1
0
mirror of https://github.com/vcmi/vcmi.git synced 2024-12-26 22:57:00 +02:00
vcmi/AI/BattleAI/ThreatMap.h

26 lines
629 B
C
Raw Normal View History

/*
* ThreatMap.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
/*
#pragma once
#include "common.h"
#include "CCallback.h"
/*
class ThreatMap
{
public:
std::array<std::vector<BattleAttackInfo>, GameConstants::BFIELD_SIZE> threatMap; // [hexNr] -> enemies able to strike
const CStack *endangered;
std::array<int, GameConstants::BFIELD_SIZE> sufferedDamage;
ThreatMap(const CStack *Endangered);
};*/ // These lines may be usefull but they are't used in the code.