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vcmi/AI/Nullkiller/Goals/ExecuteHeroChain.h

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/*
* ExecuteHeroChain.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#pragma once
#include "CGoal.h"
namespace Goals
{
class DLL_EXPORT ExecuteHeroChain : public CGoal<ExecuteHeroChain>
{
private:
AIPath chainPath;
std::string targetName;
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public:
ExecuteHeroChain(const AIPath & path, const CGObjectInstance * obj = nullptr);
TGoalVec getAllPossibleSubgoals() override
{
return TGoalVec();
}
TSubgoal whatToDoToAchieve() override;
void accept(VCAI * ai) override;
std::string name() const override;
virtual bool operator==(const ExecuteHeroChain & other) const override;
const AIPath & getPath() const { return chainPath; }
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};
}