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328 lines
8.6 KiB
C++
328 lines
8.6 KiB
C++
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/*
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* RmgObject.cpp, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#include "StdInc.h"
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#include "RmgObject.h"
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#include "RmgMap.h"
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#include "../mapObjects/CObjectHandler.h"
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#include "../mapping/CMapEditManager.h"
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#include "../mapping/CMap.h"
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#include "../VCMI_Lib.h"
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#include "../mapObjects/CommonConstructors.h"
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#include "../mapObjects/MapObjects.h" //needed to resolve templates for CommonConstructors.h
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#include "Functions.h"
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using namespace rmg;
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Object::Instance::Instance(const Object& parent, CGObjectInstance & object): dParent(parent), dObject(object)
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{
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setPosition(dPosition);
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}
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Object::Instance::Instance(const Object& parent, CGObjectInstance & object, const int3 & position): Instance(parent, object)
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{
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setPosition(position);
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}
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const Area & Object::Instance::getBlockedArea() const
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{
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if(dBlockedAreaCache.empty())
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{
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dBlockedAreaCache.assign(dObject.getBlockedPos());
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if(dObject.isVisitable() || dBlockedAreaCache.empty())
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dBlockedAreaCache.add(dObject.visitablePos());
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}
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return dBlockedAreaCache;
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}
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int3 Object::Instance::getPosition(bool isAbsolute) const
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{
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if(isAbsolute)
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return dPosition + dParent.getPosition();
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else
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return dPosition;
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}
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int3 Object::Instance::getVisitablePosition() const
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{
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return dObject.visitablePos();
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}
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const rmg::Area & Object::Instance::getAccessibleArea() const
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{
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if(dAccessibleAreaCache.empty())
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{
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auto neighbours = rmg::Area({getVisitablePosition()}).getBorderOutside();
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rmg::Area visitable = rmg::Area(neighbours) - getBlockedArea();
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for(auto & from : visitable.getTiles())
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{
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if(isVisitableFrom(from))
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dAccessibleAreaCache.add(from);
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}
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}
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return dAccessibleAreaCache;
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}
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void Object::Instance::setPosition(const int3 & position)
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{
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dPosition = position;
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dObject.pos = dPosition + dParent.getPosition();
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dBlockedAreaCache.clear();
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dAccessibleAreaCache.clear();
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dParent.dAccessibleAreaCache.clear();
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dParent.dAccessibleAreaFullCache.clear();
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dParent.dFullAreaCache.clear();
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}
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void Object::Instance::setPositionRaw(const int3 & position)
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{
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if(!dObject.pos.valid())
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{
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dObject.pos = dPosition + dParent.getPosition();
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dBlockedAreaCache.clear();
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dAccessibleAreaCache.clear();
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dParent.dAccessibleAreaCache.clear();
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dParent.dAccessibleAreaFullCache.clear();
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dParent.dFullAreaCache.clear();
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}
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auto shift = position + dParent.getPosition() - dObject.pos;
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dAccessibleAreaCache.translate(shift);
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dBlockedAreaCache.translate(shift);
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dPosition = position;
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dObject.pos = dPosition + dParent.getPosition();
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}
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void Object::Instance::setTemplate(const Terrain & terrain)
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{
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if(dObject.appearance.id == Obj::NO_OBJ)
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{
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auto templates = VLC->objtypeh->getHandlerFor(dObject.ID, dObject.subID)->getTemplates(terrain);
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if(templates.empty())
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throw rmgException(boost::to_string(boost::format("Did not find graphics for object (%d,%d) at %s") % dObject.ID % dObject.subID % static_cast<std::string>(terrain)));
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dObject.appearance = templates.front();
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}
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dAccessibleAreaCache.clear();
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setPosition(getPosition(false));
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}
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void Object::Instance::clear()
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{
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delete &dObject;
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dBlockedAreaCache.clear();
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dAccessibleAreaCache.clear();
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dParent.dAccessibleAreaCache.clear();
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dParent.dAccessibleAreaFullCache.clear();
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dParent.dFullAreaCache.clear();
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}
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bool Object::Instance::isVisitableFrom(const int3 & position) const
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{
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auto relPosition = position - getPosition(true);
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return dObject.appearance.isVisitableFrom(relPosition.x, relPosition.y);
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}
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CGObjectInstance & Object::Instance::object()
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{
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return dObject;
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}
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const CGObjectInstance & Object::Instance::object() const
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{
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return dObject;
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}
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Object::Object(CGObjectInstance & object, const int3 & position)
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{
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addInstance(object, position);
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}
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Object::Object(CGObjectInstance & object)
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{
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addInstance(object);
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}
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Object::Object(const Object & object)
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{
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dStrenght = object.dStrenght;
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for(auto & i : object.dInstances)
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addInstance(const_cast<CGObjectInstance &>(i.object()), i.getPosition());
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setPosition(object.getPosition());
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}
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std::list<Object::Instance*> Object::instances()
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{
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std::list<Object::Instance*> result;
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for(auto & i : dInstances)
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result.push_back(&i);
