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vcmi/test/mock/mock_ServerCallback.h

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/*
* mock_ServerCallback.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#pragma once
#include <vcmi/ServerCallback.h>
class ServerCallbackMock : public ServerCallback
{
public:
MOCK_CONST_METHOD0(describeChanges, bool());
MOCK_METHOD1(complain, void(const std::string &));
MOCK_METHOD0(getRNG, vstd::RNG *());
MOCK_METHOD1(apply, void(CPackForClient *));
MOCK_METHOD1(apply, void(BattleLogMessage *));
MOCK_METHOD1(apply, void(BattleStackMoved *));
MOCK_METHOD1(apply, void(BattleUnitsChanged *));
MOCK_METHOD1(apply, void(SetStackEffect *));
MOCK_METHOD1(apply, void(StacksInjured *));
MOCK_METHOD1(apply, void(BattleObstaclesChanged *));
MOCK_METHOD1(apply, void(CatapultAttack *));
};