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vcmi/AI/Nullkiller2/Goals/SaveResources.h

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/*
* SaveResources.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#pragma once
#include "CGoal.h"
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namespace NK2AI
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{
namespace Goals
{
class DLL_EXPORT SaveResources : public ElementarGoal<SaveResources>
{
private:
TResources resources;
public:
SaveResources(TResources resources)
: ElementarGoal(Goals::SAVE_RESOURCES), resources(resources)
{
}
void accept(AIGateway * aiGw) override;
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std::string toString() const override;
bool operator==(const SaveResources & other) const override;
};
}
}