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vcmi/AI/StupidAI/main.cpp
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/*
* main.cpp, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#include "StdInc.h"
#include "../../lib/AI_Base.h"
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#include "StupidAI.h"
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#ifdef __GNUC__
#define strcpy_s(a, b, c) strncpy(a, c, b)
#endif
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static const char *g_cszAiName = "Stupid AI 0.1";
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extern "C" DLL_EXPORT int GetGlobalAiVersion()
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{
return AI_INTERFACE_VER;
}
extern "C" DLL_EXPORT void GetAiName(char* name)
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{
strcpy_s(name, strlen(g_cszAiName) + 1, g_cszAiName);
}
extern "C" DLL_EXPORT void GetNewBattleAI(std::shared_ptr<CBattleGameInterface> &out)
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{
out = std::make_shared<CStupidAI>();
}