- Summon in Combat -->
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<title>Summon in Combat</title>
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<text text-anchor="start" x="681.5" y="-180.3" font-family="Noto Serif" font-size="14.00">C++ Class: </text>
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<text text-anchor="start" x="583" y="-156.3" font-family="Noto Serif" font-size="14.00">Represents any unit that was added in combat,</text>
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<title>Creature Type&#45;&gt;Summon in Combat</title>
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<!-- Artifact Type -->
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<title>Artifact Type</title>
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<text text-anchor="start" x="896" y="-917.8" font-family="Noto Serif" font-size="14.00">Represents an artifact type, for example Ring of Life</text>
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<text text-anchor="start" x="956.5" y="-894.8" font-family="Noto Serif" font-size="14.00">Contains fixed bonuses of artifacts</text>
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<g id="edge17" class="edge">
<title>Artifact Type&#45;&gt;Artifact Instance</title>
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<!-- Artifact Component -->
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<title>Artifact Component</title>
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<text text-anchor="start" x="1398.5" y="-913.8" font-family="Noto Serif" font-size="14.00">For combined, non&#45;fused artifacts,</text>
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<!-- Artifact Component&#45;&gt;Artifact Instance -->
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<title>Artifact Component&#45;&gt;Artifact Instance</title>
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<title>Army&#45;&gt;Unit in Army</title>
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<!-- Army&#45;&gt;Commander -->
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<title>Army&#45;&gt;Commander</title>
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<title>Army&#45;&gt;Summon in Combat</title>
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<title>Unit in Combat</title>
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