2022-10-12 23:51:55 +02:00
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/*
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* playerparams.h, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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2022-09-24 22:55:05 +02:00
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#pragma once
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2022-09-18 01:23:17 +02:00
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#include <QWidget>
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#include "../lib/mapping/CMap.h"
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#include "mapcontroller.h"
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namespace Ui {
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class PlayerParams;
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}
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class PlayerParams : public QWidget
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{
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Q_OBJECT
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public:
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explicit PlayerParams(MapController & controller, int playerId, QWidget *parent = nullptr);
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~PlayerParams();
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PlayerInfo playerInfo;
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int playerColor;
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private slots:
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void on_radioHuman_toggled(bool checked);
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void on_radioCpu_toggled(bool checked);
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void on_mainTown_activated(int index);
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void on_generateHero_stateChanged(int arg1);
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void on_randomFaction_stateChanged(int arg1);
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void allowedFactionsCheck(QListWidgetItem *);
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private:
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Ui::PlayerParams *ui;
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MapController & controller;
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};
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