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vcmi/mapeditor/inspector/armywidget.h

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2022-09-18 01:23:17 +02:00
#ifndef ARMYWIDGET_H
#define ARMYWIDGET_H
#include <QDialog>
#include "../lib/mapObjects/CArmedInstance.h"
const int TOTAL_SLOTS = 7;
namespace Ui {
class ArmyWidget;
}
class ArmyWidget : public QDialog
{
Q_OBJECT
public:
explicit ArmyWidget(CArmedInstance &, QWidget *parent = nullptr);
~ArmyWidget();
void obtainData();
bool commitChanges();
private:
int searchItemIndex(int slotId, CreatureID creId) const;
Ui::ArmyWidget *ui;
CArmedInstance & army;
std::array<QLineEdit*, TOTAL_SLOTS> uiCounts;
std::array<QComboBox*, TOTAL_SLOTS> uiSlots;
};
class ArmyDelegate : public QStyledItemDelegate
{
Q_OBJECT
public:
using QStyledItemDelegate::QStyledItemDelegate;
ArmyDelegate(CArmedInstance &);
QWidget * createEditor(QWidget *parent, const QStyleOptionViewItem &option, const QModelIndex &index) const override;
void setEditorData(QWidget *editor, const QModelIndex &index) const override;
void setModelData(QWidget *editor, QAbstractItemModel *model, const QModelIndex &index) const override;
private:
CArmedInstance & army;
};
#endif // ARMYWIDGET_H