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vcmi/AI/VCAI/Goals/Conquer.h

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2018-12-01 10:30:37 +02:00
/*
* Conquer.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#pragma once
#include "CGoal.h"
struct HeroPtr;
class VCAI;
class FuzzyHelper;
namespace Goals
{
class DLL_EXPORT Conquer : public CGoal<Conquer>
{
public:
Conquer()
: CGoal(Goals::CONQUER)
{
priority = 10;
}
TGoalVec getAllPossibleSubgoals() override;
TSubgoal whatToDoToAchieve() override;
virtual bool operator==(const Conquer & other) const override;
};
}