2011-12-14 00:23:17 +03:00
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#include "StdInc.h"
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2008-06-13 11:16:51 +03:00
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#include "Graphics.h"
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2011-12-14 00:23:17 +03:00
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2010-12-20 23:22:53 +02:00
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#include "CDefHandler.h"
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2011-12-22 16:05:19 +03:00
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#include "UIFramework/SDL_Extensions.h"
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2010-02-04 17:50:59 +02:00
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#include <SDL_ttf.h>
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2011-12-14 00:23:17 +03:00
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#include "../lib/CThreadHelper.h"
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2009-05-21 03:55:30 +03:00
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#include "CGameInfo.h"
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2010-12-20 23:22:53 +02:00
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#include "../lib/CLodHandler.h"
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2009-05-09 19:18:27 +03:00
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#include "../lib/VCMI_Lib.h"
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2009-07-20 04:47:49 +03:00
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#include "../CCallback.h"
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2010-12-20 23:22:53 +02:00
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#include "../lib/CTownHandler.h"
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#include "../lib/CObjectHandler.h"
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#include "../lib/CGeneralTextHandler.h"
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#include "../lib/CCreatureHandler.h"
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2010-08-17 17:58:13 +03:00
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#include "CBitmapHandler.h"
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2010-12-20 23:22:53 +02:00
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#include "../lib/CObjectHandler.h"
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#include "../lib/CDefObjInfoHandler.h"
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2011-05-10 01:20:47 +03:00
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#include "../lib/CGameState.h"
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2011-08-20 21:46:52 +03:00
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#include "../lib/JsonNode.h"
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2011-10-08 04:23:46 +03:00
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#include "../lib/vcmi_endian.h"
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2011-12-14 00:23:17 +03:00
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#include "../lib/GameConstants.h"
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2011-12-17 21:59:59 +03:00
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#include "../lib/CStopWatch.h"
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2009-10-26 17:01:12 +02:00
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2008-06-16 17:56:48 +03:00
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using namespace boost::assign;
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2008-06-13 11:16:51 +03:00
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using namespace CSDL_Ext;
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2008-08-04 18:56:36 +03:00
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#ifdef min
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#undef min
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#endif
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#ifdef max
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#undef max
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#endif
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2009-04-15 17:03:31 +03:00
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/*
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* Graphics.cpp, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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2008-06-13 11:16:51 +03:00
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Graphics * graphics = NULL;
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2009-04-15 17:03:31 +03:00
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2009-07-20 04:47:49 +03:00
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SDL_Surface * Graphics::drawHeroInfoWin(const InfoAboutHero &curh)
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2008-06-13 11:16:51 +03:00
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{
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2010-03-02 22:12:32 +02:00
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char buf[15];
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2009-07-20 04:47:49 +03:00
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blueToPlayersAdv(hInfo,curh.owner);
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2008-08-06 01:11:32 +03:00
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SDL_Surface * ret = SDL_DisplayFormat(hInfo);
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2008-06-13 11:16:51 +03:00
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SDL_SetColorKey(ret,SDL_SRCCOLORKEY,SDL_MapRGB(ret->format,0,255,255));
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2009-07-20 04:47:49 +03:00
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2011-12-22 16:05:19 +03:00
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printAt(curh.name,75,13,FONT_SMALL,Colors::Cornsilk,ret); //name
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2009-07-20 04:47:49 +03:00
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blitAt(graphics->portraitLarge[curh.portrait],11,12,ret); //portrait
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//army
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2010-12-06 01:10:02 +02:00
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for (ArmyDescriptor::const_iterator i = curh.army.begin(); i!=curh.army.end();i++)
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2008-06-13 11:16:51 +03:00
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{
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2010-12-06 01:10:02 +02:00
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blitAt(graphics->smallImgs[i->second.type->idNumber],slotsPos[(*i).first].first+1,slotsPos[(*i).first].second+1,ret);
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2009-07-20 04:47:49 +03:00
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if(curh.details)
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{
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2010-12-06 01:10:02 +02:00
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SDL_itoa((*i).second.count,buf,10);
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2011-12-22 16:05:19 +03:00
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printAtMiddle(buf,slotsPos[(*i).first].first+17,slotsPos[(*i).first].second+41,FONT_TINY,Colors::Cornsilk,ret);
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2009-07-20 04:47:49 +03:00
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}
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else
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{
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2011-12-22 16:05:19 +03:00
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printAtMiddle(VLC->generaltexth->arraytxt[174 + 3*(i->second.count)],slotsPos[(*i).first].first+17,slotsPos[(*i).first].second+41,FONT_TINY,Colors::Cornsilk,ret);
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2009-07-20 04:47:49 +03:00
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}
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}
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if(curh.details)
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{
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2011-12-14 00:23:17 +03:00
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for (int i = 0; i < GameConstants::PRIMARY_SKILLS; i++)
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2009-07-20 04:47:49 +03:00
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{
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SDL_itoa(curh.details->primskills[i], buf, 10);
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2011-12-22 16:05:19 +03:00
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printAtMiddle(buf,84+28*i,70,FONT_SMALL,Colors::Cornsilk,ret);
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2009-07-20 04:47:49 +03:00
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}
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//mana points
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SDL_itoa(curh.details->mana,buf,10);
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2011-12-22 16:05:19 +03:00
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printAtMiddle(buf,167,108,FONT_TINY,Colors::Cornsilk,ret);
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2009-07-20 04:47:49 +03:00
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blitAt(morale22->ourImages[curh.details->morale+3].bitmap,14,84,ret); //luck
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blitAt(luck22->ourImages[curh.details->morale+3].bitmap,14,101,ret); //morale
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2008-06-13 11:16:51 +03:00
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}
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return ret;
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}
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2009-07-20 04:47:49 +03:00
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SDL_Surface * Graphics::drawHeroInfoWin(const CGHeroInstance * curh)
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{
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InfoAboutHero iah;
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iah.initFromHero(curh, true);
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return drawHeroInfoWin(iah);
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}
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2008-06-13 11:16:51 +03:00
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SDL_Surface * Graphics::drawTownInfoWin(const CGTownInstance * curh)
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2009-07-20 05:56:35 +03:00
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{
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InfoAboutTown iah;
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iah.initFromTown(curh, true);
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return drawTownInfoWin(iah);
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}
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SDL_Surface * Graphics::drawTownInfoWin( const InfoAboutTown & curh )
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2008-06-13 11:16:51 +03:00
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{
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2008-10-18 14:41:24 +03:00
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char buf[10];
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2009-07-20 05:56:35 +03:00
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blueToPlayersAdv(tInfo,curh.owner);
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2008-06-13 11:16:51 +03:00
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SDL_Surface * ret = SDL_DisplayFormat(tInfo);
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SDL_SetColorKey(ret,SDL_SRCCOLORKEY,SDL_MapRGB(ret->format,0,255,255));
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2009-07-20 05:56:35 +03:00
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2011-12-22 16:05:19 +03:00
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printAt(curh.name,75,12,FONT_SMALL,Colors::Cornsilk,ret); //name
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2009-07-20 05:56:35 +03:00
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int pom = curh.fortLevel - 1; if(pom<0) pom = 3; //fort pic id
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blitAt(forts->ourImages[pom].bitmap,115,42,ret); //fort
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2010-12-06 01:10:02 +02:00
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for (ArmyDescriptor::const_iterator i=curh.army.begin(); i!=curh.army.end();i++)
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2008-06-13 11:16:51 +03:00
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{
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2009-07-20 05:56:35 +03:00
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//if(!i->second.second)
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// continue;
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2010-12-06 01:10:02 +02:00
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blitAt(graphics->smallImgs[(*i).second.type->idNumber],slotsPos[(*i).first].first+1,slotsPos[(*i).first].second+1,ret);
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2009-07-20 05:56:35 +03:00
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if(curh.details)
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{
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2009-10-25 21:32:02 +02:00
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// Show exact creature amount.
