mirror of
https://github.com/vcmi/vcmi.git
synced 2024-12-20 20:23:03 +02:00
108 lines
2.4 KiB
C++
108 lines
2.4 KiB
C++
|
/*
|
||
|
* BattleFieldHandler.h, part of VCMI engine
|
||
|
*
|
||
|
* Authors: listed in file AUTHORS in main folder
|
||
|
*
|
||
|
* License: GNU General Public License v2.0 or later
|
||
|
* Full text of license available in license.txt file, in main folder
|
||
|
*
|
||
|
*/
|
||
|
#include "StdInc.h"
|
||
|
|
||
|
#include <vcmi/Entity.h>
|
||
|
#include "BattleFieldHandler.h"
|
||
|
|
||
|
BattleFieldInfo * BattleFieldHandler::loadFromJson(const std::string & scope, const JsonNode & json, const std::string & identifier, size_t index)
|
||
|
{
|
||
|
BattleFieldInfo * info = new BattleFieldInfo(BattleField(index), identifier);
|
||
|
|
||
|
if(json["graphics"].getType() == JsonNode::JsonType::DATA_STRING)
|
||
|
{
|
||
|
info->graphics = json["graphics"].String();
|
||
|
}
|
||
|
|
||
|
if(json["icon"].getType() == JsonNode::JsonType::DATA_STRING)
|
||
|
{
|
||
|
info->icon = json["icon"].String();
|
||
|
}
|
||
|
|
||
|
if(json["name"].getType() == JsonNode::JsonType::DATA_STRING)
|
||
|
{
|
||
|
info->name = json["name"].String();
|
||
|
}
|
||
|
|
||
|
if(json["bonuses"].getType() == JsonNode::JsonType::DATA_VECTOR)
|
||
|
{
|
||
|
for(auto b : json["bonuses"].Vector())
|
||
|
{
|
||
|
auto bonus = JsonUtils::parseBonus(b);
|
||
|
|
||
|
bonus->source = Bonus::TERRAIN_OVERLAY;
|
||
|
bonus->sid = info->getIndex();
|
||
|
bonus->duration = Bonus::ONE_BATTLE;
|
||
|
|
||
|
info->bonuses.push_back(bonus);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if(json["isSpecial"].getType() == JsonNode::JsonType::DATA_BOOL)
|
||
|
{
|
||
|
info->isSpecial = json["isSpecial"].Bool();
|
||
|
}
|
||
|
|
||
|
if(json["impassableHexes"].getType() == JsonNode::JsonType::DATA_VECTOR)
|
||
|
{
|
||
|
for(auto node : json["impassableHexes"].Vector())
|
||
|
info->impassableHexes.push_back(BattleHex(node.Integer()));
|
||
|
}
|
||
|
|
||
|
|
||
|
return info;
|
||
|
}
|
||
|
|
||
|
std::vector<JsonNode> BattleFieldHandler::loadLegacyData(size_t dataSize)
|
||
|
{
|
||
|
return std::vector<JsonNode>();
|
||
|
}
|
||
|
|
||
|
const std::vector<std::string> & BattleFieldHandler::getTypeNames() const
|
||
|
{
|
||
|
static const std::vector<std::string> types = std::vector<std::string> { "battlefield" };
|
||
|
|
||
|
return types;
|
||
|
}
|
||
|
|
||
|
std::vector<bool> BattleFieldHandler::getDefaultAllowed() const
|
||
|
{
|
||
|
return std::vector<bool>();
|
||
|
}
|
||
|
|
||
|
int32_t BattleFieldInfo::getIndex() const
|
||
|
{
|
||
|
return battlefield.getNum();
|
||
|
}
|
||
|
|
||
|
int32_t BattleFieldInfo::getIconIndex() const
|
||
|
{
|
||
|
return iconIndex;
|
||
|
}
|
||
|
|
||
|
const std::string & BattleFieldInfo::getName() const
|
||
|
{
|
||
|
return name;
|
||
|
}
|
||
|
|
||
|
const std::string & BattleFieldInfo::getJsonKey() const
|
||
|
{
|
||
|
return identifier;
|
||
|
}
|
||
|
|
||
|
void BattleFieldInfo::registerIcons(const IconRegistar & cb) const
|
||
|
{
|
||
|
//cb(getIconIndex(), "BATTLEFIELD", icon);
|
||
|
}
|
||
|
|
||
|
BattleField BattleFieldInfo::getId() const
|
||
|
{
|
||
|
return battlefield;
|
||
|
}
|