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return result;
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}
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std::list<const Object::Instance*> Object::instances() const
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{
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std::list<const Object::Instance*> result;
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for(const auto & i : dInstances)
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result.push_back(&i);
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return result;
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}
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void Object::addInstance(Instance & object)
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{
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//assert(object.dParent == *this);
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dInstances.push_back(object);
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dFullAreaCache.clear();
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dAccessibleAreaCache.clear();
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dAccessibleAreaFullCache.clear();
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}
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Object::Instance & Object::addInstance(CGObjectInstance & object)
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{
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dInstances.emplace_back(*this, object);
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dFullAreaCache.clear();
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dAccessibleAreaCache.clear();
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dAccessibleAreaFullCache.clear();
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return dInstances.back();
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}
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Object::Instance & Object::addInstance(CGObjectInstance & object, const int3 & position)
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{
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dInstances.emplace_back(*this, object, position);
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dFullAreaCache.clear();
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dAccessibleAreaCache.clear();
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dAccessibleAreaFullCache.clear();
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return dInstances.back();
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}
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const int3 & Object::getPosition() const
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{
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return dPosition;
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}
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int3 Object::getVisitablePosition() const
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{
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assert(!dInstances.empty());
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for(auto & instance : dInstances)
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if(!getArea().contains(instance.getVisitablePosition()))
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return instance.getVisitablePosition();
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return dInstances.back().getVisitablePosition(); //fallback - return position of last object
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}
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const rmg::Area & Object::getAccessibleArea(bool exceptLast) const
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{
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if(dInstances.empty())
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return dAccessibleAreaFullCache;
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if(exceptLast && !dAccessibleAreaCache.empty())
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return dAccessibleAreaCache;
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if(!exceptLast && !dAccessibleAreaFullCache.empty())
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return dAccessibleAreaFullCache;
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for(auto i = dInstances.begin(); i != std::prev(dInstances.end()); ++i)
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dAccessibleAreaCache.unite(i->getAccessibleArea());
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dAccessibleAreaFullCache = dAccessibleAreaCache;
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dAccessibleAreaFullCache.unite(dInstances.back().getAccessibleArea());
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dAccessibleAreaCache.subtract(getArea());
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dAccessibleAreaFullCache.subtract(getArea());
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if(exceptLast)
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return dAccessibleAreaCache;
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else
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return dAccessibleAreaFullCache;
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}
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void Object::setPosition(const int3 & position)
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{
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dAccessibleAreaCache.translate(position - dPosition);
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dAccessibleAreaFullCache.translate(position - dPosition);
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dFullAreaCache.translate(position - dPosition);
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dPosition = position;
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for(auto& i : dInstances)
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i.setPositionRaw(i.getPosition());
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}
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void Object::setTemplate(const Terrain & terrain)
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{
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for(auto& i : dInstances)
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i.setTemplate(terrain);
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}
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const Area & Object::getArea() const
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{
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if(!dFullAreaCache.empty() || dInstances.empty())
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return dFullAreaCache;
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for(const auto & instance : dInstances)
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{
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dFullAreaCache.unite(instance.getBlockedArea());
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}
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return dFullAreaCache;
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}
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void Object::Instance::finalize(RmgMap & map)
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{
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if(!map.isOnMap(getPosition(true)))
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throw rmgException(boost::to_string(boost::format("Position of object %d at %s is outside the map") % dObject.id % getPosition(true).toString()));
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if (dObject.isVisitable() && !map.isOnMap(dObject.visitablePos()))
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throw rmgException(boost::to_string(boost::format("Visitable tile %s of object %d at %s is outside the map") % dObject.visitablePos().toString() % dObject.id % dObject.pos.toString()));
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for (auto & tile : dObject.getBlockedPos())
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{
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if(!map.isOnMap(tile))
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throw rmgException(boost::to_string(boost::format("Tile %s of object %d at %s is outside the map") % tile.toString() % dObject.id % dObject.pos.toString()));
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}
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if (dObject.appearance.id == Obj::NO_OBJ)
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{
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auto terrainType = map.map().getTile(getPosition(true)).terType;
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auto templates = VLC->objtypeh->getHandlerFor(dObject.ID, dObject.subID)->getTemplates(terrainType);
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if (templates.empty())
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throw rmgException(boost::to_string(boost::format("Did not find graphics for object (%d,%d) at %s (terrain %d)") % dObject.ID % dObject.subID % getPosition(true).toString() % terrainType));
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setTemplate(terrainType);
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}
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for(auto & tile : getBlockedArea().getTilesVector())
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{
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map.setOccupied(tile, ETileType::ETileType::USED);
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}
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map.getEditManager()->insertObject(&dObject);
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}
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void Object::finalize(RmgMap & map)
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{
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if(dInstances.empty())
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throw rmgException("Cannot finalize object without instances");
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for(auto iter = dInstances.begin(); iter != dInstances.end(); ++iter)
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{
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iter->finalize(map);
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}
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}
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void Object::clear()
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{
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for(auto & instance : dInstances)
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instance.clear();
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dInstances.clear();
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dFullAreaCache.clear();
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dAccessibleAreaCache.clear();
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dAccessibleAreaFullCache.clear();
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}
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