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2010-12-06 01:10:02 +02:00
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SDL_itoa((*i).second.count,buf,10);
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2011-12-22 16:05:19 +03:00
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printAtMiddle(buf,slotsPos[(*i).first].first+17,slotsPos[(*i).first].second+41,FONT_TINY,Colors::Cornsilk,ret);
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2009-07-20 05:56:35 +03:00
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}
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2009-10-25 21:32:02 +02:00
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else
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{
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// Show only a rough amount for creature stacks.
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// TODO: Deal with case when no information at all about size shold be presented.
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std::string roughAmount = curh.obj->getRoughAmount(i->first);
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2011-12-22 16:05:19 +03:00
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printAtMiddle(roughAmount,slotsPos[(*i).first].first+17,slotsPos[(*i).first].second+41,FONT_TINY,Colors::Cornsilk,ret);
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2009-10-25 21:32:02 +02:00
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}
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2008-06-13 11:16:51 +03:00
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}
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//blit town icon
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2009-09-09 20:49:03 +03:00
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if (curh.tType) {
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pom = curh.tType->typeID*2;
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if (!curh.fortLevel)
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2011-12-14 00:23:17 +03:00
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pom += GameConstants::F_NUMBER*2;
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2009-09-09 20:49:03 +03:00
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if(curh.built)
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pom++;
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blitAt(bigTownPic->ourImages[pom].bitmap,13,13,ret);
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}
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2009-07-20 05:56:35 +03:00
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if(curh.details)
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{
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//hall level icon
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if((pom=curh.details->hallLevel) >= 0)
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blitAt(halls->ourImages[pom].bitmap, 77, 42, ret);
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2009-10-25 21:32:02 +02:00
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if (curh.details->goldIncome >= 0) {
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SDL_itoa(curh.details->goldIncome, buf, 10); //gold income
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2011-12-22 16:05:19 +03:00
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printAtMiddle(buf, 167, 70, FONT_TINY, Colors::Cornsilk, ret);
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2009-10-25 21:32:02 +02:00
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}
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2009-07-20 05:56:35 +03:00
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if(curh.details->garrisonedHero) //garrisoned hero icon
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blitAt(graphics->heroInGarrison,158,87,ret);
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}
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2008-06-13 11:16:51 +03:00
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return ret;
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}
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2008-06-30 03:06:41 +03:00
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void Graphics::loadPaletteAndColors()
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{
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2010-11-09 13:27:58 +02:00
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std::string pals = bitmaph->getTextFile("PLAYERS.PAL", FILE_OTHER);
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2008-06-30 03:06:41 +03:00
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playerColorPalette = new SDL_Color[256];
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neutralColor = new SDL_Color;
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2011-12-14 00:23:17 +03:00
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playerColors = new SDL_Color[GameConstants::PLAYER_LIMIT];
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2008-06-30 03:06:41 +03:00
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int startPoint = 24; //beginning byte; used to read
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for(int i=0; i<256; ++i)
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{
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SDL_Color col;
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col.r = pals[startPoint++];
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col.g = pals[startPoint++];
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col.b = pals[startPoint++];
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2012-05-19 19:22:34 +03:00
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col.unused = !pals[startPoint++];
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2008-06-30 03:06:41 +03:00
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playerColorPalette[i] = col;
