2021-05-16 13:57:26 +02:00
|
|
|
/*
|
|
|
|
* QuestAction.cpp, part of VCMI engine
|
|
|
|
*
|
|
|
|
* Authors: listed in file AUTHORS in main folder
|
|
|
|
*
|
|
|
|
* License: GNU General Public License v2.0 or later
|
|
|
|
* Full text of license available in license.txt file, in main folder
|
|
|
|
*
|
|
|
|
*/
|
|
|
|
|
|
|
|
#include "StdInc.h"
|
|
|
|
#include "QuestAction.h"
|
2021-05-16 14:39:38 +02:00
|
|
|
#include "../../AIGateway.h"
|
2021-05-16 13:57:26 +02:00
|
|
|
#include "../../Goals/CompleteQuest.h"
|
|
|
|
|
2022-09-26 20:01:07 +02:00
|
|
|
namespace NKAI
|
|
|
|
{
|
|
|
|
|
2021-05-16 13:57:26 +02:00
|
|
|
namespace AIPathfinding
|
|
|
|
{
|
|
|
|
bool QuestAction::canAct(const AIPathNode * node) const
|
2024-03-17 09:34:54 +02:00
|
|
|
{
|
|
|
|
return canAct(node->actor->hero);
|
|
|
|
}
|
|
|
|
|
|
|
|
bool QuestAction::canAct(const CGHeroInstance * hero) const
|
2021-05-16 13:57:26 +02:00
|
|
|
{
|
|
|
|
if(questInfo.obj->ID == Obj::BORDER_GATE || questInfo.obj->ID == Obj::BORDERGUARD)
|
|
|
|
{
|
2024-03-17 09:34:54 +02:00
|
|
|
return dynamic_cast<const IQuestObject *>(questInfo.obj)->checkQuest(hero);
|
2021-05-16 13:57:26 +02:00
|
|
|
}
|
|
|
|
|
2024-03-17 09:34:54 +02:00
|
|
|
return questInfo.quest->activeForPlayers.count(hero->getOwner())
|
|
|
|
|| questInfo.quest->checkQuest(hero);
|
2021-05-16 13:57:26 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
Goals::TSubgoal QuestAction::decompose(const CGHeroInstance * hero) const
|
|
|
|
{
|
|
|
|
return Goals::sptr(Goals::CompleteQuest(questInfo));
|
|
|
|
}
|
|
|
|
|
|
|
|
void QuestAction::execute(const CGHeroInstance * hero) const
|
|
|
|
{
|
|
|
|
ai->moveHeroToTile(questInfo.obj->visitablePos(), hero);
|
|
|
|
}
|
|
|
|
|
|
|
|
std::string QuestAction::toString() const
|
|
|
|
{
|
|
|
|
return "Complete Quest";
|
|
|
|
}
|
2022-09-26 20:01:07 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
}
|