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vcmi/CConsoleHandler.h

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#ifndef CCONSOLEHANDLER_H
#define CCONSOLEHANDLER_H
#ifndef _WIN32
#define WORD std::string
#endif
#ifndef _WIN32
#define _kill_thread(a,b) pthread_cancel(a);
#else
#define _kill_thread(a,b) TerminateThread(a,b);
#endif
namespace boost
{
template<typename signature>
class function;
}
class DLL_EXPORT CConsoleHandler
{
public:
boost::function<void(const std::string &)> *cb;
int curLvl;
int run();
void setColor(int level);
CConsoleHandler();
~CConsoleHandler();
#ifndef _WIN32
static void killConsole(pthread_t hThread); //for windows only, use native handle to the thread
#else
static void killConsole(void *hThread); //for windows only, use native handle to the thread
#endif
template<typename T> void print(const T &data, int level)
{
setColor(level);
std::cout << data << std::flush;
setColor(-1);
}
};
#endif //CCONSOLEHANDLER_H