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}
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2009-06-30 18:36:12 +03:00
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neutralColorPalette = new SDL_Color[32];
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std::ifstream ncp;
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2011-12-14 00:23:17 +03:00
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std::string neutralFile = GameConstants::DATA_DIR + "/config/NEUTRAL.PAL";
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ncp.open(neutralFile.c_str(), std::ios::binary);
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2009-06-30 18:36:12 +03:00
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for(int i=0; i<32; ++i)
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{
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ncp.read((char*)&neutralColorPalette[i].r,1);
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ncp.read((char*)&neutralColorPalette[i].g,1);
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ncp.read((char*)&neutralColorPalette[i].b,1);
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ncp.read((char*)&neutralColorPalette[i].unused,1);
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2012-05-19 19:22:34 +03:00
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neutralColorPalette[i].unused = !neutralColorPalette[i].unused;
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2009-06-30 18:36:12 +03:00
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}
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2008-06-30 03:06:41 +03:00
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//colors initialization
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int3 kolory[] = {int3(0xff,0,0),int3(0x31,0x52,0xff),int3(0x9c,0x73,0x52),int3(0x42,0x94,0x29),
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int3(0xff,0x84,0x0),int3(0x8c,0x29,0xa5),int3(0x09,0x9c,0xa5),int3(0xc6,0x7b,0x8c)};
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for(int i=0;i<8;i++)
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{
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playerColors[i].r = kolory[i].x;
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playerColors[i].g = kolory[i].y;
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playerColors[i].b = kolory[i].z;
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2012-05-19 19:22:34 +03:00
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playerColors[i].unused = 255;
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2008-06-30 03:06:41 +03:00
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}
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2012-05-19 19:22:34 +03:00
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neutralColor->r = 0x84; neutralColor->g = 0x84; neutralColor->b = 0x84; neutralColor->unused = 255;//gray
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2011-12-14 00:23:17 +03:00
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const JsonNode config(GameConstants::DATA_DIR + "/config/town_pictures.json");
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2011-08-31 03:35:04 +03:00
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BOOST_FOREACH(const JsonNode &p, config["town_pictures"].Vector()) {
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2008-08-20 09:57:53 +03:00
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2011-08-31 03:35:04 +03:00
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townBgs.push_back(p["town_background"].String());
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guildBgs.push_back(p["guild_background"].String());
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buildingPics.push_back(p["building_picture"].String());
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2008-08-20 09:57:53 +03:00
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}
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2008-12-23 15:59:03 +02:00
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}
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2008-07-02 11:39:56 +03:00
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void Graphics::initializeBattleGraphics()
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{
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2011-12-14 00:23:17 +03:00
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const JsonNode config(GameConstants::DATA_DIR + "/config/battles_graphics.json");
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2011-08-31 04:11:41 +03:00
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// Reserve enough space for the terrains
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2011-09-23 18:58:18 +03:00
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int idx = config["backgrounds"].Vector().size();
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2011-09-03 06:53:08 +03:00
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battleBacks.resize(idx+1); // 1 to idx, 0 is unused
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2011-08-31 04:11:41 +03:00
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2011-09-03 06:53:08 +03:00
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idx = 1;
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2011-08-31 04:11:41 +03:00
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BOOST_FOREACH(const JsonNode &t, config["backgrounds"].Vector()) {
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battleBacks[idx].push_back(t.String());
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idx++;
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2008-07-02 11:39:56 +03:00
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}
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//initializing battle hero animation
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2011-09-23 18:58:18 +03:00
