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vcmi/client/windows/CMarketWindow.cpp

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/*
* CMarketWindow.cpp, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#include "StdInc.h"
#include "CMarketWindow.h"
#include "../gui/CGuiHandler.h"
#include "../gui/Shortcut.h"
#include "../widgets/Buttons.h"
#include "../widgets/TextControls.h"
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#include "../widgets/markets/CArtifactsBuying.h"
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#include "../widgets/markets/CFreelancerGuild.h"
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#include "../widgets/markets/CMarketResources.h"
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#include "../widgets/markets/CTransferResources.h"
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#include "../CGameInfo.h"
#include "../CPlayerInterface.h"
#include "../../lib/CGeneralTextHandler.h"
#include "../../lib/mapObjects/CGTownInstance.h"
#include "../../lib/mapObjects/CGMarket.h"
#include "../../lib/mapObjects/CGHeroInstance.h"
CMarketWindow::CMarketWindow(const IMarket * market, const CGHeroInstance * hero, const std::function<void()> & onWindowClosed, EMarketMode mode)
: CStatusbarWindow(PLAYER_COLORED)
, hero(hero)
, windowClosedCallback(onWindowClosed)
{
assert(mode == EMarketMode::RESOURCE_RESOURCE || mode == EMarketMode::RESOURCE_PLAYER || mode == EMarketMode::CREATURE_RESOURCE ||
mode == EMarketMode::RESOURCE_ARTIFACT || mode == EMarketMode::ARTIFACT_RESOURCE || mode == EMarketMode::ARTIFACT_EXP ||
mode == EMarketMode::CREATURE_EXP);
if(mode == EMarketMode::RESOURCE_RESOURCE)
createMarketResources(market, hero);
else if(mode == EMarketMode::RESOURCE_PLAYER)
createTransferResources(market, hero);
else if(mode == EMarketMode::CREATURE_RESOURCE)
createFreelancersGuild(market, hero);
else if(mode == EMarketMode::RESOURCE_ARTIFACT)
createArtifactsBuying(market, hero);
else if(mode == EMarketMode::ARTIFACT_RESOURCE)
createArtifactsSelling(market, hero);
else if(mode == EMarketMode::ARTIFACT_EXP)
createAltarArtifacts(market, hero);
else if(mode == EMarketMode::CREATURE_EXP)
createAltarCreatures(market, hero);
OBJECT_CONSTRUCTION_CUSTOM_CAPTURING(255 - DISPOSE);
statusbar = CGStatusBar::create(std::make_shared<CPicture>(background->getSurface(), Rect(8, pos.h - 26, pos.w - 16, 19), 8, pos.h - 26));
}
void CMarketWindow::artifactsChanged()
{
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//market->artifactsChanged(false);
if(artsBuy)
artsBuy->updateSlots();
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}
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void CMarketWindow::updateGarrisons()
{
if(guild)
guild->updateSlots();
}
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void CMarketWindow::resourceChanged()
{
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if(resRes)
resRes->updateSlots();
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if(trRes)
trRes->updateSlots();
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}
void CMarketWindow::close()
{
if(windowClosedCallback)
windowClosedCallback();
CWindowObject::close();
}
const CGHeroInstance * CMarketWindow::getHero() const
{
return hero;
}
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void CMarketWindow::createChangeModeButtons(EMarketMode currentMode, const IMarket * market, const CGHeroInstance * hero)
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{
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auto isButton = [this, currentMode, market, hero](EMarketMode modeButton) -> bool
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{
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if(currentMode == modeButton)
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return false;
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if(!market->allowsTrade(modeButton))
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return false;
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if(modeButton == EMarketMode::RESOURCE_RESOURCE || modeButton == EMarketMode::RESOURCE_PLAYER)
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{
