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vcmi/test/CMapFormatTest.cpp

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/*
* CMapFormatTest.cpp, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#include "StdInc.h"
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#include <boost/test/unit_test.hpp>
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#include "../lib/filesystem/CMemoryBuffer.h"
#include "../lib/filesystem/Filesystem.h"
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#include "../lib/mapping/CMap.h"
#include "../lib/rmg/CMapGenOptions.h"
#include "../lib/rmg/CMapGenerator.h"
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#include "../lib/mapping/MapFormatJson.h"
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#include "../lib/VCMIDirs.h"
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#include "MapComparer.h"
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static const int TEST_RANDOM_SEED = 1337;
BOOST_AUTO_TEST_CASE(MapFormat_Random)
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{
logGlobal->info("MapFormat_Random start");
BOOST_TEST_CHECKPOINT("MapFormat_Random start");
std::unique_ptr<CMap> initialMap;
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CMapGenOptions opt;
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opt.setHeight(CMapHeader::MAP_SIZE_MIDDLE);
opt.setWidth(CMapHeader::MAP_SIZE_MIDDLE);
opt.setHasTwoLevels(true);
opt.setPlayerCount(4);
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opt.setPlayerTypeForStandardPlayer(PlayerColor(0), EPlayerType::HUMAN);
opt.setPlayerTypeForStandardPlayer(PlayerColor(1), EPlayerType::AI);
opt.setPlayerTypeForStandardPlayer(PlayerColor(2), EPlayerType::AI);
opt.setPlayerTypeForStandardPlayer(PlayerColor(3), EPlayerType::AI);
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CMapGenerator gen;
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initialMap = gen.generate(&opt, TEST_RANDOM_SEED);
initialMap->name = "Test";
BOOST_TEST_CHECKPOINT("MapFormat_Random generated");
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CMemoryBuffer serializeBuffer;
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{
CMapSaverJson saver(&serializeBuffer);
saver.saveMap(initialMap);
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}
BOOST_TEST_CHECKPOINT("MapFormat_Random serialized");
#if 1
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{
auto path = VCMIDirs::get().userDataPath()/"test_random.vmap";
boost::filesystem::remove(path);
boost::filesystem::ofstream tmp(path, boost::filesystem::ofstream::binary);
tmp.write((const char *)serializeBuffer.getBuffer().data(),serializeBuffer.getSize());
tmp.flush();
tmp.close();
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logGlobal->info("Test map has been saved to:");
logGlobal->info(path.string());
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}
BOOST_TEST_CHECKPOINT("MapFormat_Random saved");
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#endif // 1
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serializeBuffer.seek(0);
{
CMapLoaderJson loader(&serializeBuffer);
std::unique_ptr<CMap> serialized = loader.loadMap();
MapComparer c;
c(serialized, initialMap);
}
logGlobal->info("MapFormat_Random finish");
}
static JsonNode getFromArchive(CZipLoader & archive, const std::string & archiveFilename)
{
ResourceID resource(archiveFilename, EResType::TEXT);
if(!archive.existsResource(resource))
throw new std::runtime_error(archiveFilename+" not found");
auto data = archive.load(resource)->readAll();
JsonNode res(reinterpret_cast<char*>(data.first.get()), data.second);
return std::move(res);
}
static void addToArchive(CZipSaver & saver, const JsonNode & data, const std::string & filename)
{
std::ostringstream out;
out << data;
out.flush();
{
auto s = out.str();
std::unique_ptr<COutputStream> stream = saver.addFile(filename);
if(stream->write((const ui8*)s.c_str(), s.size()) != s.size())
throw new std::runtime_error("CMapSaverJson::saveHeader() zip compression failed.");
}
}
BOOST_AUTO_TEST_CASE(MapFormat_Objects)
{
logGlobal->info("MapFormat_Objects start");
static const std::string MAP_DATA_PATH = "test/ObjectPropertyTest/";
const JsonNode initialHeader(ResourceID(MAP_DATA_PATH+"header.json"));
const JsonNode expectedHeader(ResourceID(MAP_DATA_PATH+"header.json"));//same as initial for now
const JsonNode initialObjects(ResourceID(MAP_DATA_PATH+"objects.json"));
const JsonNode expectedObjects(ResourceID(MAP_DATA_PATH+"objects.ex.json"));
const JsonNode expectedSurface(ResourceID(MAP_DATA_PATH+"surface_terrain.json"));
const JsonNode expectedUnderground(ResourceID(MAP_DATA_PATH+"underground_terrain.json"));
std::unique_ptr<CMap> originalMap;
{
CMemoryBuffer initialBuffer;
std::shared_ptr<CIOApi> originalDataIO(new CProxyIOApi(&initialBuffer));
{
CZipSaver initialSaver(originalDataIO, "_");
addToArchive(initialSaver, initialHeader, "header.json");
addToArchive(initialSaver, initialObjects, "objects.json");
addToArchive(initialSaver, expectedSurface, "surface_terrain.json");
addToArchive(initialSaver, expectedUnderground, "underground_terrain.json");
}
initialBuffer.seek(0);
{
CMapLoaderJson initialLoader(&initialBuffer);
originalMap = initialLoader.loadMap();
}
}
CMemoryBuffer serializeBuffer;
{
CMapSaverJson saver(&serializeBuffer);
saver.saveMap(originalMap);
}
std::shared_ptr<CIOApi> actualDataIO(new CProxyROIOApi(&serializeBuffer));
CZipLoader actualDataLoader("", "_", actualDataIO);
const JsonNode actualHeader = getFromArchive(actualDataLoader, "header.json");
const JsonNode actualObjects = getFromArchive(actualDataLoader, "objects.json");
const JsonNode actualSurface = getFromArchive(actualDataLoader, "surface_terrain.json");
const JsonNode actualUnderground = getFromArchive(actualDataLoader, "underground_terrain.json");
{
auto path = VCMIDirs::get().userDataPath()/"test_object_property.vmap";
boost::filesystem::remove(path);
boost::filesystem::ofstream tmp(path, boost::filesystem::ofstream::binary);
tmp.write((const char *)serializeBuffer.getBuffer().data(),serializeBuffer.getSize());
tmp.flush();
tmp.close();
logGlobal->infoStream() << "Test map has been saved to " << path;
}
{
JsonMapComparer c;
c.compareHeader(actualHeader, expectedHeader);
}
{
JsonMapComparer c;
c.compareObjects(actualObjects, expectedObjects);
}
{
JsonMapComparer c;
c.compareTerrain("surface", actualSurface, expectedSurface);
}
{
JsonMapComparer c;
c.compareTerrain("underground", actualUnderground, expectedUnderground);
}
logGlobal->info("MapFormat_Objects finish");
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}