2023-02-01 16:12:01 +02:00
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/*
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2023-02-01 16:42:03 +02:00
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* SDLImageLoader.h, part of VCMI engine
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2023-02-01 16:12:01 +02:00
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#pragma once
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2023-02-01 20:42:06 +02:00
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#include "../render/IImageLoader.h"
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2023-02-01 16:12:01 +02:00
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2023-02-01 20:42:06 +02:00
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class SDLImageLoader : public IImageLoader
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2023-02-01 16:12:01 +02:00
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{
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SDLImage * image;
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ui8 * lineStart;
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ui8 * position;
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public:
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//load size raw pixels from data
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2023-02-01 20:42:06 +02:00
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void load(size_t size, const ui8 * data);
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2023-02-01 16:12:01 +02:00
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//set size pixels to color
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2023-02-01 20:42:06 +02:00
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void load(size_t size, ui8 color=0);
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void endLine();
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2023-02-01 16:12:01 +02:00
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//init image with these sizes and palette
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2023-02-01 20:42:06 +02:00
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void init(Point SpriteSize, Point Margins, Point FullSize, SDL_Color *pal);
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2023-02-01 16:12:01 +02:00
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SDLImageLoader(SDLImage * Img);
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~SDLImageLoader();
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};
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