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vcmi/client/widgets/ObjectLists.cpp

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#include "StdInc.h"
#include "ObjectLists.h"
#include "../gui/CGuiHandler.h"
#include "Buttons.h"
/*
* ObjectLists.cpp, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
static void intDeleter(CIntObject* object)
{
delete object;
}
CObjectList::CObjectList(CreateFunc create, DestroyFunc destroy):
createObject(create),
destroyObject(destroy)
{
if (!destroyObject)
destroyObject = intDeleter;
}
void CObjectList::deleteItem(CIntObject* item)
{
if (!item)
return;
removeChild(item);
destroyObject(item);
}
CIntObject* CObjectList::createItem(size_t index)
{
OBJ_CONSTRUCTION_CAPTURING_ALL;
CIntObject * item = createObject(index);
if (item == nullptr)
item = new CIntObject();
item->recActions = defActions;
addChild(item);
return item;
}
CTabbedInt::CTabbedInt(CreateFunc create, DestroyFunc destroy, Point position, size_t ActiveID):
CObjectList(create, destroy),
activeTab(nullptr),
activeID(ActiveID)
{
pos += position;
reset();
}
void CTabbedInt::setActive(size_t which)
{
if (which != activeID)
{
activeID = which;
reset();
}
}
void CTabbedInt::reset()
{
deleteItem(activeTab);
activeTab = createItem(activeID);
activeTab->moveTo(pos.topLeft());
if (active)
redraw();
}
CIntObject * CTabbedInt::getItem()
{
return activeTab;
}
CListBox::CListBox(CreateFunc create, DestroyFunc destroy, Point Pos, Point ItemOffset, size_t VisibleSize,
size_t TotalSize, size_t InitialPos, int Slider, Rect SliderPos):
CObjectList(create, destroy),
first(InitialPos),
totalSize(TotalSize),
itemOffset(ItemOffset),
slider(nullptr)
{
pos += Pos;
items.resize(VisibleSize, nullptr);
if (Slider & 1)
{
OBJ_CONSTRUCTION_CAPTURING_ALL;
slider = new CSlider(SliderPos.topLeft(), SliderPos.w, std::bind(&CListBox::moveToPos, this, _1),
VisibleSize, TotalSize, InitialPos, Slider & 2, Slider & 4 ? CSlider::BLUE : CSlider::BROWN);
}
reset();
}
// Used to move active items after changing list position
void CListBox::updatePositions()
{
Point itemPos = pos.topLeft();
for (auto & elem : items)
{
(elem)->moveTo(itemPos);
itemPos += itemOffset;
}
if (active)
{
redraw();
if (slider)
slider->moveTo(first);
}
}
void CListBox::reset()
{
size_t current = first;
for (auto & elem : items)
{
deleteItem(elem);
elem = createItem(current++);
}
updatePositions();
}
void CListBox::resize(size_t newSize)
{
totalSize = newSize;
if (slider)
slider->setAmount(totalSize);
reset();
}
size_t CListBox::size()
{
return totalSize;
}
CIntObject * CListBox::getItem(size_t which)
{
if (which < first || which > first + items.size() || which > totalSize)
return nullptr;
size_t i=first;
for (auto iter = items.begin(); iter != items.end(); iter++, i++)
if( i == which)
return *iter;
return nullptr;
}
size_t CListBox::getIndexOf(CIntObject *item)
{
size_t i=first;
for (auto iter = items.begin(); iter != items.end(); iter++, i++)
if(*iter == item)
return i;
return size_t(-1);
}
void CListBox::scrollTo(size_t which)
{
//scroll up
if (first > which)
moveToPos(which);
//scroll down
else if (first + items.size() <= which && which < totalSize)
moveToPos(which - items.size() + 1);
}
void CListBox::moveToPos(size_t which)
{
//Calculate new position
size_t maxPossible;
if (totalSize > items.size())
maxPossible = totalSize - items.size();
else
maxPossible = 0;
size_t newPos = std::min(which, maxPossible);
//If move distance is 1 (most of calls from Slider) - use faster shifts instead of resetting all items
if (first - newPos == 1)
moveToPrev();
else if (newPos - first == 1)
moveToNext();
else if (newPos != first)
{
first = newPos;
reset();
}
}
void CListBox::moveToNext()
{
//Remove front item and insert new one to end
if (first + items.size() < totalSize)
{
first++;
deleteItem(items.front());
items.pop_front();
items.push_back(createItem(first+items.size()));
updatePositions();
}
}
void CListBox::moveToPrev()
{
//Remove last item and insert new one at start
if (first)
{
first--;
deleteItem(items.back());
items.pop_back();
items.push_front(createItem(first));
updatePositions();
}
}
size_t CListBox::getPos()
{
return first;
}
const std::list<CIntObject *> &CListBox::getItems()
{
return items;
}