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301 lines
7.0 KiB
C++
301 lines
7.0 KiB
C++
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/*
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* BattleHexArray.h, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#pragma once
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#include "BattleHex.h"
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VCMI_LIB_NAMESPACE_BEGIN
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/// Class representing an array of unique BattleHex objects
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class DLL_LINKAGE BattleHexArray
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{
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public:
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static constexpr uint8_t totalSize = GameConstants::BFIELD_SIZE;
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using StorageType = std::vector<BattleHex>;
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using value_type = BattleHex;
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using size_type = StorageType::size_type;
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using reference = value_type &;
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using const_reference = const value_type &;
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using pointer = value_type *;
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using const_pointer = const value_type *;
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using difference_type = typename StorageType::difference_type;
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using iterator = typename StorageType::iterator;
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using const_iterator = typename StorageType::const_iterator;
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using reverse_iterator = typename StorageType::reverse_iterator;
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using const_reverse_iterator = typename StorageType::const_reverse_iterator;
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using NeighbouringTiles = std::array<BattleHex, 6>;
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using NeighbouringTilesCache = std::array<NeighbouringTiles, GameConstants::BFIELD_SIZE>;
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static const NeighbouringTilesCache neighbouringTilesCache;
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BattleHexArray() noexcept
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{
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internalStorage.reserve(totalSize);
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}
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template <typename Container, typename = std::enable_if_t<
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std::is_convertible_v<typename Container::value_type, BattleHex>>>
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BattleHexArray(const Container & container) noexcept
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: BattleHexArray()
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{
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for(auto value : container)
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{
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insert(value);
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}
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}
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void resize(size_type size)
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{
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clear();
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internalStorage.resize(size);
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}
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BattleHexArray(std::initializer_list<BattleHex> initList) noexcept;
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/// returns all valid neighbouring tiles
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static BattleHexArray generateNeighbouringTiles(BattleHex hex)
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{
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BattleHexArray ret;
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for(auto dir : BattleHex::hexagonalDirections())
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ret.checkAndPush(hex.cloneInDirection(dir, false));
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return ret;
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}
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/// returns all tiles, unavailable tiles will be set as invalid
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/// order of returned tiles matches EDir enum
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static BattleHexArray generateAllNeighbouringTiles(BattleHex hex)
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{
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BattleHexArray ret;
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ret.resize(6);
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for(auto dir : BattleHex::hexagonalDirections())
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ret.set(dir, hex.cloneInDirection(dir, false));
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return ret;
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}
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BattleHex getClosestTile(BattleSide side, BattleHex initialPos);
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void checkAndPush(BattleHex tile)
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{
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if(tile.isAvailable() && !contains(tile))
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{
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presenceFlags[tile] = 1;
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internalStorage.emplace_back(tile);
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}
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}
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void insert(BattleHex hex) noexcept
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{
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/*if(isNotValidForInsertion(hex))
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return;*/
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if(contains(hex))
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return;
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presenceFlags[hex] = 1;
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internalStorage.emplace_back(hex);
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}
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void set(size_type index, BattleHex hex)
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{
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/*if(isNotValidForInsertion(hex))
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return;*/
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if(contains(hex))
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return;
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presenceFlags[hex] = 1;
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internalStorage[index] = hex;
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}
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iterator BattleHexArray::insert(iterator pos, BattleHex hex) noexcept
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{
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/*if(isNotValidForInsertion(hex))
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return pos;*/
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if(contains(hex))
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return pos;
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presenceFlags[hex] = 1;
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return internalStorage.insert(pos, hex);
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}
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void merge(const BattleHexArray & other) noexcept;
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void clear() noexcept;
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inline void erase(size_type index) noexcept
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{
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assert(index < totalSize);
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internalStorage[index] = BattleHex::INVALID;
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presenceFlags[index] = 0;
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}
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void erase(iterator first, iterator last) noexcept;
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inline void pop_back() noexcept
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{
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presenceFlags[internalStorage.back()] = 0;
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internalStorage.pop_back();
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}
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inline std::vector<BattleHex> toVector() const noexcept
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{
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return internalStorage;
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}
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template <typename Predicate>
