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vcmi/AI/VCAI/Goals/CollectRes.h

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/*
* CollectRes.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#pragma once
#include "CGoal.h"
struct HeroPtr;
class VCAI;
class FuzzyHelper;
namespace Goals
{
class DLL_EXPORT CollectRes : public CGoal<CollectRes>
{
public:
CollectRes()
: CGoal(Goals::COLLECT_RES)
{
}
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CollectRes(GameResID rid, int val)
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: CGoal(Goals::COLLECT_RES)
{
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resID = rid.getNum();
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value = val;
priority = 2;
}
TGoalVec getAllPossibleSubgoals() override;
TSubgoal whatToDoToAchieve() override;
TSubgoal whatToDoToTrade();
bool fulfillsMe(TSubgoal goal) override; //TODO: Trade
virtual bool operator==(const CollectRes & other) const override;
};
}