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if(const auto town = dynamic_cast<const CGTownInstance*>(market))
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return town->getOwner() == LOCPLINT->playerID;
else
return true;
}
else
{
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return hero != nullptr;
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}
};
auto buttonPosY = 520;
changeModeButtons.clear();
if(isButton(EMarketMode::RESOURCE_PLAYER))
changeModeButtons.emplace_back(std::make_shared<CButton>(Point(18, buttonPosY), AnimationPath::builtin("TPMRKBU1.DEF"),
CGI->generaltexth->zelp[612], std::bind(&CMarketWindow::createTransferResources, this, market, hero)));
buttonPosY -= buttonHeightWithMargin;
if(isButton(EMarketMode::ARTIFACT_RESOURCE))
{
changeModeButtons.emplace_back(std::make_shared<CButton>(Point(18, buttonPosY), AnimationPath::builtin("TPMRKBU3.DEF"),
CGI->generaltexth->zelp[613], std::bind(&CMarketWindow::createArtifactsSelling, this, market, hero)));
buttonPosY -= buttonHeightWithMargin;
}
if(isButton(EMarketMode::CREATURE_RESOURCE))
changeModeButtons.emplace_back(std::make_shared<CButton>(Point(516, buttonPosY), AnimationPath::builtin("TPMRKBU4.DEF"),
CGI->generaltexth->zelp[599], std::bind(&CMarketWindow::createFreelancersGuild, this, market, hero)));
if(isButton(EMarketMode::RESOURCE_RESOURCE))
changeModeButtons.emplace_back(std::make_shared<CButton>(Point(516, buttonPosY), AnimationPath::builtin("TPMRKBU5.DEF"),
CGI->generaltexth->zelp[605], std::bind(&CMarketWindow::createMarketResources, this, market, hero)));
if(isButton(EMarketMode::RESOURCE_ARTIFACT))
changeModeButtons.emplace_back(std::make_shared<CButton>(Point(18, buttonPosY), AnimationPath::builtin("TPMRKBU2.DEF"),
CGI->generaltexth->zelp[598], std::bind(&CMarketWindow::createArtifactsBuying, this, market, hero)));
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if(isButton(EMarketMode::CREATURE_EXP))
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{
changeModeButtons.emplace_back(std::make_shared<CButton>(Point(516, 421), AnimationPath::builtin("ALTSACC.DEF"),
CGI->generaltexth->zelp[572], std::bind(&CMarketWindow::createAltarCreatures, this, market, hero)));
if(altar->hero->getAlignment() == EAlignment::GOOD)
changeModeButtons.back()->block(true);
}
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if(isButton(EMarketMode::ARTIFACT_EXP))
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{
changeModeButtons.emplace_back(std::make_shared<CButton>(Point(516, 421), AnimationPath::builtin("ALTART.DEF"),
CGI->generaltexth->zelp[580], std::bind(&CMarketWindow::createAltarArtifacts, this, market, hero)));
if(altar->hero->getAlignment() == EAlignment::EVIL)
changeModeButtons.back()->block(true);
}
}
void CMarketWindow::createInternals(EMarketMode mode, const IMarket * market, const CGHeroInstance * hero)
{
background->center();
pos = background->pos;
this->market->setRedrawParent(true);
createChangeModeButtons(mode, market, hero);
quitButton = std::make_shared<CButton>(quitButtonPos, AnimationPath::builtin("IOK6432.DEF"),
CGI->generaltexth->zelp[600], [this]() {close(); }, EShortcut::GLOBAL_RETURN);
redraw();
}
void CMarketWindow::createArtifactsBuying(const IMarket * market, const CGHeroInstance * hero)
{
OBJECT_CONSTRUCTION_CUSTOM_CAPTURING(255 - DISPOSE);
background = createBg(ImagePath::builtin("TPMRKABS.bmp"), PLAYER_COLORED);
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artsBuy = std::make_shared<CArtifactsBuying>(market, hero);
background->center();
pos = background->pos;
artsBuy->setRedrawParent(true);
artsBuy->moveTo(pos.topLeft());
createChangeModeButtons(EMarketMode::RESOURCE_ARTIFACT, market, hero);
quitButton = std::make_shared<CButton>(quitButtonPos, AnimationPath::builtin("IOK6432.DEF"),
CGI->generaltexth->zelp[600], [this]() {close(); }, EShortcut::GLOBAL_RETURN);
redraw();
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}
void CMarketWindow::createArtifactsSelling(const IMarket * market, const CGHeroInstance * hero)
{
OBJECT_CONSTRUCTION_CUSTOM_CAPTURING(255 - DISPOSE);
background = createBg(ImagePath::builtin("TPMRKASS.bmp"), PLAYER_COLORED);
this->market = std::make_shared<CMarketplaceWindow>(market, hero, []() {}, EMarketMode::ARTIFACT_RESOURCE);