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idx = config["heroes"].Vector().size();
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2011-08-31 04:11:41 +03:00
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battleHeroes.resize(idx);
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idx = 0;
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BOOST_FOREACH(const JsonNode &h, config["heroes"].Vector()) {
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battleHeroes[idx] = h.String();
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idx ++;
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2008-07-02 11:39:56 +03:00
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}
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2008-10-19 18:41:18 +03:00
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//initialization of AC->def name mapping
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2011-08-31 06:27:18 +03:00
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BOOST_FOREACH(const JsonNode &ac, config["ac_mapping"].Vector()) {
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int ACid = ac["id"].Float();
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std::vector< std::string > toAdd;
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BOOST_FOREACH(const JsonNode &defname, ac["defnames"].Vector()) {
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toAdd.push_back(defname.String());
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2008-10-19 18:41:18 +03:00
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}
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2011-08-31 06:27:18 +03:00
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battleACToDef[ACid] = toAdd;
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2008-10-19 18:41:18 +03:00
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}
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2011-08-31 06:27:18 +03:00
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2009-06-17 19:46:16 +03:00
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spellEffectsPics = CDefHandler::giveDefEss("SpellInt.def");
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2008-06-30 03:06:41 +03:00
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}
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2008-06-13 11:16:51 +03:00
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Graphics::Graphics()
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{
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slotsPos.push_back(std::pair<int,int>(44,82));
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slotsPos.push_back(std::pair<int,int>(80,82));
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slotsPos.push_back(std::pair<int,int>(116,82));
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|
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slotsPos.push_back(std::pair<int,int>(26,131));
|
|
|
|
slotsPos.push_back(std::pair<int,int>(62,131));
|
|
|
|
slotsPos.push_back(std::pair<int,int>(98,131));
|
|
|
|
slotsPos.push_back(std::pair<int,int>(134,131));
|
|
|
|
|
2008-06-16 17:56:48 +03:00
|
|
|
CDefHandler *smi, *smi2;
|
|
|
|
|
|
|
|
std::vector<Task> tasks; //preparing list of graphics to load
|
2009-08-17 11:50:31 +03:00
|
|
|
tasks += boost::bind(&Graphics::loadFonts,this);
|
2010-02-04 17:50:59 +02:00
|
|
|
tasks += boost::bind(&Graphics::loadTrueType,this);
|
2008-06-30 03:06:41 +03:00
|
|
|
tasks += boost::bind(&Graphics::loadPaletteAndColors,this);
|
2008-06-16 17:56:48 +03:00
|
|
|
tasks += boost::bind(&Graphics::loadHeroFlags,this);
|
|
|
|
tasks += boost::bind(&Graphics::loadHeroPortraits,this);
|
2008-07-02 11:39:56 +03:00
|
|
|
tasks += boost::bind(&Graphics::initializeBattleGraphics,this);
|
2010-08-16 12:54:09 +03:00
|
|
|
tasks += boost::bind(&Graphics::loadWallPositions,this);
|
2010-12-20 23:22:53 +02:00
|
|
|
tasks += boost::bind(&Graphics::loadErmuToPicture,this);
|
2008-06-16 17:56:48 +03:00
|
|
|
tasks += GET_SURFACE(hInfo,"HEROQVBK.bmp");
|
|
|
|
tasks += GET_SURFACE(tInfo,"TOWNQVBK.bmp");
|
2008-08-17 12:11:16 +03:00
|
|
|
tasks += GET_SURFACE(heroInGarrison,"TOWNQKGH.bmp");
|
2009-06-17 19:46:16 +03:00
|
|
|
tasks += GET_DEF_ESS(artDefs,"ARTIFACT.DEF");
|
2008-06-16 17:56:48 +03:00
|
|
|
tasks += GET_DEF_ESS(forts,"ITMCLS.DEF");
|
|
|
|
tasks += GET_DEF_ESS(luck22,"ILCK22.DEF");
|
|
|
|
tasks += GET_DEF_ESS(luck30,"ILCK30.DEF");
|
|
|
|
tasks += GET_DEF_ESS(luck42,"ILCK42.DEF");
|
|
|
|
tasks += GET_DEF_ESS(luck82,"ILCK82.DEF");
|
|
|
|
tasks += GET_DEF_ESS(morale22,"IMRL22.DEF");
|
|
|
|
tasks += GET_DEF_ESS(morale30,"IMRL30.DEF");
|
|
|
|
tasks += GET_DEF_ESS(morale42,"IMRL42.DEF");
|
|
|
|
tasks += GET_DEF_ESS(morale82,"IMRL82.DEF");
|
|
|
|
tasks += GET_DEF_ESS(halls,"ITMTLS.DEF");
|
|
|
|
tasks += GET_DEF_ESS(bigTownPic,"ITPT.DEF");
|
2009-06-17 19:46:16 +03:00
|
|
|
tasks += GET_DEF_ESS(pskillsb,"PSKILL.DEF");
|
2010-01-25 23:25:14 +02:00
|
|
|
tasks += GET_DEF_ESS(pskillsm,"PSKIL42.DEF");
|
2009-12-29 15:40:16 +02:00
|
|
|
tasks += GET_DEF_ESS(pskillst,"PSKIL32.DEF");
|
2009-06-17 19:46:16 +03:00
|
|
|
tasks += GET_DEF_ESS(resources,"RESOUR82.DEF");
|
2010-01-25 23:25:14 +02:00
|
|
|
tasks += GET_DEF_ESS(un32,"UN32.DEF");
|
2009-06-17 19:46:16 +03:00
|
|
|
tasks += GET_DEF_ESS(un44,"UN44.DEF");
|
|
|
|
tasks += GET_DEF_ESS(smallIcons,"ITPA.DEF");
|
|
|
|
tasks += GET_DEF_ESS(resources32,"RESOURCE.DEF");
|
2008-06-16 17:56:48 +03:00
|
|
|
tasks += GET_DEF(smi,"CPRSMALL.DEF");
|
|
|
|
tasks += GET_DEF(smi2,"TWCRPORT.DEF");
|
2009-06-17 19:46:16 +03:00
|
|
|
tasks += GET_DEF_ESS(flags,"CREST58.DEF");
|
|
|
|
tasks += GET_DEF_ESS(abils32,"SECSK32.DEF");
|
|
|
|
tasks += GET_DEF_ESS(abils44,"SECSKILL.DEF");
|
|
|
|
tasks += GET_DEF_ESS(abils82,"SECSK82.DEF");
|
|
|
|
tasks += GET_DEF_ESS(spellscr,"SPELLSCR.DEF");
|
2011-02-23 20:21:51 +02:00
|
|
|
tasks += GET_DEF_ESS(heroMoveArrows,"ADAG.DEF");
|
2008-06-16 17:56:48 +03:00
|
|
|
|
