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vcmi/lib/json/JsonBonus.h

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/*
* JsonBonus.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#pragma once
#include "JsonNode.h"
#include "../GameConstants.h"
VCMI_LIB_NAMESPACE_BEGIN
namespace JsonUtils
{
DLL_LINKAGE std::shared_ptr<Bonus> parseBonus(const JsonVector & ability_vec);
DLL_LINKAGE std::shared_ptr<Bonus> parseBonus(const JsonNode & ability);
DLL_LINKAGE std::shared_ptr<Bonus> parseBuildingBonus(const JsonNode & ability, const FactionID & faction, const BuildingID & building, const std::string & description);
DLL_LINKAGE bool parseBonus(const JsonNode & ability, Bonus * placement);
DLL_LINKAGE std::shared_ptr<ILimiter> parseLimiter(const JsonNode & limiter);
DLL_LINKAGE CSelector parseSelector(const JsonNode &ability);
DLL_LINKAGE void resolveAddInfo(CAddInfo & var, const JsonNode & node);
}
VCMI_LIB_NAMESPACE_END