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iterator findIf(Predicate predicate) noexcept
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{
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return std::find_if(begin(), end(), predicate);
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}
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template <typename Predicate>
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const_iterator findIf(Predicate predicate) const noexcept
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{
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return std::find_if(begin(), end(), predicate);
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}
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template <typename Predicate>
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BattleHexArray filterBy(Predicate predicate) const noexcept
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{
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BattleHexArray filtered;
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for(auto hex : internalStorage)
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{
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if(predicate(hex))
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{
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filtered.insert(hex);
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}
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}
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return filtered;
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}
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[[nodiscard]] inline bool BattleHexArray::contains(BattleHex hex) const noexcept
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{
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if(hex.isValid())
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return presenceFlags[hex];
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/*
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if(!isTower(hex))
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logGlobal->warn("BattleHexArray::contains( %d ) - invalid BattleHex!", hex);
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*/
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// return true for invalid hexes
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return true;
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}
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template <typename Serializer>
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void serialize(Serializer & s)
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{
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s & internalStorage;
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if(!internalStorage.empty() && presenceFlags[internalStorage.front()] == 0)
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{
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for(auto hex : internalStorage)
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presenceFlags[hex] = 1;
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}
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}
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[[nodiscard]] inline const BattleHex & BattleHexArray::back() const noexcept
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{
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return internalStorage.back();
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}
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[[nodiscard]] inline const BattleHex & BattleHexArray::front() const noexcept
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{
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return internalStorage.front();
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}
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[[nodiscard]] inline const BattleHex & BattleHexArray::operator[](size_type index) const noexcept
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{
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return internalStorage[index];
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}
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[[nodiscard]] inline const BattleHex & BattleHexArray::at(size_type index) const
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{
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return internalStorage.at(index);
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}
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[[nodiscard]] inline size_type size() const noexcept
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{
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return internalStorage.size();
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}
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[[nodiscard]] inline BattleHexArray::iterator BattleHexArray::begin() noexcept
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{
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return internalStorage.begin();
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}
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[[nodiscard]] inline BattleHexArray::const_iterator BattleHexArray::begin() const noexcept
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{
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return internalStorage.begin();
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}
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[[nodiscard]] inline bool BattleHexArray::empty() const noexcept
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{
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return internalStorage.empty();
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}
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[[nodiscard]] inline BattleHexArray::iterator BattleHexArray::end() noexcept
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{
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return internalStorage.end();
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}
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[[nodiscard]] inline BattleHexArray::const_iterator BattleHexArray::end() const noexcept
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{
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return internalStorage.end();
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}
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[[nodiscard]] inline BattleHexArray::reverse_iterator BattleHexArray::rbegin() noexcept
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{
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return reverse_iterator(end());
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}
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[[nodiscard]] inline BattleHexArray::const_reverse_iterator BattleHexArray::rbegin() const noexcept
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{
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return const_reverse_iterator(end());
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}
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[[nodiscard]] inline BattleHexArray::reverse_iterator BattleHexArray::rend() noexcept
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{
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return reverse_iterator(begin());
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}
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[[nodiscard]] inline BattleHexArray::const_reverse_iterator BattleHexArray::rend() const noexcept
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{
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return const_reverse_iterator(begin());
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}
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private:
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StorageType internalStorage;
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std::array<uint8_t, totalSize> presenceFlags = {};
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[[nodiscard]] inline bool BattleHexArray::isNotValidForInsertion(BattleHex hex) const
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{
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if(isTower(hex))
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return true;
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if(!hex.isValid())
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{
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//logGlobal->warn("BattleHexArray::insert( %d ) - invalid BattleHex!", hex);
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return true;
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}
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return contains(hex) || internalStorage.size() >= totalSize;
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}
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[[nodiscard]] inline bool isTower(BattleHex hex) const
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{
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return hex == BattleHex::CASTLE_CENTRAL_TOWER || hex == BattleHex::CASTLE_UPPER_TOWER || hex == BattleHex::CASTLE_BOTTOM_TOWER;
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}
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};
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VCMI_LIB_NAMESPACE_END
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