1
0
mirror of https://github.com/vcmi/vcmi.git synced 2024-12-14 10:12:59 +02:00
vcmi/AI/Nullkiller/Goals/AdventureSpellCast.h

44 lines
873 B
C
Raw Normal View History

2021-05-15 18:22:44 +02:00
/*
* AdventureSpellCast.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#pragma once
#include "CGoal.h"
namespace Goals
{
class DLL_EXPORT AdventureSpellCast : public CGoal<AdventureSpellCast>
{
private:
SpellID spellID;
public:
AdventureSpellCast(HeroPtr hero, SpellID spellID)
: CGoal(Goals::ADVENTURE_SPELL_CAST), spellID(spellID)
{
sethero(hero);
}
TGoalVec getAllPossibleSubgoals() override
{
return TGoalVec();
}
const CSpell * getSpell() const
{
return spellID.toSpell();
}
TSubgoal whatToDoToAchieve() override;
void accept(VCAI * ai) override;
std::string name() const override;
virtual bool operator==(const AdventureSpellCast & other) const override;
};
}