2011-12-14 00:23:17 +03:00
|
|
|
const JsonNode config(GameConstants::DATA_DIR + "/config/creature_backgrounds.json");
|
2011-08-31 03:12:02 +03:00
|
|
|
BOOST_FOREACH(const JsonNode &b, config["backgrounds"].Vector()) {
|
|
|
|
const int id = b["id"].Float();
|
|
|
|
tasks += GET_SURFACE(backgrounds[id], b["bg130"].String());
|
|
|
|
tasks += GET_SURFACE(backgroundsm[id], b["bg120"].String());
|
2008-06-13 11:16:51 +03:00
|
|
|
}
|
|
|
|
|
2011-12-14 00:23:17 +03:00
|
|
|
CThreadHelper th(&tasks,std::max((ui32)1,boost::thread::hardware_concurrency()));
|
2008-06-16 17:56:48 +03:00
|
|
|
th.run();
|
|
|
|
|
2011-02-23 20:21:51 +02:00
|
|
|
for(size_t y=0; y < heroMoveArrows->ourImages.size(); ++y)
|
|
|
|
{
|
|
|
|
CSDL_Ext::alphaTransform(heroMoveArrows->ourImages[y].bitmap);
|
|
|
|
}
|
|
|
|
|
2008-06-16 17:56:48 +03:00
|
|
|
//handling 32x32px imgs
|
2008-06-13 11:16:51 +03:00
|
|
|
smi->notFreeImgs = true;
|
2008-12-21 21:17:35 +02:00
|
|
|
for (size_t i=0; i<smi->ourImages.size(); ++i)
|
2008-06-13 11:16:51 +03:00
|
|
|
{
|
|
|
|
smallImgs[i-2] = smi->ourImages[i].bitmap;
|
|
|
|
}
|
|
|
|
delete smi;
|
2008-06-16 17:56:48 +03:00
|
|
|
smi2->notFreeImgs = true;
|
2008-12-21 21:17:35 +02:00
|
|
|
for (size_t i=0; i<smi2->ourImages.size(); ++i)
|
2008-06-13 11:16:51 +03:00
|
|
|
{
|
2008-06-16 17:56:48 +03:00
|
|
|
bigImgs[i-2] = smi2->ourImages[i].bitmap;
|
2008-06-13 11:16:51 +03:00
|
|
|
}
|
2011-08-31 15:11:34 +03:00
|
|
|
//hack for green color on big infernal troglodite image - Mantis #758
|
|
|
|
SDL_Color green = {0x30, 0x5c, 0x20, SDL_ALPHA_OPAQUE};
|
|
|
|
bigImgs[71]->format->palette->colors[7] = green;
|
2008-06-16 17:56:48 +03:00
|
|
|
delete smi2;
|
|
|
|
}
|
|
|
|
void Graphics::loadHeroPortraits()
|
|
|
|
{
|
2011-12-14 00:23:17 +03:00
|
|
|
const JsonNode config(GameConstants::DATA_DIR + "/config/portraits.json");
|
2011-08-20 21:46:52 +03:00
|
|
|
|
2011-09-01 07:01:54 +03:00
|
|
|
BOOST_FOREACH(const JsonNode &portrait_node, config["hero_portrait"].Vector()) {
|
2011-08-20 21:46:52 +03:00
|
|
|
std::string filename = portrait_node["filename"].String();
|
|
|
|
|
|
|
|
/* Small portrait. */
|
|
|
|
portraitSmall.push_back(BitmapHandler::loadBitmap(filename));
|
|
|
|
|
|
|
|
/* Large portrait. Alter the filename. Size letter is usually
|
|
|
|
* third one, but there are exceptions and it should fix the
|
|
|
|
* problem. */
|
|
|
|
for (int ff=0; ff<filename.size(); ++ff)
|
2008-06-13 11:16:51 +03:00
|
|
|
{
|
2011-08-20 21:46:52 +03:00
|
|
|
if (filename[ff]=='S') {
|
|
|
|
filename[ff]='L';
|
2008-06-13 11:16:51 +03:00
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
2011-08-20 21:46:52 +03:00
|
|
|
portraitLarge.push_back(BitmapHandler::loadBitmap(filename));
|
2008-06-13 11:16:51 +03:00
|
|
|
|
2011-08-20 21:46:52 +03:00
|
|
|
SDL_SetColorKey(portraitLarge[portraitLarge.size()-1],SDL_SRCCOLORKEY,SDL_MapRGB(portraitLarge[portraitLarge.size()-1]->format,0,255,255));
|
2008-06-13 11:16:51 +03:00
|
|
|
}
|
|
|
|
}
|
2010-08-16 12:54:09 +03:00
|
|
|
|
|
|
|
void Graphics::loadWallPositions()
|
|
|
|
{
|
2011-12-14 00:23:17 +03:00
|
|
|
const JsonNode config(GameConstants::DATA_DIR + "/config/wall_pos.json");
|
2011-08-31 07:11:44 +03:00
|
|
|
|
|
|
|
BOOST_FOREACH(const JsonNode &town, config["towns"].Vector()) {
|
|
|
|
int townID = town["id"].Float();
|
|
|
|
|
|
|
|
BOOST_FOREACH(const JsonNode &coords, town["pos"].Vector()) {
|
2011-12-22 16:05:19 +03:00
|
|
|
Point pt(coords["x"].Float(), coords["y"].Float());
|
2011-08-31 07:11:44 +03:00
|
|
|
wallPositions[townID].push_back(pt);
|
2010-08-16 12:54:09 +03:00
|
|
|
}
|
2011-08-31 07:11:44 +03:00
|
|
|
|
|
|
|
assert(wallPositions[townID].size() == 21);
|
2010-08-16 12:54:09 +03:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2009-07-06 22:41:27 +03:00
|
|
|
void Graphics::loadHeroAnims()
|
2008-06-13 11:16:51 +03:00
|
|
|
{
|
2008-06-17 20:48:32 +03:00
|
|
|
std::vector<std::pair<int,int> > rotations; //first - group number to be rotated1, second - group number after rotation1
|
|
|
|
rotations += std::make_pair(6,10), std::make_pair(7,11), std::make_pair(8,12), std::make_pair(1,13),
|
|
|
|
std::make_pair(2,14), std::make_pair(3,15);
|
2011-12-14 00:23:17 +03:00
|
|
|
for(size_t i=0; i<GameConstants::F_NUMBER * 2; ++i)
|
2008-06-13 11:16:51 +03:00
|
|
|
{
|
2009-06-17 19:46:16 +03:00
|
|
|
std::ostringstream nm;
|
2008-06-19 09:08:05 +03:00
|
|
|
nm << "AH" << std::setw(2) << std::setfill('0') << i << "_.DEF";
|
2009-07-06 22:41:27 +03:00
|
|
|
loadHeroAnim(nm.str(), rotations, &Graphics::heroAnims);
|
2008-06-16 13:51:14 +03:00
|
|
|
std::string name = nm.str();
|
2009-07-06 22:41:27 +03:00
|
|
|
}
|
|
|
|
|
|
|
|
loadHeroAnim("AB01_.DEF", rotations, &Graphics::boatAnims);
|
|
|
|
loadHeroAnim("AB02_.DEF", rotations, &Graphics::boatAnims);
|
|
|
|
loadHeroAnim("AB03_.DEF", rotations, &Graphics::boatAnims);
|
|
|
|
}
|
|
|
|
|
|
|
|
void Graphics::loadHeroAnim( const std::string &name, const std::vector<std::pair<int,int> > &rotations, std::vector<CDefEssential *> Graphics::*dst )
|
|
|
|
{
|
|
|
|
CDefEssential *anim = CDefHandler::giveDefEss(name);
|
2009-07-19 04:00:19 +03:00
|
|
|
(this->*dst).push_back(anim);
|
2009-07-06 22:41:27 +03:00
|
|
|
int pom = 0; //how many groups has been rotated
|
|
|
|
for(int o=7; pom<6; ++o)
|
|
|
|
{
|
|
|
|
for(int p=0;p<6;p++)
|
2008-06-13 11:16:51 +03:00
|
|
|
{
|
2009-07-06 22:41:27 +03:00
|
|
|
if(anim->ourImages[o].groupNumber == rotations[p].first)
|
2008-06-13 11:16:51 +03:00
|
|
|
{
|
2009-07-06 22:41:27 +03:00
|
|
|
for(int e=0; e<8; ++e)
|
2008-06-13 11:16:51 +03:00
|
|
|
{
|
2009-07-06 22:41:27 +03:00
|
|
|
Cimage nci;
|
|
|
|
nci.bitmap = CSDL_Ext::rotate01(anim->ourImages[o+e].bitmap);
|
|
|
|
nci.groupNumber = rotations[p].second;
|
|
|
|
nci.imName = std::string();
|
|
|
|
anim->ourImages.push_back(nci);
|
|
|
|
if(pom>2) //we need only one frame for groups 13/14/15
|
|
|
|
break;
|
2008-06-13 11:16:51 +03:00
|
|
|
}
|
2009-07-06 22:41:27 +03:00
