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vcmi/global.h

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2007-06-06 19:12:12 +03:00
#ifndef GLOBAL_H
#define GLOBAL_H
#define CHECKTIME 1
#if CHECKTIME
#include "timeHandler.h"
#include <iostream>
#define THC
#else
#define THC //
#endif
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enum EterrainType {dirt, sand, grass, snow, swamp, rough, subterranean, lava, water, rock};
enum Eriver {clearRiver=1, icyRiver, muddyRiver, lavaRiver};
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enum Eroad {dirtRoad=1, grazvelRoad, cobblestoneRoad};
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enum Eformat { WoG=0x33, AB=0x15, RoE=0x0e, SoD=0x1c};
enum EvictoryConditions {artifact, gatherTroop, gatherResource, buildCity, buildGrail, beatHero,
captureCity, beatMonster, takeDwellings, takeMines, transportItem, winStandard=255};
enum ElossCon {lossCastle, lossHero, timeExpires, lossStandard=255};
#define DEFBYPASS
#endif //GLOBAL_H