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vcmi
/
AI
/
VCAI
/
StdInc.h
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* added an initial version of adventure AI: VCAI, more details here: http://forum.vcmi.eu/viewtopic.php?p=6508#6508 * VCAI set as default adventure AI * several adjustments in GUI (hourglass during AI turn), minor changes
2012-02-14 21:04:45 +03:00
#
pragma once
#
include
"../../Global.h"
Added class HeroPtr to VCAI that should replace CGHeroInstance*. HeroPtr is able to detect when the hero under it becomes unavailable. Hopefully fixed #954 (and all bugs caused by keeping a reference to hero that got killed: #998, #1002, #1008, #1011, #1018). If not, assertions should pop up earlier.
2012-07-01 02:48:40 +03:00
#
include
"Fuzzy.h"
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