|
|
|
if(pom<3) //there are eight frames of animtion of groups 6/7/8 so for speed we'll skip them
|
|
|
|
o+=8;
|
|
|
|
else //there is only one frame of 1/2/3
|
|
|
|
o+=1;
|
|
|
|
++pom;
|
|
|
|
if(p==2 && pom<4) //group1 starts at index 1
|
|
|
|
o = 1;
|
2008-06-13 11:16:51 +03:00
|
|
|
}
|
|
|
|
}
|
2009-07-06 22:41:27 +03:00
|
|
|
}
|
|
|
|
for(size_t ff=0; ff<anim->ourImages.size(); ++ff)
|
|
|
|
{
|
|
|
|
CSDL_Ext::alphaTransform(anim->ourImages[ff].bitmap);
|
2008-06-13 11:16:51 +03:00
|
|
|
}
|
2008-06-16 13:51:14 +03:00
|
|
|
}
|
2008-06-13 11:16:51 +03:00
|
|
|
|
2009-06-17 19:46:16 +03:00
|
|
|
void Graphics::loadHeroFlags(std::pair<std::vector<CDefEssential *> Graphics::*, std::vector<const char *> > &pr, bool mode)
|
2008-06-16 13:51:14 +03:00
|
|
|
{
|
|
|
|
for(int i=0;i<8;i++)
|
2009-06-17 19:46:16 +03:00
|
|
|
(this->*pr.first).push_back(CDefHandler::giveDefEss(pr.second[i]));
|
2008-06-17 20:48:32 +03:00
|
|
|
std::vector<std::pair<int,int> > rotations; //first - group number to be rotated1, second - group number after rotation1
|
|
|
|
rotations += std::make_pair(6,10), std::make_pair(7,11), std::make_pair(8,12);
|
2008-06-13 11:16:51 +03:00
|
|
|
for(int q=0; q<8; ++q)
|
|
|
|
{
|
2009-07-19 06:10:24 +03:00
|
|
|
std::vector<Cimage> &curImgs = (this->*pr.first)[q]->ourImages;
|
|
|
|
for(size_t o=0; o<curImgs.size(); ++o)
|
2008-06-13 11:16:51 +03:00
|
|
|
{
|
2009-07-25 15:49:45 +03:00
|
|
|
for(size_t p=0; p<rotations.size(); p++)
|
2008-06-13 11:16:51 +03:00
|
|
|
{
|
2009-07-19 06:10:24 +03:00
|
|
|
if(curImgs[o].groupNumber==rotations[p].first)
|
2008-06-13 11:16:51 +03:00
|
|
|
{
|
2008-06-17 20:48:32 +03:00
|
|
|
for(int e=0; e<8; ++e)
|
|
|
|
{
|
|
|
|
Cimage nci;
|
2009-07-19 06:10:24 +03:00
|
|
|
nci.bitmap = CSDL_Ext::rotate01(curImgs[o+e].bitmap);
|
2008-06-17 20:48:32 +03:00
|
|
|
nci.groupNumber = rotations[p].second;
|
|
|
|
nci.imName = std::string();
|
2009-07-19 06:10:24 +03:00
|
|
|
curImgs.push_back(nci);
|
2008-06-17 20:48:32 +03:00
|
|
|
}
|
|
|
|
o+=8;
|
2008-06-13 11:16:51 +03:00
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
2008-06-16 13:51:14 +03:00
|
|
|
if (mode)
|
2008-06-13 11:16:51 +03:00
|
|
|
{
|
2009-07-19 06:10:24 +03:00
|
|
|
for(size_t o=0; o<curImgs.size(); ++o)
|
2008-06-13 11:16:51 +03:00
|
|
|
{
|
2009-07-25 15:49:45 +03:00
|
|
|
if(curImgs[o].groupNumber==1 || curImgs[o].groupNumber==2 || curImgs[o].groupNumber==3)
|
2008-06-13 11:16:51 +03:00
|
|
|
{
|
2008-06-16 13:51:14 +03:00
|
|
|
for(int e=0; e<8; ++e)
|
|
|
|
{
|
|
|
|
Cimage nci;
|
2009-07-19 06:10:24 +03:00
|
|
|
nci.bitmap = CSDL_Ext::rotate01(curImgs[o+e].bitmap);
|
2009-07-25 15:49:45 +03:00
|
|
|
nci.groupNumber = 12 + curImgs[o].groupNumber;
|
2008-06-16 13:51:14 +03:00
|
|
|
nci.imName = std::string();
|
2009-07-19 06:10:24 +03:00
|
|
|
curImgs.push_back(nci);
|
2008-06-16 13:51:14 +03:00
|
|
|
}
|
|
|
|
o+=8;
|
2008-06-13 11:16:51 +03:00
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
2009-07-19 06:10:24 +03:00
|
|
|
for(size_t ff=0; ff<curImgs.size(); ++ff)
|
2008-06-13 11:16:51 +03:00
|
|
|
{
|
2009-07-19 06:10:24 +03:00
|
|
|
SDL_SetColorKey(curImgs[ff].bitmap, SDL_SRCCOLORKEY,
|
|
|
|
SDL_MapRGB(curImgs[ff].bitmap->format, 0, 255, 255)
|
2008-06-13 11:16:51 +03:00
|
|
|
);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
2008-06-16 13:51:14 +03:00
|
|
|
|
|
|
|
void Graphics::loadHeroFlags()
|
|
|
|
{
|
|
|
|
using namespace boost::assign;
|
2011-12-17 21:59:59 +03:00
|
|
|
CStopWatch th;
|
2009-06-17 19:46:16 +03:00
|
|
|
std::pair<std::vector<CDefEssential *> Graphics::*, std::vector<const char *> > pr[4];
|
2008-06-16 13:51:14 +03:00
|
|
|
pr[0].first = &Graphics::flags1;
|
|
|
|
pr[0].second+=("ABF01L.DEF"),("ABF01G.DEF"),("ABF01R.DEF"),("ABF01D.DEF"),("ABF01B.DEF"),
|
|
|
|
("ABF01P.DEF"),("ABF01W.DEF"),("ABF01K.DEF");
|
|
|
|
pr[1].first = &Graphics::flags2;
|
|
|
|
pr[1].second+=("ABF02L.DEF"),("ABF02G.DEF"),("ABF02R.DEF"),("ABF02D.DEF"),("ABF02B.DEF"),
|
|
|
|
("ABF02P.DEF"),("ABF02W.DEF"),("ABF02K.DEF");
|
|
|
|
pr[2].first = &Graphics::flags3;
|
|
|
|
pr[2].second+=("ABF03L.DEF"),("ABF03G.DEF"),("ABF03R.DEF"),("ABF03D.DEF"),("ABF03B.DEF"),
|
|
|
|
("ABF03P.DEF"),("ABF03W.DEF"),("ABF03K.DEF");
|
|
|
|
pr[3].first = &Graphics::flags4;
|
|
|
|
pr[3].second+=("AF00.DEF"),("AF01.DEF"),("AF02.DEF"),("AF03.DEF"),("AF04.DEF"),
|
|
|
|
("AF05.DEF"),("AF06.DEF"),("AF07.DEF");
|
|
|
|
boost::thread_group grupa;
|
2009-07-25 15:49:45 +03:00
|
|
|
for(int g=3; g>=0; --g)
|
|
|
|
{
|
|
|
|
grupa.create_thread(boost::bind(&Graphics::loadHeroFlags,this,boost::ref(pr[g]),true));
|
|
|
|
}
|
2008-06-16 13:51:14 +03:00
|
|
|
grupa.join_all();
|
2011-12-14 00:23:17 +03:00
|
|
|
tlog0 << "Loading and transforming heroes' flags: "<<th.getDiff()<<std::endl;
|
2008-06-16 13:51:14 +03:00
|
|
|
}
|
2008-06-13 11:16:51 +03:00
|
|
|
SDL_Surface * Graphics::getPic(int ID, bool fort, bool builded)
|
|
|
|
{
|
|
|
|
if (ID==-1)
|
|
|
|
return smallIcons->ourImages[0].bitmap;
|
|
|
|
else if (ID==-2)
|
|
|
|
return smallIcons->ourImages[1].bitmap;
|
|
|
|
else if (ID==-3)
|
2011-12-14 00:23:17 +03:00
|
|
|
return smallIcons->ourImages[2+GameConstants::F_NUMBER*4].bitmap;
|
|
|
|
else if (ID>GameConstants::F_NUMBER || ID<-3)
|
2008-08-04 12:05:52 +03:00
|
|
|
#ifndef __GNUC__
|
2008-06-13 11:16:51 +03:00
|
|
|
throw new std::exception("Invalid ID");
|
2008-08-04 12:05:52 +03:00
|
|
|
#else
|
|
|
|
throw new std::exception();
|
|
|
|
#endif
|
2008-06-13 11:16:51 +03:00
|
|
|
else
|
|
|
|
{
|
|
|
|
int pom = 3;
|
|
|
|
if(!fort)
|
2011-12-14 00:23:17 +03:00
|
|
|
pom+=GameConstants::F_NUMBER*2;
|
2008-06-13 11:16:51 +03:00
|
|
|
pom += ID*2;
|
|
|
|
if (!builded)
|
|
|
|
pom--;
|
|
|
|
return smallIcons->ourImages[pom].bitmap;
|
|
|
|
}
|
2008-06-30 03:06:41 +03:00
|
|
|
}
|
|
|
|
|
|
|
|
void Graphics::blueToPlayersAdv(SDL_Surface * sur, int player)
|
|
|
|
{
|
2010-02-20 15:24:38 +02:00
|
|
|
// if(player==1) //it is actually blue...
