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vcmi/mapeditor/playersettings.h

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2022-09-18 01:23:17 +02:00
#ifndef PLAYERSETTINGS_H
#define PLAYERSETTINGS_H
#include "StdInc.h"
#include <QDialog>
#include "playerparams.h"
namespace Ui {
class PlayerSettings;
}
class PlayerSettings : public QDialog
{
Q_OBJECT
public:
explicit PlayerSettings(MapController & controller, QWidget *parent = nullptr);
~PlayerSettings();
private slots:
void on_playersCount_currentIndexChanged(int index);
void on_pushButton_clicked();
private:
Ui::PlayerSettings *ui;
std::vector<PlayerParams*> paramWidgets;
MapController & controller;
};
#endif // PLAYERSETTINGS_H