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vcmi/CLuaHandler.cpp

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#include "stdafx.h"
#include "lua.h"
#include "lualib.h"
#include "lauxlib.h"
#include <luabind/luabind.hpp>
#include <luabind/function.hpp>
#include <luabind/class.hpp>
#include "CLuaHandler.h"
void piszpowitanie2(std::string i) //simple global function for testing
{
std::cout<<"powitanie2zc++. Liczba dnia to " << i;
}
CLuaHandler::CLuaHandler()
{
}
CLuaHandler::~CLuaHandler()
{
}
void CLuaHandler::test()
{
int iErr = 0;
lua_State *lua = lua_open (); // Open Lua
LUA_OPEN_LIB(lua, luaopen_base);
LUA_OPEN_LIB(lua, luaopen_io);
if ((iErr = luaL_loadfile (lua, "test.lua")) == 0)
{
// Call main...
if ((iErr = lua_pcall (lua, 0, LUA_MULTRET, 0)) == 0)
{
luabind::open(lua);
luabind::module(lua)
[
luabind::def("powitanie",&piszpowitanie2)
];
//int ret = luabind::call_function<int>(lua, "helloWorld2");
lua_pushstring (lua, "helloWorld2");
lua_gettable (lua, LUA_GLOBALSINDEX);
lua_pcall (lua, 0, 0, 0);
// Push the function name onto the stack
lua_pushstring (lua, "helloWorld");
lua_gettable (lua, LUA_GLOBALSINDEX);
lua_pcall (lua, 0, 0, 0);
}
}
lua_close (lua);
}