|
|
|
|
// return;
|
2008-06-30 03:06:41 +03:00
|
|
|
if(sur->format->BitsPerPixel == 8)
|
|
|
|
{
|
2009-06-30 18:36:12 +03:00
|
|
|
SDL_Color *palette = NULL;
|
2011-12-14 00:23:17 +03:00
|
|
|
if(player < GameConstants::PLAYER_LIMIT && player >= 0)
|
2009-06-30 18:36:12 +03:00
|
|
|
{
|
|
|
|
palette = playerColorPalette + 32*player;
|
|
|
|
}
|
2009-07-20 05:56:35 +03:00
|
|
|
else if(player == 255 || player == -1)
|
2009-06-30 18:36:12 +03:00
|
|
|
{
|
|
|
|
palette = neutralColorPalette;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
tlog1 << "Wrong player id in blueToPlayersAdv (" << player << ")!\n";
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
2009-09-20 15:47:40 +03:00
|
|
|
SDL_SetColors(sur, palette, 224, 32);
|
|
|
|
//for(int i=0; i<32; ++i)
|
|
|
|
//{
|
|
|
|
// sur->format->palette->colors[224+i] = palette[i];
|
|
|
|
//}
|
2008-06-30 03:06:41 +03:00
|
|
|
}
|
|
|
|
else if(sur->format->BitsPerPixel == 24) //should never happen in general
|
|
|
|
{
|
|
|
|
for(int y=0; y<sur->h; ++y)
|
|
|
|
{
|
|
|
|
for(int x=0; x<sur->w; ++x)
|
|
|
|
{
|
|
|
|
Uint8* cp = (Uint8*)sur->pixels + y*sur->pitch + x*3;
|
|
|
|
if(SDL_BYTEORDER == SDL_BIG_ENDIAN)
|
|
|
|
{
|
|
|
|
if(cp[2]>cp[1] && cp[2]>cp[0])
|
|
|
|
{
|
|
|
|
std::vector<long long int> sort1;
|
|
|
|
sort1.push_back(cp[0]);
|
|
|
|
sort1.push_back(cp[1]);
|
|
|
|
sort1.push_back(cp[2]);
|
|
|
|
std::vector< std::pair<long long int, Uint8*> > sort2;
|
|
|
|
sort2.push_back(std::make_pair(graphics->playerColors[player].r, &(cp[0])));
|
|
|
|
sort2.push_back(std::make_pair(graphics->playerColors[player].g, &(cp[1])));
|
|
|
|
sort2.push_back(std::make_pair(graphics->playerColors[player].b, &(cp[2])));
|
|
|
|
std::sort(sort1.begin(), sort1.end());
|
|
|
|
if(sort2[0].first>sort2[1].first)
|
|
|
|
std::swap(sort2[0], sort2[1]);
|
|
|
|
if(sort2[1].first>sort2[2].first)
|
|
|
|
std::swap(sort2[1], sort2[2]);
|
|
|
|
if(sort2[0].first>sort2[1].first)
|
|
|
|
std::swap(sort2[0], sort2[1]);
|
|
|
|
for(int hh=0; hh<3; ++hh)
|
|
|
|
{
|
|
|
|
(*sort2[hh].second) = (sort1[hh] + sort2[hh].first)/2.2;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
if(
|
|
|
|
(/*(mode==0) && (cp[0]>cp[1]) && (cp[0]>cp[2])) ||
|
|
|
|
((mode==1) &&*/ (cp[2]<45) && (cp[0]>80) && (cp[1]<70) && ((cp[0]-cp[1])>40))
|
|
|
|
)
|
|
|
|
{
|
|
|
|
std::vector<long long int> sort1;
|
|
|
|
sort1.push_back(cp[2]);
|
|
|
|
sort1.push_back(cp[1]);
|
|
|
|
sort1.push_back(cp[0]);
|
|
|
|
std::vector< std::pair<long long int, Uint8*> > sort2;
|
|
|
|
sort2.push_back(std::make_pair(graphics->playerColors[player].r, &(cp[2])));
|
|
|
|
sort2.push_back(std::make_pair(graphics->playerColors[player].g, &(cp[1])));
|
|
|
|
sort2.push_back(std::make_pair(graphics->playerColors[player].b, &(cp[0])));
|
|
|
|
std::sort(sort1.begin(), sort1.end());
|
|
|
|
if(sort2[0].first>sort2[1].first)
|
|
|
|
std::swap(sort2[0], sort2[1]);
|
|
|
|
if(sort2[1].first>sort2[2].first)
|
|
|
|
std::swap(sort2[1], sort2[2]);
|
|
|
|
if(sort2[0].first>sort2[1].first)
|
|
|
|
std::swap(sort2[0], sort2[1]);
|
|
|
|
for(int hh=0; hh<3; ++hh)
|
|
|
|
{
|
|
|
|
(*sort2[hh].second) = (sort1[hh]*0.8 + sort2[hh].first)/2;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
2008-08-04 12:05:52 +03:00
|
|
|
}
|
2009-08-17 11:50:31 +03:00
|
|
|
|
2010-02-04 17:50:59 +02:00
|
|
|
void Graphics::loadTrueType()
|
|
|
|
{
|
2010-02-05 12:54:59 +02:00
|
|
|
bool ttfPresent = false;//was TTF initialised or not
|
2010-02-04 17:50:59 +02:00
|
|
|
for(int i = 0; i < FONTS_NUMBER; i++)
|
|
|
|
fontsTrueType[i] = NULL;
|
2011-12-14 00:23:17 +03:00
|
|
|
std::string fontsFile = GameConstants::DATA_DIR + "/config/fonts.txt";
|
|
|
|
std::ifstream ff(fontsFile.c_str());
|
2010-02-04 17:50:59 +02:00
|
|
|
while(!ff.eof())
|
|
|
|
{
|
|
|
|
int enabl, fntID, fntSize;
|
|
|
|
std::string fntName;
|
|
|
|
|
|
|
|
ff >> enabl;//enabled font or not
|
|
|
|
if (enabl==-1)
|
|
|
|
break;//end of data
|
|
|
|
ff >> fntID;//what font will be replaced
|
|
|
|
ff >> fntName;//name of truetype font
|
|
|
|
ff >> fntSize;//size of font
|
|
|
|
if (enabl)
|
|
|
|
{
|
|
|
|
if (!ttfPresent)
|
|
|
|
{
|
|
|
|
ttfPresent = true;
|
|
|
|
TTF_Init();
|
|
|
|
atexit(TTF_Quit);
|
|
|
|
};
|
2011-12-14 00:23:17 +03:00
|
|
|
fntName = GameConstants::DATA_DIR + ( "/Fonts/" + fntName);
|
2010-02-04 17:50:59 +02:00
|
|
|
fontsTrueType[fntID] = TTF_OpenFont(fntName.c_str(),fntSize);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
ff.close();
|
|
|
|
ff.clear();
|
|
|
|
}
|
|
|
|
|
2009-08-17 11:50:31 +03:00
|
|
|
Font * Graphics::loadFont( const char * name )
|
|
|
|
{
|
|
|
|
int len = 0;
|
2011-12-14 00:23:17 +03:00
|
|
|