createInternals(EMarketMode::ARTIFACT_RESOURCE, market, hero);
}
void CMarketWindow::createMarketResources(const IMarket * market, const CGHeroInstance * hero)
{
OBJECT_CONSTRUCTION_CUSTOM_CAPTURING(255 - DISPOSE);
background = createBg(ImagePath::builtin("TPMRKRES.bmp"), PLAYER_COLORED);
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resRes = std::make_shared<CMarketResources>(market, hero);
background->center();
pos = background->pos;
resRes->setRedrawParent(true);
resRes->moveTo(pos.topLeft());
createChangeModeButtons(EMarketMode::RESOURCE_RESOURCE, market, hero);
quitButton = std::make_shared<CButton>(quitButtonPos, AnimationPath::builtin("IOK6432.DEF"),
CGI->generaltexth->zelp[600], [this]() {close(); }, EShortcut::GLOBAL_RETURN);
redraw();
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}
void CMarketWindow::createFreelancersGuild(const IMarket * market, const CGHeroInstance * hero)
{
OBJECT_CONSTRUCTION_CUSTOM_CAPTURING(255 - DISPOSE);
background = createBg(ImagePath::builtin("TPMRKCRS.bmp"), PLAYER_COLORED);
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guild = std::make_shared<CFreelancerGuild>(market, hero);
background->center();
pos = background->pos;
guild->setRedrawParent(true);
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guild->moveTo(pos.topLeft());
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createChangeModeButtons(EMarketMode::CREATURE_RESOURCE, market, hero);
quitButton = std::make_shared<CButton>(quitButtonPos, AnimationPath::builtin("IOK6432.DEF"),
CGI->generaltexth->zelp[600], [this]() {close(); }, EShortcut::GLOBAL_RETURN);
redraw();
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}
void CMarketWindow::createTransferResources(const IMarket * market, const CGHeroInstance * hero)
{
OBJECT_CONSTRUCTION_CUSTOM_CAPTURING(255 - DISPOSE);
background = createBg(ImagePath::builtin("TPMRKPTS.bmp"), PLAYER_COLORED);
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trRes = std::make_shared<CTransferResources>(market, hero);
background->center();
pos = background->pos;
trRes->setRedrawParent(true);
trRes->moveTo(pos.topLeft());
createChangeModeButtons(EMarketMode::RESOURCE_PLAYER, market, hero);
quitButton = std::make_shared<CButton>(quitButtonPos, AnimationPath::builtin("IOK6432.DEF"),
CGI->generaltexth->zelp[600], [this]() {close(); }, EShortcut::GLOBAL_RETURN);
redraw();
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}
void CMarketWindow::createAltarArtifacts(const IMarket * market, const CGHeroInstance * hero)
{
OBJECT_CONSTRUCTION_CUSTOM_CAPTURING(255 - DISPOSE);
background = createBg(ImagePath::builtin("ALTRART2.bmp"), PLAYER_COLORED);
auto altarArtifacts = std::make_shared<CAltarArtifacts>(market, hero);
altar = altarArtifacts;
artSets.clear();
addSetAndCallbacks(altarArtifacts->getAOHset()); altarArtifacts->putBackArtifacts();
background->center();
pos = background->pos;
altar->setRedrawParent(true);
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createChangeModeButtons(EMarketMode::ARTIFACT_EXP, market, hero);
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altar->moveTo(pos.topLeft());
quitButton = std::make_shared<CButton>(quitButtonPos, AnimationPath::builtin("IOK6432.DEF"),
CGI->generaltexth->zelp[568], [this, altarArtifacts]()
{
altarArtifacts->putBackArtifacts();
CMarketWindow::close();
}, EShortcut::GLOBAL_RETURN);
updateExpToLevel();
redraw();
}
void CMarketWindow::createAltarCreatures(const IMarket * market, const CGHeroInstance * hero)
{
OBJECT_CONSTRUCTION_CUSTOM_CAPTURING(255 - DISPOSE);
background = createBg(ImagePath::builtin("ALTARMON.bmp"), PLAYER_COLORED);
altar = std::make_shared<CAltarCreatures>(market, hero);
background->center();
pos = background->pos;
altar->setRedrawParent(true);
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createChangeModeButtons(EMarketMode::CREATURE_EXP, market, hero);
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altar->moveTo(pos.topLeft());
quitButton = std::make_shared<CButton>(quitButtonPos, AnimationPath::builtin("IOK6432.DEF"),
CGI->generaltexth->zelp[568], std::bind(&CMarketWindow::close, this), EShortcut::GLOBAL_RETURN);
updateExpToLevel();
redraw();
}