ui8 * hlp = bitmaph->giveFile(name, FILE_FONT, &len);
|
2009-08-17 11:50:31 +03:00
|
|
|
if(!hlp || !len)
|
|
|
|
{
|
|
|
|
tlog1 << "Error: cannot load font: " << name << std::endl;
|
|
|
|
return NULL;
|
|
|
|
}
|
2010-11-05 22:48:54 +02:00
|
|
|
|
2011-10-08 04:23:46 +03:00
|
|
|
int magic = SDL_SwapLE32(*(const Uint32*)hlp);
|
2010-11-09 13:27:58 +02:00
|
|
|
if(len < 10000 || (magic != 589598 && magic != 589599))
|
2010-11-05 22:48:54 +02:00
|
|
|
{
|
|
|
|
tlog1 << "Suspicious font file (length " << len <<", fname " << name << "), logging to suspicious_" << name << ".fnt\n";
|
2010-11-07 14:14:31 +02:00
|
|
|
std::string suspFName = "suspicious_" + std::string(name) + ".fnt";
|
|
|
|
std::ofstream o(suspFName.c_str());
|
2010-11-05 22:48:54 +02:00
|
|
|
o.write((const char*)hlp, len);
|
|
|
|
}
|
|
|
|
|
2009-08-17 11:50:31 +03:00
|
|
|
Font *ret = new Font(hlp);
|
|
|
|
return ret;
|
|
|
|
}
|
|
|
|
|
|
|
|
void Graphics::loadFonts()
|
|
|
|
{
|
|
|
|
static const char *fontnames [] = {"BIGFONT.FNT", "CALLI10R.FNT", "CREDITS.FNT", "HISCORE.FNT", "MEDFONT.FNT",
|
|
|
|
"SMALFONT.FNT", "TIMES08R.FNT", "TINY.FNT", "VERD10B.FNT"} ;
|
|
|
|
|
|
|
|
assert(ARRAY_COUNT(fontnames) == FONTS_NUMBER);
|
|
|
|
for(int i = 0; i < FONTS_NUMBER; i++)
|
2010-11-09 13:27:58 +02:00
|
|
|
fonts[i] = loadFont(fontnames[i]);
|
2009-08-17 11:50:31 +03:00
|
|
|
}
|
|
|
|
|
2010-12-19 16:39:56 +02:00
|
|
|
CDefEssential * Graphics::getDef( const CGObjectInstance * obj )
|
|
|
|
{
|
2011-09-04 03:04:48 +03:00
|
|
|
return advmapobjGraphics[obj->defInfo->id][obj->defInfo->subid][obj->defInfo->name];
|
2010-12-19 16:39:56 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
CDefEssential * Graphics::getDef( const CGDefInfo * info )
|
|
|
|
{
|
2011-09-04 03:04:48 +03:00
|
|
|
return advmapobjGraphics[info->id][info->subid][info->name];
|
2010-12-19 16:39:56 +02:00
|
|
|
}
|
|
|
|
|
2010-12-20 23:22:53 +02:00
|
|
|
void Graphics::loadErmuToPicture()
|
|
|
|
{
|
|
|
|
//loading ERMU to picture
|
2011-12-14 00:23:17 +03:00
|
|
|
const JsonNode config(GameConstants::DATA_DIR + "/config/ERMU_to_picture.json");
|
2011-09-01 02:27:33 +03:00
|
|
|
int etp_idx = 0;
|
|
|
|
BOOST_FOREACH(const JsonNode &etp, config["ERMU_to_picture"].Vector()) {
|
|
|
|
int idx = 0;
|
|
|
|
BOOST_FOREACH(const JsonNode &n, etp.Vector()) {
|
|
|
|
ERMUtoPicture[idx][etp_idx] = n.String();
|
|
|
|
idx ++;
|
2010-12-20 23:22:53 +02:00
|
|
|
}
|
2011-09-01 02:27:33 +03:00
|
|
|
assert (idx == ARRAY_COUNT(ERMUtoPicture));
|
2010-12-20 23:22:53 +02:00
|
|
|
|
2011-09-01 02:27:33 +03:00
|
|
|
etp_idx ++;
|
|
|
|
}
|
|
|
|
assert (etp_idx == 44);
|
2010-12-20 23:22:53 +02:00
|
|
|
}
|
|
|
|
|
2011-12-14 00:23:17 +03:00
|
|
|
Font::Font(ui8 *Data)
|
2009-08-17 11:50:31 +03:00
|
|
|
{
|
|
|
|
data = Data;
|
|
|
|
int i = 0;
|
|
|
|
|
|
|
|
height = data[5];
|
|
|
|
|
|
|
|
i = 32;
|
|
|
|
for(int ci = 0; ci < 256; ci++)
|
|
|
|
{
|
2012-05-18 20:35:46 +03:00
|
|
|
chars[ci].leftOffset = read_le_u32(data + i); i+=4;
|
2011-10-08 04:23:46 +03:00
|
|
|
chars[ci].width = read_le_u32(data + i); i+=4;
|
2012-05-18 20:35:46 +03:00
|
|
|
chars[ci].rightOffset = read_le_u32(data + i); i+=4;
|
2009-08-17 11:50:31 +03:00
|
|
|
|
|
|
|
//if(ci>=30)
|
|
|
|
// tlog0 << ci << ". (" << (char)ci << "). Width: " << chars[ci].width << " U1/U2:" << chars[ci].unknown1 << "/" << chars[ci].unknown2 << std::endl;
|
|
|
|
}
|
|
|
|
for(int ci = 0; ci < 256; ci++)
|
|
|
|
{
|
2012-05-18 20:35:46 +03:00
|
|
|
int offset = read_le_u32(data + i); i+=4;
|
|
|
|
chars[ci].pixels = data + 4128 + offset;
|
2009-08-17 11:50:31 +03:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
Font::~Font()
|
|
|
|
{
|
|
|
|
delete [] data;
|
|
|
|
}
|
|
|
|
|
|
|
|
int Font::getWidth(const char *text ) const
|
|
|
|
{
|
|
|
|
int length = std::strlen(text);
|
|
|
|
int ret = 0;
|
|
|
|
|
|
|
|
for(int i = 0; i < length; i++)
|
|
|
|
{
|
2011-12-14 00:23:17 +03:00
|
|
|
ui8 c = text[i];
|
2012-05-18 20:35:46 +03:00
|
|
|
ret += chars[c].width + chars[c].leftOffset + chars[c].rightOffset;
|
2009-08-17 11:50:31 +03:00
|
|
|
}
|
|
|
|
|
|
|
|
return ret;
|
2009-10-04 05:02:45 +03:00
|
|
|
}
|
2010-07-06 05:10:26 +03:00
|
|
|
|
|
|
|
int Font::getCharWidth( char c ) const
|
|
|
|
{
|
2011-12-14 00:23:17 +03:00
|
|
|
const Char &C = chars[(ui8)c];
|
2012-05-18 20:35:46 +03:00
|
|
|
return C.width + C.leftOffset + C.rightOffset;;
|
2010-07-06 05:10:26 +03:00
|
|
|
}
|
|
|
|
|
2010-01-25 23:25:14 +02:00
|
|
|
/*
|
|
|
|
void Font::WriteAt(const char *text, SDL_Surface *sur, int x, int y )
|
|
|
|
{
|
|
|
|
SDL_Surface *SDL_CreateRGBSurfaceFrom(pixels, w, h, 8, int pitch,
|
|
|
|
224, 28, 3, 0);
|
|
|
|
}
|
|
|
|
*/
|